Player Matchup

Arachne
Arachne
Crimsonmist 738
Arachne
Level 55
God Stats
3W - 9L
1,176 SR
Queue Stats
25W - 54L
1,260 Elo+
Solo
Sun Wukong
Sun Wukong
Voodoxx
Sun Wukong
Level 63
God Stats
6W - 5L
1,652 SR
Queue Stats
81W - 177L
1,233 Elo+
Party 2
Ne Zha
Ne Zha
v PuRpl WuShi v
Ne Zha
Level 125
God Stats
2W - 11L
1,045 SR
Queue Stats
65W - 147L
1,180 Elo+
Party 2
Team Averages
Level 81
1,291 SR
1,224 Elo+

VS

Team Averages
Level 88
1,414 SR
1,462 Elo+
Yu Huang
Yu Huang
Crusaderking12
Yu Huang
Level 56
God Stats
1W - 2L
1,462 SR
Queue Stats
10W - 6L
1,493 Elo+
Party 1
Ishtar
Ishtar
OrbitalEva
Ishtar
Level 80
God Stats
0W - 1L
1,361 SR
Queue Stats
5W - 3L
1,579 Elo+
Party 1
Fenrir
Fenrir
theTman055
Fenrir
Level 128
God Stats
121W - 164L
1,419 SR
Queue Stats
1,018W - 1,416L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
15,344
667
16,930
23,391
14,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Voodoxx
Sun Wukong
20
5 / 2 / 11
16,404
713
25,122
25,113
30,054
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 5 / 8
15,567
677
15,707
23,361
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
2 / 5 / 5
13,868
603
21,229
18,757
13,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
OrbitalEva
Ishtar
19
2 / 5 / 5
14,351
624
14,585
22,314
10,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
theTman055
Fenrir
18
5 / 7 / 3
14,732
641
17,443
24,156
12,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
17
Kills
9
9
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Yu Huang
2
5
5
0.9
L
Ishtar
OrbitalEva
Ishtar
2
5
5
0.9
W
Sun Wukong
Voodoxx
Sun Wukong
5
2
11
5.25
L
Fenrir
theTman055
Fenrir
5
7
3
0.93
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,759
Damage
53,257
71,865
Taken
65,227
57,671
Mitigated
36,730
22,766
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,930
10,868
578
11,143
23,391
14,863
1,372
4,805
18,586
0
68,374
L
Yu Huang
21,229
2,002
0
4,862
18,757
13,976
138
72
18,004
61,672
0
L
Ishtar
OrbitalEva
Ishtar
14,585
6,320
618
7,529
22,314
10,751
463
21
21,650
0
78,450
W
Sun Wukong
Voodoxx
Sun Wukong
25,122
3,129
0
3,140
25,113
30,054
1,076
8,560
16,553
72
82,010
L
Fenrir
theTman055
Fenrir
17,443
3,157
0
2,252
24,156
12,003
0
311
23,509
0
50,731
W
15,707
5,116
0
7,905
23,361
12,754
0
8,044
15,317
0
68,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
42,951
233
Minions Killed
272
0
Camps Cleared
0
1,318,083
Distance Traveled
1,060,447
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,344
667
71
3
0
415,902
4
L
Yu Huang
13,868
603
86
4
0
336,945
0
L
Ishtar
14,351
624
132
6
0
340,437
0
W
Sun Wukong
16,404
713
87
4
0
462,544
0
L
Fenrir
14,732
641
54
2
0
383,065
1
W
Ne Zha
15,567
677
75
3
0
439,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role