Player Matchup

Nemesis
Nemesis
BeastHunter99
Nemesis
Level 154
God Stats
0W - 3L
1,118 SR
Queue Stats
163W - 205L
1,543 Elo+
Party 1
Mulan
Mulan
Bruhn05
Mulan
Level 46
God Stats
0W - 2L
1,456 SR
Queue Stats
71W - 103L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Hidndeath
Baron Samedi
Level 147
God Stats
3W - 7L
1,327 SR
Queue Stats
150W - 205L
1,537 Elo+
Party 1
Team Averages
Level 116
1,300 SR
1,517 Elo+

VS

Team Averages
Level 93
1,609 SR
1,528 Elo+
Janus
Janus
BaySicaley
Janus
Level 126
God Stats
2W - 1L
1,712 SR
Queue Stats
18W - 13L
1,620 Elo+
Party 2
Izanami
Izanami
CapnNaldi
Izanami
Level 84
God Stats
13W - 10L
1,531 SR
Queue Stats
42W - 49L
1,431 Elo+
Solo
Cerberus
Cerberus
warwoulf
Cerberus
Level 69
God Stats
5W - 2L
1,583 SR
Queue Stats
14W - 13L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
3 / 5 / 2
11,383
670
12,841
18,875
8,429
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Bruhn05
Mulan
15
3 / 3 / 2
10,849
638
9,048
16,885
14,799
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Hidndeath
Baron Samedi
15
1 / 6 / 2
10,476
616
10,545
13,699
7,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 6 / 10
11,712
689
14,458
12,497
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
CapnNaldi
Izanami
19
4 / 1 / 10
12,673
745
12,562
12,790
6,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
warwoulf
Cerberus
18
6 / 1 / 7
11,936
702
13,278
16,383
17,924
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
14
14
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
4
6
10
1.5
L
Nemesis
3
5
2
0.8
L
Mulan
Bruhn05
Mulan
3
3
2
1.33
W
Izanami
CapnNaldi
Izanami
4
1
10
9
L
Baron Samedi
Hidndeath
Baron Samedi
1
6
2
0.33
W
Cerberus
warwoulf
Cerberus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,434
Damage
40,298
49,459
Taken
41,670
30,615
Mitigated
29,764
6,423
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,458
748
0
557
12,497
5,348
326
2,015
10,482
53,800
0
L
Nemesis
12,841
6,294
0
2,346
18,875
8,429
0
9,974
8,901
0
49,535
L
Mulan
Bruhn05
Mulan
9,048
1,394
0
1,417
16,885
14,799
64
9,208
7,677
211
32,818
W
Izanami
CapnNaldi
Izanami
12,562
8,156
0
5,600
12,790
6,492
2,081
3,446
9,344
0
76,405
L
Baron Samedi
Hidndeath
Baron Samedi
10,545
638
902
1,758
13,699
7,387
0
8,637
5,062
45,011
0
W
Cerberus
warwoulf
Cerberus
13,278
1,135
0
6,681
16,383
17,924
276
5,333
11,050
28,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
36,321
174
Minions Killed
234
0
Camps Cleared
0
866,457
Distance Traveled
916,555
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,712
689
67
4
0
301,737
3
L
Nemesis
11,383
670
59
3
0
332,174
1
L
Mulan
10,849
638
52
3
0
271,822
1
W
Izanami
12,673
745
123
7
0
302,652
3
L
Baron Samedi
10,476
616
63
4
0
262,461
3
W
Cerberus
11,936
702
44
3
0
312,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role