Player Matchup

Ah Puch
Ah Puch
KingJupiter00
Ah Puch
Level 78
God Stats
1W - 1L
1,715 SR
Queue Stats
110W - 76L
1,559 Elo+
Party 1
Tyr
Tyr
Suros_0
Tyr
Level 78
God Stats
1W - 2L
1,682 SR
Queue Stats
98W - 83L
1,502 Elo+
Solo
Cliodhna
Cliodhna
yqkb
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,374 Elo+
Party 1
Team Averages
Level 61
1,633 SR
1,478 Elo+

VS

Team Averages
Level 50
1,698 SR
1,604 Elo+
Ares
Ares
AmazingMaz
Ares
Level 3
God Stats
4W - 0L
1,817 SR
Queue Stats
28W - 4L
1,692 Elo+
Party 2
Anubis
Anubis
DEATHSHOT9113
Anubis
Level 109
God Stats
9W - 6L
1,607 SR
Queue Stats
188W - 190L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoosesLoose1
Ah Muzen Cab
Level 38
God Stats
4W - 1L
1,669 SR
Queue Stats
126W - 33L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
1 / 5 / 5
13,013
723
25,106
25,873
11,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
18
6 / 2 / 3
13,170
732
13,000
18,659
14,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
yqkb
Cliodhna
15
2 / 11 / 5
11,126
618
11,411
19,586
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
14,754
820
18,215
24,082
43,431
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 5 / 8
13,225
735
13,550
19,045
11,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
GoosesLoose1
Ah Muzen Cab
20
7 / 3 / 7
13,479
749
23,075
13,918
7,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
18
18
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
4
5
8
1.6
W
Ah Muzen Cab
GoosesLoose1
Ah Muzen Cab
7
3
7
3.5
L
Ah Puch
1
5
5
0.7
L
Tyr
6
2
3
3.75
L
Cliodhna
yqkb
Cliodhna
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
54,840
64,118
Taken
57,045
33,984
Mitigated
62,452
22,927
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,215
1,372
0
7,836
24,082
43,431
0
9,491
13,692
30,651
0
W
13,550
222
146
8,650
19,045
11,097
490
9,826
8,893
72,083
0
W
Ah Muzen Cab
GoosesLoose1
Ah Muzen Cab
23,075
6,385
0
4,493
13,918
7,924
3,182
5,975
7,771
0
97,003
L
Ah Puch
25,106
1,303
720
14,482
25,873
11,918
255
13,508
12,365
83,514
0
L
Tyr
13,000
2,720
0
6,455
18,659
14,313
0
7,939
10,720
0
41,910
L
Cliodhna
yqkb
Cliodhna
11,411
1,651
0
1,270
19,586
7,753
0
10,369
9,217
0
22,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
41,458
232
Minions Killed
292
0
Camps Cleared
0
935,709
Distance Traveled
961,216
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,754
820
44
2
0
367,083
2
W
Anubis
13,225
735
112
6
0
279,783
1
W
Ah Muzen Cab
13,479
749
136
8
0
314,350
3
L
Ah Puch
13,013
723
139
8
0
314,958
1
L
Tyr
13,170
732
65
4
0
346,331
2
L
Cliodhna
11,126
618
28
2
0
274,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role