Player Matchup

Hercules
Hercules
JadeMatthews
Hercules
Level 66
God Stats
2W - 1L
1,740 SR
Queue Stats
13W - 17L
1,406 Elo+
Party 2
Izanami
Izanami
TheEvilFuzzball
Izanami
Level 24
God Stats
1W - 3L
1,412 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 2
Hera
Hera
VenusRune
Hera
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,182 Elo+
Party 2
Team Averages
Level 31
1,551 SR
1,316 Elo+

VS

Team Averages
Level 70
1,433 SR
1,434 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RangerVerde
Kuzenbo
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 87L
1,387 Elo+
Party 1
Neith
Neith
llSmokell666
Neith
Level 17
God Stats
3W - 4L
1,299 SR
Queue Stats
8W - 14L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JadeMatthews
Hercules
13
1 / 2 / 0
6,656
666
4,108
11,458
7,790
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 1
6,179
618
2,794
8,977
4,401
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
9
0 / 3 / 0
5,976
598
5,126
6,927
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
6 / 0 / 3
8,709
871
11,010
5,547
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
RangerVerde
Kuzenbo
12
1 / 0 / 4
7,552
755
3,612
9,468
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 1 / 6
7,435
744
8,264
6,448
2,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
9
9
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
3
7.5
L
Hercules
JadeMatthews
Hercules
1
2
0
0.5
W
Kuzenbo
RangerVerde
Kuzenbo
1
0
4
3
L
0
4
1
0.13
L
Hera
0
3
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,028
Damage
22,886
27,362
Taken
21,463
14,937
Mitigated
16,344
3,856
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,010
2,916
0
600
5,547
2,422
0
1,429
3,960
45,779
0
L
Hercules
JadeMatthews
Hercules
4,108
942
0
2,264
11,458
7,790
0
5,041
6,417
84
18,436
W
Kuzenbo
RangerVerde
Kuzenbo
3,612
1,868
0
2,340
9,468
11,438
797
2,196
7,066
7,494
0
L
2,794
1,621
0
942
8,977
4,401
0
5,295
3,682
0
12,328
L
Hera
5,126
1,312
0
650
6,927
2,746
0
4,340
2,587
20,464
0
W
8,264
2,593
0
1,923
6,448
2,484
1,419
1,585
4,672
20
21,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,811
Gold Earned
23,696
92
Minions Killed
109
0
Camps Cleared
0
473,610
Distance Traveled
617,396
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,709
871
69
7
0
224,291
3
L
Hercules
6,656
666
42
4
0
187,996
0
W
Kuzenbo
7,552
755
4
0
0
215,233
2
L
Izanami
6,179
618
19
2
0
155,060
0
L
Hera
5,976
598
31
3
0
130,554
2
W
Neith
7,435
744
36
4
0
177,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role