Player Matchup

Tiamat
Tiamat
A Divine Roast
Tiamat
Level 126
God Stats
3W - 11L
1,244 SR
Queue Stats
385W - 410L
1,484 Elo+
Solo
Bakasura
Bakasura
DarknessDoom69
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 2
Odin
Odin
Harukiro
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,519 Elo+
Solo
Nu Wa
Nu Wa
MaTuSzA-
Nu Wa
Level 131
God Stats
4W - 8L
1,345 SR
Queue Stats
594W - 588L
1,444 Elo+
Solo
Artio
Artio
QuitJoshin
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,574 Elo+
Party 2
Team Averages
Level 99
1,418 SR
1,531 Elo+

VS

Team Averages
Level 58
1,574 SR
1,769 Elo+
Ratatoskr
Ratatoskr
AnitaHardCawk
Ratatoskr
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
60W - 3L
2,112 Elo+
Party 3
King Arthur
King Arthur
BlueFire34
King Arthur
Level 108
God Stats
6W - 6L
1,570 SR
Queue Stats
252W - 172L
1,597 Elo+
Party 1
Agni
Agni
TurboDuncan
Agni
Level 65
God Stats
2W - 1L
1,563 SR
Queue Stats
46W - 27L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
abcdefghijkI
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,827 Elo+
Party 3
Ishtar
Ishtar
anarekey
Ishtar
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 174L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,269
727
9,579
13,139
12,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
13
4 / 5 / 0
8,051
805
7,069
13,733
16,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
0 / 3 / 6
7,226
723
9,372
14,643
16,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
MaTuSzA-
Nu Wa
15
3 / 4 / 0
7,872
787
12,640
11,035
5,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
11
0 / 5 / 5
6,906
691
4,425
18,901
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnitaHardCawk
Ratatoskr
16
6 / 3 / 11
8,790
879
13,139
14,573
9,036
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
BlueFire34
King Arthur
14
2 / 2 / 12
7,723
772
7,497
10,158
11,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 13
8,139
814
15,290
7,932
3,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
4 / 2 / 12
8,373
837
15,693
9,410
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
anarekey
Ishtar
14
5 / 2 / 11
8,195
820
15,325
8,640
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
21
21
Deaths
10
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Ratatoskr
AnitaHardCawk
Ratatoskr
6
3
11
3.83
W
King Arthur
BlueFire34
King Arthur
2
2
12
4
L
Bakasura
4
5
0
0.8
L
Odin
0
3
6
1
L
Nu Wa
MaTuSzA-
Nu Wa
3
4
0
0.75
L
Artio
0
5
5
0.5
W
4
1
13
10.5
W
Hou Yi
4
2
12
5
W
Ishtar
anarekey
Ishtar
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
66,944
71,451
Taken
50,713
70,502
Mitigated
32,927
22,661
Healing
24,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,579
526
1,326
2,313
13,139
12,231
0
2,190
10,728
18,769
0
W
Ratatoskr
AnitaHardCawk
Ratatoskr
13,139
2,882
2,487
5,674
14,573
9,036
28
4,991
8,555
0
20,994
W
King Arthur
BlueFire34
King Arthur
7,497
1,089
3,083
1,250
10,158
11,903
0
5,690
3,581
0
16,839
L
Bakasura
7,069
4,137
1,721
2,308
13,733
16,076
0
3,068
10,357
0
7,868
L
Odin
9,372
1,472
2,311
3,517
14,643
16,788
0
3,833
10,508
0
13,457
L
Nu Wa
MaTuSzA-
Nu Wa
12,640
3,010
1,247
1,003
11,035
5,842
0
1,273
9,588
26,877
0
L
Artio
4,425
805
2,852
4,063
18,901
19,565
0
3,477
14,980
5,794
0
W
15,290
1,500
1,943
2,197
7,932
3,746
0
4,153
3,461
24,545
0
W
Hou Yi
15,693
5,868
2,141
2,402
9,410
4,259
0
5,115
3,732
0
29,561
W
Ishtar
anarekey
Ishtar
15,325
6,531
965
2,854
8,640
3,983
0
5,733
2,390
0
29,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
41,220
88
Minions Killed
134
0
Camps Cleared
0
919,204
Distance Traveled
1,008,347
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,269
727
14
1
0
188,662
2
W
Ratatoskr
8,790
879
8
1
0
241,629
5
W
King Arthur
7,723
772
24
2
0
203,871
0
L
Bakasura
8,051
805
21
2
0
183,754
0
L
Odin
7,226
723
6
1
0
200,024
0
L
Nu Wa
7,872
787
36
4
0
154,849
0
L
Artio
6,906
691
11
1
0
191,915
0
W
Agni
8,139
814
26
3
0
198,187
2
W
Hou Yi
8,373
837
41
4
0
173,192
0
W
Ishtar
8,195
820
35
4
0
191,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role