Player Matchup

Thanatos
Thanatos
Eef-Hoos-
Thanatos
Level 126
God Stats
1W - 3L
1,338 SR
Queue Stats
119W - 126L
1,434 Elo+
Party 1
Ymir
Ymir
FreeRkelly
Ymir
Level 108
God Stats
0W - 1L
1,675 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 1
Eset
Eset
Geronimoney1410
Eset
Level 71
God Stats
0W - 2L
1,341 SR
Queue Stats
25W - 32L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
JFearo024
Cthulhu
Level 11
God Stats
2W - 1L
1,803 SR
Queue Stats
3W - 4L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
JoJo Highkey
Xbalanque
Level 43
God Stats
0W - 5L
1,456 SR
Queue Stats
16W - 28L
1,387 Elo+
Party 1
Team Averages
Level 72
1,523 SR
1,439 Elo+

VS

Team Averages
Level 108
1,486 SR
1,505 Elo+
Cthulhu
Cthulhu
Your_Grannys_Kat
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,711 Elo+
Party 2
Jing Wei
Jing Wei
electron1836
Jing Wei
Level 160
God Stats
103W - 56L
1,567 SR
Queue Stats
294W - 246L
1,545 Elo+
Party 3
Mercury
Mercury
funfun1999
Mercury
Level 158
God Stats
18W - 13L
1,557 SR
Queue Stats
86W - 89L
1,441 Elo+
Party 3
Baba Yaga
Baba Yaga
jordoch
Baba Yaga
Level 66
God Stats
8W - 6L
1,461 SR
Queue Stats
47W - 49L
1,451 Elo+
Party 3
Serqet
Serqet
lx-TANIA-xl
Serqet
Level 129
God Stats
4W - 5L
1,342 SR
Queue Stats
95W - 104L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eef-Hoos-
Thanatos
18
3 / 1 / 3
10,701
486
8,861
20,021
9,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 4 / 1
11,205
509
14,814
21,982
15,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 2
10,126
460
6,752
10,618
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
JFearo024
Cthulhu
15
0 / 3 / 2
9,438
429
5,732
17,650
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
JoJo Highkey
Xbalanque
16
4 / 3 / 2
10,181
463
23,185
16,079
6,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
10,850
493
15,598
23,140
15,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
electron1836
Jing Wei
20
3 / 3 / 2
12,374
562
14,921
19,975
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
funfun1999
Mercury
20
8 / 0 / 2
12,715
578
12,697
19,458
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
jordoch
Baba Yaga
16
3 / 1 / 4
10,315
469
5,698
9,317
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
0 / 5 / 5
8,389
381
4,607
21,193
16,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
14
Kills
15
15
Deaths
14
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Eef-Hoos-
Thanatos
3
1
3
4.5
L
5
4
1
1.38
L
2
4
2
0.75
L
Cthulhu
JFearo024
Cthulhu
0
3
2
0.33
L
Xbalanque
JoJo Highkey
Xbalanque
4
3
2
1.67
W
1
5
4
0.6
W
Jing Wei
electron1836
Jing Wei
3
3
2
1.33
W
Mercury
funfun1999
Mercury
8
0
2
9
W
Baba Yaga
jordoch
Baba Yaga
3
1
4
5
W
Serqet
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,344
Damage
53,521
86,350
Taken
93,083
60,830
Mitigated
53,941
33,487
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Eef-Hoos-
Thanatos
8,861
1,257
0
23,062
20,021
9,488
0
2,699
17,082
0
98,961
L
14,814
4,495
0
3,378
21,982
15,668
282
9,631
11,736
77,883
0
L
6,752
583
399
1,366
10,618
4,555
0
3,250
7,142
73,744
0
L
Cthulhu
JFearo024
Cthulhu
5,732
1,025
0
1,299
17,650
24,271
0
1,704
15,791
53,315
0
L
Xbalanque
JoJo Highkey
Xbalanque
23,185
6,605
0
3,983
16,079
6,848
0
3,852
11,777
0
88,260
W
15,598
1,328
323
4,159
23,140
15,454
218
10,697
12,064
67,112
0
W
Jing Wei
electron1836
Jing Wei
14,921
11,692
0
9,761
19,975
8,584
113
4,352
15,599
0
125,597
W
Mercury
funfun1999
Mercury
12,697
9,307
0
1,060
19,458
9,054
939
4,033
15,243
0
151,159
W
Baba Yaga
jordoch
Baba Yaga
5,698
209
0
1,925
9,317
4,006
0
2,526
6,751
70,273
0
W
Serqet
4,607
776
772
2,333
21,193
16,843
0
4,955
16,128
0
22,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
54,643
574
Minions Killed
684
0
Camps Cleared
0
2,100,504
Distance Traveled
2,261,628
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,701
486
133
6
0
513,709
10
L
Ymir
11,205
509
140
6
0
355,827
3
L
Eset
10,126
460
116
5
0
424,084
9
L
Cthulhu
9,438
429
75
3
0
404,255
0
L
Xbalanque
10,181
463
110
5
0
402,629
11
W
Cthulhu
10,850
493
145
7
0
410,141
5
W
Jing Wei
12,374
562
210
10
0
426,179
4
W
Mercury
12,715
578
175
8
0
534,104
1
W
Baba Yaga
10,315
469
110
5
0
444,809
5
W
Serqet
8,389
381
44
2
0
446,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role