Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Mattalee_54
Olorun
Level 83
God Stats
1W - 1L
1,710 SR
Queue Stats
98W - 119L
1,368 Elo+
Party 1
Pele
Pele
SoThatdHappened
Pele
Level 160
God Stats
4W - 1L
1,920 SR
Queue Stats
235W - 242L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Teri_sa22
Morgan Le Fay
Level 129
God Stats
5W - 4L
1,652 SR
Queue Stats
264W - 279L
1,443 Elo+
Solo
Hachiman
Hachiman
The OLY Crew
Hachiman
Level 121
God Stats
0W - 2L
1,305 SR
Queue Stats
117W - 128L
1,376 Elo+
Party 1
Team Averages
Level 127
1,617 SR
1,422 Elo+

VS

Team Averages
Level 114
1,519 SR
1,426 Elo+
Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bolbi Stroganov
Chaac
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,396 Elo+
Party 2
Mulan
Mulan
Dokimaro
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
Stiffffyh
Ah Puch
Level 119
God Stats
1W - 0L
1,519 SR
Queue Stats
10W - 10L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
drastikNZ
Baron Samedi
Level 107
God Stats
2W - 0L
1,575 SR
Queue Stats
227W - 254L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
1 / 6 / 7
9,453
675
10,251
15,762
14,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
14
1 / 8 / 5
8,425
602
6,685
14,660
7,450
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 3 / 1
10,299
736
11,675
9,528
5,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Teri_sa22
Morgan Le Fay
15
2 / 9 / 4
8,681
620
7,897
14,934
7,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
The OLY Crew
Hachiman
15
2 / 9 / 6
9,355
668
14,610
17,876
8,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 1 / 20
11,078
791
10,164
12,983
7,327
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 24
11,740
839
18,648
29,165
29,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Dokimaro
Mulan
17
9 / 6 / 15
11,737
838
10,067
19,041
17,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
Stiffffyh
Ah Puch
18
4 / 1 / 28
11,008
786
15,916
12,891
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
drastikNZ
Baron Samedi
19
8 / 2 / 17
11,704
836
13,386
12,899
9,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
139
12
Kills
35
35
Deaths
12
23
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
7
0.75
W
Da Ji
 
Da Ji
7
1
20
17
W
7
2
24
9.5
W
Mulan
Dokimaro
Mulan
9
6
15
2.75
L
Olorun
1
8
5
0.44
L
6
3
1
2.17
W
Ah Puch
Stiffffyh
Ah Puch
4
1
28
18
L
Morgan Le Fay
Teri_sa22
Morgan Le Fay
2
9
4
0.44
L
Hachiman
The OLY Crew
Hachiman
2
9
6
0.56
W
Baron Samedi
drastikNZ
Baron Samedi
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,118
Damage
68,181
72,760
Taken
86,979
43,591
Mitigated
70,351
15,454
Healing
43,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,251
3,710
1,190
2,983
15,762
14,789
0
5,838
9,924
296
18,815
W
Da Ji
 
Da Ji
10,164
1,780
1,965
1,280
12,983
7,327
1,553
2,005
10,978
0
19,178
W
18,648
4,691
1,535
12,408
29,165
29,492
2,194
4,588
24,577
0
41,503
W
Mulan
Dokimaro
Mulan
10,067
2,223
3,322
2,603
19,041
17,973
345
2,658
16,383
0
17,607
L
Olorun
6,685
4,194
768
1,738
14,660
7,450
0
6,965
7,695
14,969
0
L
11,675
2,843
761
4,482
9,528
5,594
0
2,541
6,987
0
17,624
W
Ah Puch
Stiffffyh
Ah Puch
15,916
207
3,402
5,690
12,891
6,373
362
2,307
10,584
27,535
0
L
Morgan Le Fay
Teri_sa22
Morgan Le Fay
7,897
1,006
0
424
14,934
7,522
0
7,180
7,754
22,304
0
L
Hachiman
The OLY Crew
Hachiman
14,610
4,851
452
2,656
17,876
8,236
0
6,778
11,098
0
29,968
W
Baron Samedi
drastikNZ
Baron Samedi
13,386
759
6,484
5,168
12,899
9,186
3,360
3,220
9,679
38,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
57,267
117
Minions Killed
151
0
Camps Cleared
0
944,194
Distance Traveled
1,345,003
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,453
675
22
2
0
253,504
2
W
Da Ji
11,078
791
17
1
0
287,908
1
W
Chaac
11,740
839
47
3
0
300,441
0
W
Mulan
11,737
838
13
1
0
222,056
0
L
Olorun
8,425
602
18
1
0
190,495
0
L
Pele
10,299
736
18
1
0
110,311
0
W
Ah Puch
11,008
786
18
1
0
269,176
2
L
Morgan Le Fay
8,681
620
23
2
0
187,770
3
L
Hachiman
9,355
668
36
3
0
202,114
0
W
Baron Samedi
11,704
836
56
4
0
265,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role