Player Matchup

Morgan Le Fay
Morgan Le Fay
Chulengod
Morgan Le Fay
Level 77
God Stats
3W - 1L
1,286 SR
Queue Stats
10W - 9L
1,383 Elo+
Party 3
Ne Zha
Ne Zha
Everansgg
Ne Zha
Level 17
God Stats
11W - 0L
1,500 SR
Queue Stats
25W - 17L
1,474 Elo+
Party 2
Chaac
Chaac
Sebad23
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,406 Elo+
Solo
Hachiman
Hachiman
Utimategun50
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,373 Elo+
Party 3
Atlas
Atlas
sekuele
Atlas
Level 89
God Stats
17W - 9L
1,682 SR
Queue Stats
286W - 193L
1,603 Elo+
Party 2
Team Averages
Level 53
1,494 SR
1,448 Elo+

VS

Team Averages
Level 69
1,527 SR
1,494 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
TheFlakeyFin
Vulcan
Level 28
God Stats
1W - 1L
1,750 SR
Queue Stats
49W - 47L
1,475 Elo+
Party 1
Pele
Pele
bacattack91
Pele
Level 60
God Stats
0W - 2L
1,316 SR
Queue Stats
82W - 81L
1,516 Elo+
Party 1
Neith
Neith
n8thegr8052
Neith
Level 116
God Stats
2W - 3L
1,408 SR
Queue Stats
105W - 100L
1,529 Elo+
Party 1
Ares
Ares
pikchu22534
Ares
Level 49
God Stats
5W - 3L
1,662 SR
Queue Stats
53W - 53L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chulengod
Morgan Le Fay
6
0 / 1 / 0
3,634
727
2,602
2,855
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Everansgg
Ne Zha
6
3 / 0 / 0
4,140
828
1,618
3,573
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Sebad23
Chaac
7
0 / 0 / 3
4,225
845
1,329
2,116
1,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Utimategun50
Hachiman
6
0 / 0 / 0
3,522
704
1,546
1,456
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
sekuele
Atlas
5
0 / 0 / 0
3,574
715
2,395
3,771
1,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
0 / 2 / 1
3,379
676
1,343
3,705
1,735
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
6
1 / 0 / 0
3,634
727
1,967
2,814
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,289
658
1,086
4,464
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
3,112
622
1,178
1,359
402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,439
688
658
4,128
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Morgan Le Fay
Chulengod
Morgan Le Fay
0
1
0
0
W
Ne Zha
Everansgg
Ne Zha
3
0
0
3
W
Chaac
Sebad23
Chaac
0
0
3
1.5
L
Vulcan
1
0
0
1
W
Hachiman
Utimategun50
Hachiman
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Atlas
sekuele
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,490
Damage
6,232
13,771
Taken
16,470
4,808
Mitigated
6,216
5,379
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,343
584
0
306
3,705
1,735
0
250
3,281
0
8,424
W
Morgan Le Fay
Chulengod
Morgan Le Fay
2,602
0
0
844
2,855
1,063
0
1,583
1,272
15,605
0
W
Ne Zha
Everansgg
Ne Zha
1,618
577
0
841
3,573
1,008
0
316
3,257
0
14,890
W
Chaac
Sebad23
Chaac
1,329
166
0
883
2,116
1,084
0
0
2,116
0
17,534
L
Vulcan
1,967
345
0
500
2,814
1,038
0
2,057
525
14,610
0
W
Hachiman
Utimategun50
Hachiman
1,546
862
0
780
1,456
314
96
222
1,234
0
15,217
L
1,086
362
0
638
4,464
1,178
0
656
3,731
0
14,546
L
1,178
532
0
1,024
1,359
402
0
606
753
0
9,792
L
658
0
61
1,335
4,128
1,863
0
1,019
3,109
12,382
0
W
Atlas
sekuele
Atlas
2,395
1,140
500
1,531
3,771
1,339
0
504
3,267
12,557
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,095
Gold Earned
16,853
163
Minions Killed
123
0
Camps Cleared
0
557,258
Distance Traveled
490,408
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,379
676
22
4
0
105,790
0
W
Morgan Le Fay
3,634
727
32
6
0
118,258
2
W
Ne Zha
4,140
828
34
7
0
117,595
1
W
Chaac
4,225
845
37
7
0
118,920
2
L
Vulcan
3,634
727
23
5
0
112,567
0
W
Hachiman
3,522
704
37
7
0
92,740
2
L
Pele
3,289
658
32
6
0
133,384
1
L
Neith
3,112
622
25
5
0
48,276
1
L
Ares
3,439
688
21
4
0
90,391
1
W
Atlas
3,574
715
23
5
0
109,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role