Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum I
GEOVANNI02
Camazotz
Platinum I
Level 160
God Stats
2W - 2L
1,773 SR
Queue Stats
61W - 51L
1,957 MMR
Solo
Chang'e
Chang'e
Platinum II
GetMoney787
Chang'e
Platinum II
Level 157
God Stats
21W - 17L
1,608 SR
Queue Stats
688W - 686L
1,878 MMR
Solo
Atlas
Atlas
Platinum III
MYMXibalba13
Atlas
Platinum III
Level 151
God Stats
11W - 9L
1,539 SR
Queue Stats
32W - 25L
1,918 MMR
Solo
Ishtar
Ishtar
Platinum V
Rainbow_Lich
Ishtar
Platinum V
Level 129
God Stats
1W - 1L
1,599 SR
Queue Stats
172W - 158L
1,939 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,604 SR
1,839 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,583 SR
1,906 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Dr_jacx-z-ADC
Ah Muzen Cab
Platinum II
Level 160
God Stats
5W - 3L
1,688 SR
Queue Stats
282W - 275L
1,917 MMR
Solo
Ymir
Ymir
Platinum II
FRANPl6942
Ymir
Platinum II
Level 149
God Stats
0W - 2L
1,297 SR
Queue Stats
64W - 53L
1,906 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
FlyingDutchMon1
Amaterasu
Platinum IV
Level 160
God Stats
215W - 168L
1,705 SR
Queue Stats
711W - 714L
1,944 MMR
Solo
Da Ji
Da Ji
Platinum II
ToriHTX
Da Ji
Platinum II
Level 109
God Stats
3W - 4L
1,547 SR
Queue Stats
58W - 53L
1,960 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
no dolphins
Morgan Le Fay
Platinum IV
Level 125
God Stats
4W - 3L
1,680 SR
Queue Stats
296W - 300L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
7 / 1 / 8
13,474
561
18,790
27,832
14,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
GEOVANNI02
Camazotz
20
7 / 2 / 4
14,535
606
22,867
34,674
35,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
GetMoney787
Chang'e
20
4 / 0 / 9
13,944
581
19,560
15,123
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 10
12,373
516
10,604
19,621
25,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
20
2 / 1 / 2
14,375
599
12,627
17,470
8,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
MauiSusanoCabrakanThor

VS

Bans
AwilixGebKaliHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr_jacx-z-ADC
Ah Muzen Cab
17
1 / 4 / 0
10,676
445
11,432
18,011
8,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 0
8,404
350
3,522
24,231
25,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
FlyingDutchMon1
Amaterasu
17
0 / 4 / 3
11,375
474
19,562
32,900
29,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
ToriHTX
Da Ji
15
1 / 2 / 3
10,384
433
11,113
20,564
9,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
no dolphins
Morgan Le Fay
19
2 / 6 / 0
11,825
493
10,729
14,870
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
4
4
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
8
11
L
Ah Muzen Cab
Dr_jacx-z-ADC
Ah Muzen Cab
1
4
0
0.25
L
0
5
0
0
L
Amaterasu
FlyingDutchMon1
Amaterasu
0
4
3
0.38
W
Camazotz
GEOVANNI02
Camazotz
7
2
4
4.5
W
Chang'e
GetMoney787
Chang'e
4
0
9
8.5
W
1
0
10
6
W
Ishtar
2
1
2
3
L
Da Ji
ToriHTX
Da Ji
1
2
3
1.25
L
Morgan Le Fay
no dolphins
Morgan Le Fay
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,448
Damage
56,358
114,720
Taken
110,576
91,151
Mitigated
79,185
67,746
Healing
20,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,790
6,466
0
7,873
27,832
14,828
7,317
5,694
22,138
0
120,871
L
Ah Muzen Cab
Dr_jacx-z-ADC
Ah Muzen Cab
11,432
3,143
0
5,218
18,011
8,103
0
4,349
13,602
0
111,192
L
3,522
647
0
2,083
24,231
25,815
0
9,813
14,260
23,538
0
L
Amaterasu
FlyingDutchMon1
Amaterasu
19,562
10,750
0
11,108
32,900
29,016
768
4,840
26,723
0
105,617
W
Camazotz
GEOVANNI02
Camazotz
22,867
9,465
0
23,259
34,674
35,063
346
3,987
30,687
0
113,804
W
Chang'e
GetMoney787
Chang'e
19,560
654
7,561
9,866
15,123
7,360
3,885
4,770
10,353
123,010
0
W
10,604
4,299
0
7,641
19,621
25,101
1,113
1,402
18,219
38,649
4,119
W
Ishtar
12,627
8,285
0
11,546
17,470
8,799
7,996
615
16,855
0
150,699
L
Da Ji
ToriHTX
Da Ji
11,113
3,045
0
738
20,564
9,488
0
4,809
15,432
0
91,088
L
Morgan Le Fay
no dolphins
Morgan Le Fay
10,729
604
0
1,745
14,870
6,763
0
5,587
9,283
105,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,701
Gold Earned
52,664
835
Minions Killed
660
0
Camps Cleared
0
2,476,736
Distance Traveled
2,234,786
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,474
561
125
5
0
532,677
8
L
Ah Muzen Cab
10,676
445
177
7
0
442,204
9
L
Ymir
8,404
350
39
2
0
468,602
5
L
Amaterasu
11,375
474
172
7
0
458,338
6
W
Camazotz
14,535
606
192
8
0
472,281
3
W
Chang'e
13,944
581
225
9
0
502,797
1
W
Atlas
12,373
516
51
2
0
525,915
7
W
Ishtar
14,375
599
242
10
0
443,066
0
L
Da Ji
10,384
433
118
5
0
475,833
4
L
Morgan Le Fay
11,825
493
154
6
0
389,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role