Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Praskle
Merlin
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 2
Bellona
Bellona
iVoltation
Bellona
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,363 Elo+

VS

Team Averages
Level 35
1,706 SR
1,509 Elo+
Kukulkan
Kukulkan
Cchimoltrufia
Kukulkan
Level 25
God Stats
2W - 0L
1,865 SR
Queue Stats
7W - 5L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
DOVECK
Gilgamesh
Level 47
God Stats
1W - 0L
1,753 SR
Queue Stats
18W - 17L
1,612 Elo+
Party 1
Tiamat
Tiamat
Trixtr
Tiamat
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 6 / 3
8,605
662
8,382
19,286
19,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Praskle
Merlin
13
4 / 6 / 2
8,831
679
12,378
10,873
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
iVoltation
Bellona
13
1 / 5 / 3
8,244
634
11,506
17,689
18,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cchimoltrufia
Kukulkan
18
8 / 0 / 8
11,997
923
18,390
10,187
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
DOVECK
Gilgamesh
16
6 / 4 / 11
10,371
798
15,269
19,876
16,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Trixtr
Tiamat
13
3 / 3 / 7
8,962
689
5,109
8,489
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
17
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
3
0.42
W
Kukulkan
Cchimoltrufia
Kukulkan
8
0
8
12
W
Gilgamesh
DOVECK
Gilgamesh
6
4
11
2.88
L
Merlin
Praskle
Merlin
4
6
2
0.83
W
Tiamat
Trixtr
Tiamat
3
3
7
2.17
L
Bellona
iVoltation
Bellona
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
38,768
47,848
Taken
38,552
43,029
Mitigated
26,149
7,590
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,382
1,437
671
2,044
19,286
19,955
0
10,284
8,843
0
27,654
W
Kukulkan
Cchimoltrufia
Kukulkan
18,390
2,007
0
3,097
10,187
4,859
1,357
3,470
6,717
80,388
0
W
Gilgamesh
DOVECK
Gilgamesh
15,269
5,608
0
3,578
19,876
16,583
635
6,379
13,497
0
26,123
L
Merlin
Praskle
Merlin
12,378
1,142
0
986
10,873
4,655
0
4,011
6,862
29,736
0
W
Tiamat
Trixtr
Tiamat
5,109
911
180
2,342
8,489
4,707
890
2,600
5,889
13,731
0
L
Bellona
iVoltation
Bellona
11,506
5,311
0
3,889
17,689
18,419
0
9,293
8,332
0
36,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
31,330
130
Minions Killed
165
0
Camps Cleared
0
647,511
Distance Traveled
744,904
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,605
662
34
3
0
221,114
0
W
Kukulkan
11,997
923
138
11
0
265,206
3
W
Gilgamesh
10,371
798
10
1
0
250,188
3
L
Merlin
8,831
679
45
3
0
195,625
0
W
Tiamat
8,962
689
17
1
0
229,510
0
L
Bellona
8,244
634
51
4
0
230,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role