Player Matchup

Chaac
Chaac
CatboyVyse
Chaac
Level 105
God Stats
0W - 2L
1,349 SR
Queue Stats
8W - 13L
1,398 Elo+
Party 1
Nemesis
Nemesis
Konkkle
Nemesis
Level 17
God Stats
0W - 2L
1,360 SR
Queue Stats
8W - 13L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
Plasma616
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,358 Elo+
Party 1
Cerberus
Cerberus
Robert049
Cerberus
Level 31
God Stats
2W - 1L
1,877 SR
Queue Stats
8W - 16L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
Tempbatius
Sun Wukong
Level 62
God Stats
1W - 1L
1,774 SR
Queue Stats
10W - 20L
1,306 Elo+
Party 1
Team Averages
Level 63
1,572 SR
1,361 Elo+

VS

Team Averages
Level 76
1,484 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlohaAvril
Nu Wa
Level 81
God Stats
14W - 4L
1,683 SR
Queue Stats
20W - 21L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Cezar24242313
Kukulkan
Level 23
God Stats
3W - 2L
1,596 SR
Queue Stats
12W - 11L
1,546 Elo+
Solo
Danzaburou
Danzaburou
fackof83
Danzaburou
Level 12
God Stats
7W - 18L
1,411 SR
Queue Stats
11W - 23L
1,387 Elo+
Solo
Lancelot
Lancelot
firehund
Lancelot
Level 157
God Stats
1W - 2L
1,231 SR
Queue Stats
262W - 282L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 0 / 2
8,442
649
6,835
11,949
9,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Konkkle
Nemesis
14
0 / 4 / 1
8,025
617
4,369
13,177
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Plasma616
Ao Kuang
14
3 / 4 / 0
8,449
650
13,326
15,257
7,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Robert049
Cerberus
14
0 / 4 / 1
8,339
641
3,424
17,008
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Tempbatius
Sun Wukong
14
0 / 2 / 2
7,793
599
5,124
13,507
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 0 / 8
9,289
715
10,169
13,383
11,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
17
2 / 0 / 11
9,682
745
16,950
5,376
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Cezar24242313
Kukulkan
17
2 / 1 / 3
9,597
738
11,278
4,979
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
fackof83
Danzaburou
16
5 / 2 / 4
10,144
780
15,853
12,940
6,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
firehund
Lancelot
16
2 / 0 / 8
9,262
712
5,131
9,640
6,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
14
14
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
8
7
W
Nu Wa
2
0
11
7.5
L
Chaac
0
0
2
1
W
Kukulkan
Cezar24242313
Kukulkan
2
1
3
3.5
L
Nemesis
Konkkle
Nemesis
0
4
1
0.13
L
Ao Kuang
Plasma616
Ao Kuang
3
4
0
0.75
L
Cerberus
Robert049
Cerberus
0
4
1
0.13
L
Sun Wukong
Tempbatius
Sun Wukong
0
2
2
0.5
W
Danzaburou
fackof83
Danzaburou
5
2
4
3.5
W
Lancelot
firehund
Lancelot
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
59,381
70,898
Taken
46,318
49,716
Mitigated
29,121
15,932
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,169
1,277
0
2,824
13,383
11,891
1,377
3,968
8,796
0
20,374
W
Nu Wa
16,950
4,782
0
2,334
5,376
2,331
1,316
2,025
3,255
45,659
0
L
Chaac
6,835
828
0
5,105
11,949
9,541
0
3,556
8,393
0
35,233
W
Kukulkan
Cezar24242313
Kukulkan
11,278
280
371
338
4,979
2,257
1,627
2,018
2,814
46,638
0
L
Nemesis
Konkkle
Nemesis
4,369
842
0
1,111
13,177
6,317
0
5,028
8,149
0
25,097
L
Ao Kuang
Plasma616
Ao Kuang
13,326
1,377
0
4,907
15,257
7,745
0
6,178
9,079
23,588
0
L
Cerberus
Robert049
Cerberus
3,424
274
0
1,980
17,008
16,318
0
7,185
9,823
22,577
0
L
Sun Wukong
Tempbatius
Sun Wukong
5,124
719
0
2,829
13,507
9,795
0
6,281
7,226
0
23,022
W
Danzaburou
fackof83
Danzaburou
15,853
7,128
0
3,152
12,940
6,247
1,190
4,200
8,352
0
40,002
W
Lancelot
firehund
Lancelot
5,131
1,027
0
145
9,640
6,395
231
3,661
5,725
0
16,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
47,974
229
Minions Killed
247
0
Camps Cleared
0
1,285,203
Distance Traveled
1,407,653
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,289
715
20
2
0
306,643
4
W
Nu Wa
9,682
745
56
4
0
275,248
3
L
Chaac
8,442
649
71
5
0
277,535
1
W
Kukulkan
9,597
738
84
6
0
262,325
3
L
Nemesis
8,025
617
49
4
0
255,328
3
L
Ao Kuang
8,449
650
33
3
0
255,666
2
L
Cerberus
8,339
641
46
4
0
244,119
1
L
Sun Wukong
7,793
599
30
2
0
252,555
0
W
Danzaburou
10,144
780
46
4
0
252,381
0
W
Lancelot
9,262
712
41
3
0
311,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role