Player Matchup

Cernunnos
Cernunnos
Masters
KennethIce
Cernunnos
Masters
Level 160
God Stats
6W - 7L
1,719 SR
Queue Stats
715W - 419L
2,955 MMR
Party 1
Terra
Terra
Platinum III
KortD_205
Terra
Platinum III
Level 159
God Stats
21W - 27L
1,569 SR
Queue Stats
585W - 654L
2,024 MMR
Solo
Chang'e
Chang'e
Diamond IV
V YANZ V
Chang'e
Diamond IV
Level 157
God Stats
0W - 1L
1,356 SR
Queue Stats
60W - 51L
1,919 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,548 SR
2,299 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 74
1,664 SR
2,020 MMR
Guan Yu
Guan Yu
Diamond I
Gatoraaid
Guan Yu
Diamond I
Level 109
God Stats
16W - 6L
1,738 SR
Queue Stats
259W - 289L
2,377 MMR
Solo
Vulcan
Vulcan
Gold I
Opulentshirt320
Vulcan
Gold I
Level 46
God Stats
2W - 0L
1,754 SR
Queue Stats
20W - 6L
2,183 MMR
Party 2
Medusa
Medusa
Gold V
RimΣ
Medusa
Gold V
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
30W - 7L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KennethIce
Cernunnos
14
0 / 0 / 0
8,517
608
9,699
16,766
6,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
KortD_205
Terra
14
0 / 2 / 0
9,399
671
7,102
18,767
16,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
V YANZ V
Chang'e
14
0 / 4 / 0
8,605
615
9,032
19,398
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangAchillesBaba YagaAtlasNe Zha

VS

Bans
Baron SamediHorusAresCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gatoraaid
Guan Yu
16
3 / 0 / 3
10,918
780
9,939
16,370
21,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

16
2 / 0 / 4
10,150
725
22,433
9,562
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
RimΣ
Medusa
16
1 / 0 / 5
9,639
689
16,683
11,227
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Gatoraaid
Guan Yu
3
0
3
4.5
L
Cernunnos
KennethIce
Cernunnos
0
0
0
0
L
Terra
KortD_205
Terra
0
2
0
0
W
2
0
4
4
W
Medusa
RimΣ
Medusa
1
0
5
3.5
L
Chang'e
V YANZ V
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
49,055
54,931
Taken
37,159
29,125
Mitigated
33,058
17,868
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Gatoraaid
Guan Yu
9,939
1,291
1,723
7,569
16,370
21,731
698
5,921
10,449
0
17,045
L
Cernunnos
KennethIce
Cernunnos
9,699
4,076
0
1,978
16,766
6,309
0
9,005
7,761
0
54,556
L
Terra
KortD_205
Terra
7,102
172
3,949
5,778
18,767
16,085
0
6,786
11,981
28,340
0
W
22,433
11,361
0
3,122
9,562
5,292
703
4,649
4,913
70,246
0
W
Medusa
RimΣ
Medusa
16,683
7,610
0
5,747
11,227
6,035
1,560
5,597
5,630
0
77,869
L
Chang'e
V YANZ V
Chang'e
9,032
375
1,368
4,795
19,398
6,731
0
6,686
12,712
42,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
30,707
195
Minions Killed
205
0
Camps Cleared
0
825,063
Distance Traveled
903,397
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,918
780
16
1
0
321,132
2
L
Cernunnos
8,517
608
72
5
0
276,048
1
L
Terra
9,399
671
37
3
0
277,276
1
W
Vulcan
10,150
725
91
7
0
308,114
3
W
Medusa
9,639
689
98
7
0
274,151
4
L
Chang'e
8,605
615
86
6
0
271,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role