Player Matchup

Janus
Janus
ButlerWheelchair
Janus
Level 104
God Stats
10W - 4L
1,669 SR
Queue Stats
76W - 36L
1,735 Elo+
Party 2
Ratatoskr
Ratatoskr
GeneralGenesis
Ratatoskr
Level 28
God Stats
1W - 0L
1,345 SR
Queue Stats
52W - 19L
1,682 Elo+
Party 2
Heimdallr
Heimdallr
Johnjoestar98
Heimdallr
Level 29
God Stats
5W - 1L
1,593 SR
Queue Stats
91W - 43L
1,674 Elo+
Party 2
Da Ji
Da Ji
StarxDesire
Da Ji
Level 89
God Stats
3W - 0L
1,316 SR
Queue Stats
29W - 21L
1,521 Elo+
Solo
Ganesha
Ganesha
SwookieLieb
Ganesha
Level 28
God Stats
5W - 2L
1,615 SR
Queue Stats
57W - 27L
1,674 Elo+
Party 2
Team Averages
Level 56
1,507 SR
1,657 Elo+

VS

Team Averages
Level 95
1,594 SR
1,598 Elo+
Ne Zha
Ne Zha
L1l_P3P3-_-
Ne Zha
Level 117
God Stats
10W - 7L
1,602 SR
Queue Stats
270W - 227L
1,578 Elo+
Party 1
Chronos
Chronos
OvaSeaDripJoel
Chronos
Level 129
God Stats
1W - 3L
1,399 SR
Queue Stats
323W - 258L
1,536 Elo+
Party 1
Ullr
Ullr
YKTVBallOut
Ullr
Level 25
God Stats
0W - 1L
1,745 SR
Queue Stats
39W - 18L
1,690 Elo+
Party 3
Neith
Neith
lil_mojon12
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 68L
1,504 Elo+
Party 1
Cerberus
Cerberus
uTrVapor1
Cerberus
Level 158
God Stats
1W - 1L
1,727 SR
Queue Stats
163W - 121L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
9,413
554
10,303
8,022
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
GeneralGenesis
Ratatoskr
14
5 / 6 / 0
9,622
566
11,174
15,215
8,376
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Johnjoestar98
Heimdallr
17
10 / 0 / 0
10,611
624
10,677
8,384
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 2
8,828
519
7,731
14,783
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SwookieLieb
Ganesha
14
0 / 0 / 13
10,096
594
5,570
8,696
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 6 / 0
6,627
390
2,357
16,899
10,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 4 / 0
8,213
483
2,293
9,163
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
6,963
410
5,152
16,570
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
6,790
399
3,708
9,135
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
uTrVapor1
Cerberus
14
9 / 4 / 1
9,306
547
12,543
19,603
14,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
23
Kills
10
10
Deaths
23
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Ratatoskr
GeneralGenesis
Ratatoskr
5
6
0
0.83
W
Heimdallr
Johnjoestar98
Heimdallr
10
0
0
10
L
Ne Zha
0
6
0
0
L
1
4
0
0.25
W
3
4
2
1
W
Ganesha
SwookieLieb
Ganesha
0
0
13
6.5
L
0
4
0
0
L
0
5
0
0
L
Cerberus
uTrVapor1
Cerberus
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
26,053
55,100
Taken
71,370
31,937
Mitigated
38,263
20,195
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,303
991
0
500
8,022
4,086
77
1,025
6,997
89,780
0
W
Ratatoskr
GeneralGenesis
Ratatoskr
11,174
3,173
0
3,634
15,215
8,376
1,278
9,222
5,993
0
57,354
W
Heimdallr
Johnjoestar98
Heimdallr
10,677
5,156
0
6,227
8,384
3,982
1,160
0
8,384
0
91,904
L
Ne Zha
2,357
268
0
1,651
16,899
10,790
0
4,919
11,980
134
25,978
L
2,293
629
0
929
9,163
3,314
0
3,886
5,277
71,551
0
W
7,731
2,529
0
5,348
14,783
6,118
0
3,943
10,840
0
63,592
W
Ganesha
SwookieLieb
Ganesha
5,570
975
0
4,486
8,696
9,375
30
1,274
7,422
31,479
0
L
5,152
2,627
0
4,540
16,570
6,000
0
5,289
11,281
0
50,603
L
3,708
1,502
0
1,878
9,135
3,387
0
678
8,457
0
51,644
L
Cerberus
uTrVapor1
Cerberus
12,543
2,133
0
9,713
19,603
14,772
0
1,101
18,502
60,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,570
Gold Earned
37,899
521
Minions Killed
480
0
Camps Cleared
0
1,728,041
Distance Traveled
1,539,748
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,413
554
171
10
0
382,599
3
W
Ratatoskr
9,622
566
99
6
0
304,763
3
W
Heimdallr
10,611
624
163
10
0
294,123
1
L
Ne Zha
6,627
390
36
2
0
245,255
5
L
Chronos
8,213
483
125
7
0
326,643
0
W
Da Ji
8,828
519
85
5
0
370,860
0
W
Ganesha
10,096
594
3
0
0
375,696
8
L
Ullr
6,963
410
93
5
0
305,365
1
L
Neith
6,790
399
83
5
0
364,346
2
L
Cerberus
9,306
547
143
8
0
298,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role