Player Matchup

Bastet
Bastet
Saekyz
Bastet
Level 104
God Stats
125W - 71L
1,793 SR
Queue Stats
134W - 76L
1,742 Elo+
Party 1
Ullr
Ullr
clpsomech33ks
Ullr
Level 29
God Stats
1W - 1L
1,315 SR
Queue Stats
45W - 33L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
garffgarmes
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 41L
1,454 Elo+
Party 1
Team Averages
Level 54
1,536 SR
1,580 Elo+

VS

Team Averages
Level 50
1,425 SR
1,431 Elo+
Guan Yu
Guan Yu
Didakun
Guan Yu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,424 Elo+
Party 2
The Morrigan
The Morrigan
cyzzz
The Morrigan
Level 89
God Stats
0W - 1L
1,274 SR
Queue Stats
19W - 21L
1,448 Elo+
Solo
Odin
Odin
josemiii
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Saekyz
Bastet
18
11 / 3 / 3
12,875
805
21,981
20,336
9,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 10
10,657
666
14,356
18,314
7,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
garffgarmes
Jormungandr
17
4 / 1 / 10
12,262
766
10,021
18,652
19,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Didakun
Guan Yu
16
2 / 4 / 3
10,449
653
15,598
21,182
19,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
cyzzz
The Morrigan
14
0 / 10 / 2
9,722
608
13,561
13,819
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
3 / 2 / 2
11,493
718
14,982
20,989
26,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
5
5
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Didakun
Guan Yu
2
4
3
0.88
W
Bastet
Saekyz
Bastet
11
3
3
4.17
W
1
1
10
6
L
The Morrigan
cyzzz
The Morrigan
0
10
2
0.1
W
Jormungandr
garffgarmes
Jormungandr
4
1
10
9
L
Odin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
44,141
57,302
Taken
55,990
37,122
Mitigated
50,744
11,777
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Didakun
Guan Yu
15,598
3,951
1,360
4,562
21,182
19,472
0
4,991
16,191
0
47,674
W
Bastet
Saekyz
Bastet
21,981
6,670
0
2,831
20,336
9,991
1,656
3,854
16,114
0
67,440
W
14,356
7,805
0
869
18,314
7,866
1,055
2,473
15,341
18
46,192
L
The Morrigan
cyzzz
The Morrigan
13,561
1,914
0
170
13,819
4,541
326
1,910
11,908
38,039
4,354
W
Jormungandr
garffgarmes
Jormungandr
10,021
3,505
3,482
4,595
18,652
19,265
0
4,763
13,413
36,858
0
L
Odin
14,982
2,244
392
1,801
20,989
26,731
0
3,186
17,803
1,183
27,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
31,664
164
Minions Killed
161
0
Camps Cleared
0
920,400
Distance Traveled
825,499
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,449
653
63
4
0
302,668
1
W
Bastet
12,875
805
60
4
0
327,234
0
W
Ullr
10,657
666
58
4
0
315,303
0
L
The Morrigan
9,722
608
58
4
0
221,079
4
W
Jormungandr
12,262
766
46
3
0
277,863
1
L
Odin
11,493
718
40
3
0
301,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role