Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeastModeWolf98
Ah Muzen Cab
Level 108
God Stats
4W - 4L
1,584 SR
Queue Stats
260W - 272L
1,448 Elo+
Solo
Chernobog
Chernobog
DRCHACAL
Chernobog
Level 122
God Stats
2W - 5L
1,187 SR
Queue Stats
158W - 188L
1,323 Elo+
Solo
Janus
Janus
PrOx smalls
Janus
Level 108
God Stats
1W - 4L
1,282 SR
Queue Stats
78W - 135L
1,326 Elo+
Solo
Ne Zha
Ne Zha
Saururrex
Ne Zha
Level 160
God Stats
4W - 5L
1,493 SR
Queue Stats
370W - 405L
1,379 Elo+
Solo
Tyr
Tyr
memo_s_turbo
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,276 Elo+
Solo
Team Averages
Level 128
1,409 SR
1,350 Elo+

VS

Team Averages
Level 95
1,464 SR
1,444 Elo+
Xing Tian
Xing Tian
AllThatI5Man
Xing Tian
Level 120
God Stats
2W - 3L
1,323 SR
Queue Stats
364W - 458L
1,417 Elo+
Solo
Zeus
Zeus
RootedChimera81
Zeus
Level 97
God Stats
3W - 1L
1,723 SR
Queue Stats
230W - 211L
1,467 Elo+
Solo
Cliodhna
Cliodhna
Skunja
Cliodhna
Level 45
God Stats
2W - 0L
1,491 SR
Queue Stats
19W - 10L
1,501 Elo+
Solo
Osiris
Osiris
StrangeOwlx15
Osiris
Level 107
God Stats
2W - 0L
1,285 SR
Queue Stats
63W - 58L
1,462 Elo+
Solo
Khepri
Khepri
cedreipo
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeastModeWolf98
Ah Muzen Cab
18
4 / 4 / 9
11,310
707
23,398
16,479
7,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
DRCHACAL
Chernobog
18
4 / 4 / 6
11,047
690
13,378
13,950
6,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 10
10,767
673
20,989
14,605
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Saururrex
Ne Zha
20
8 / 4 / 5
11,425
714
19,517
17,578
10,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 2 / 9
9,589
599
5,305
20,098
15,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AllThatI5Man
Xing Tian
16
0 / 4 / 11
10,680
668
7,183
25,951
34,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 5 / 11
12,648
791
24,215
15,663
8,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Skunja
Cliodhna
20
7 / 3 / 10
12,116
757
22,050
20,966
14,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 2 / 12
12,834
802
13,660
15,987
23,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
cedreipo
Khepri
16
1 / 4 / 11
10,836
677
6,865
21,191
22,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
74
18
Kills
19
19
Deaths
18
39
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AllThatI5Man
Xing Tian
0
4
11
1.38
L
Ah Muzen Cab
BeastModeWolf98
Ah Muzen Cab
4
4
9
2.13
L
Chernobog
DRCHACAL
Chernobog
4
4
6
1.75
L
1
5
10
1.2
W
7
5
11
2.5
L
Ne Zha
Saururrex
Ne Zha
8
4
5
2.63
W
Cliodhna
Skunja
Cliodhna
7
3
10
4
W
4
2
12
5
W
Khepri
cedreipo
Khepri
1
4
11
1.63
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,587
Damage
73,973
82,710
Taken
99,758
47,180
Mitigated
102,984
35,173
Healing
31,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AllThatI5Man
Xing Tian
7,183
927
4,191
7,730
25,951
34,557
25
6,793
19,158
15,883
0
L
Ah Muzen Cab
BeastModeWolf98
Ah Muzen Cab
23,398
5,067
2,077
5,393
16,479
7,967
305
8,679
7,800
0
40,147
L
Chernobog
DRCHACAL
Chernobog
13,378
6,603
1,249
2,279
13,950
6,677
1,945
6,953
6,997
0
28,174
L
20,989
238
2,058
3,512
14,605
6,479
522
6,538
8,067
39,543
0
W
24,215
3,983
652
606
15,663
8,600
1,447
1,422
14,241
41,165
0
L
Ne Zha
Saururrex
Ne Zha
19,517
4,350
924
5,863
17,578
10,104
1,504
8,283
9,295
0
34,979
W
Cliodhna
Skunja
Cliodhna
22,050
539
1,390
5,530
20,966
14,411
1,317
2,826
18,140
0
39,845
W
13,660
3,497
1,185
922
15,987
23,258
1,571
4,625
11,362
0
36,545
W
Khepri
cedreipo
Khepri
6,865
174
4,622
4,747
21,191
22,158
260
5,323
15,868
13,660
0
L
5,305
338
2,208
9,610
20,098
15,953
136
7,810
12,288
0
7,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,138
Gold Earned
59,114
149
Minions Killed
191
0
Camps Cleared
0
1,404,807
Distance Traveled
1,505,511
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,680
668
30
2
0
326,557
1
L
Ah Muzen Cab
11,310
707
43
3
0
307,461
0
L
Chernobog
11,047
690
45
3
0
249,915
1
L
Janus
10,767
673
40
3
0
320,080
0
W
Zeus
12,648
791
50
3
0
242,805
0
L
Ne Zha
11,425
714
18
1
0
269,123
0
W
Cliodhna
12,116
757
39
2
0
356,259
7
W
Osiris
12,834
802
54
3
0
303,251
0
W
Khepri
10,836
677
18
1
0
276,639
0
L
Tyr
9,589
599
3
0
0
258,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role