Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Lord Suprem3
Nu Wa
Level 149
God Stats
18W - 6L
1,712 SR
Queue Stats
177W - 200L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
brunojesus766
Zhong Kui
Level 158
God Stats
3W - 7L
1,381 SR
Queue Stats
149W - 138L
1,519 Elo+
Party 1
Team Averages
Level 157
1,519 SR
1,489 Elo+

VS

Team Averages
Level 110
1,598 SR
1,430 Elo+
Anubis
Anubis
AEternalWill-Br
Anubis
Level 83
God Stats
4W - 3L
1,658 SR
Queue Stats
121W - 130L
1,479 Elo+
Party 2
Freya
Freya
AdroGran
Freya
Level 122
God Stats
5W - 5L
1,488 SR
Queue Stats
307W - 336L
1,478 Elo+
Solo
Horus
Horus
DeeperSeeker377
Horus
Level 126
God Stats
2W - 1L
1,682 SR
Queue Stats
302W - 385L
1,377 Elo+
Party 3
Susano
Susano
DududaRocha
Susano
Level 109
God Stats
2W - 3L
1,776 SR
Queue Stats
13W - 29L
1,374 Elo+
Party 3
Baron Samedi
Baron Samedi
NilChronos
Baron Samedi
Level 109
God Stats
1W - 3L
1,387 SR
Queue Stats
358W - 381L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
8 / 1 / 4
9,556
637
13,027
12,115
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
 
Nemesis
14
4 / 1 / 6
8,548
570
5,380
11,127
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
 
Maui
12
1 / 2 / 8
7,154
477
3,762
11,819
8,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 0 / 3
8,901
593
12,506
5,594
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
brunojesus766
Zhong Kui
14
1 / 2 / 2
8,541
569
8,608
12,896
8,331
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,896
460
4,013
10,620
4,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
AdroGran
Freya
12
0 / 3 / 1
6,804
454
3,801
11,051
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 1
7,500
500
8,078
15,606
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
13
3 / 3 / 0
7,545
503
5,842
11,570
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NilChronos
Baron Samedi
10
2 / 5 / 1
6,671
445
6,570
13,061
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
6
6
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
1
4
10
W
Nemesis
 
Nemesis
4
1
6
7
W
Maui
 
Maui
1
2
8
2.5
L
0
4
1
0.13
L
Freya
AdroGran
Freya
0
3
1
0.17
L
1
3
1
0.5
L
Susano
3
3
0
1
W
4
0
3
5.5
L
Baron Samedi
NilChronos
Baron Samedi
2
5
1
0.5
W
Zhong Kui
brunojesus766
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,283
Damage
28,304
53,551
Taken
61,908
27,651
Mitigated
31,228
21,692
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,027
7,240
0
8,040
12,115
4,569
1,169
4,179
7,686
0
76,849
W
Nemesis
 
Nemesis
5,380
2,513
0
828
11,127
3,956
0
882
10,207
0
66,576
W
Maui
 
Maui
3,762
990
306
2,424
11,819
8,458
27
6,327
5,198
16,211
1,217
L
4,013
132
0
3,985
10,620
4,965
0
5,284
5,336
59,140
0
L
Freya
AdroGran
Freya
3,801
781
0
4,582
11,051
3,523
217
1,953
9,098
40,242
1,676
L
8,078
4,020
88
6,129
15,606
11,702
774
9,688
5,918
0
60,036
L
Susano
5,842
845
0
3,564
11,570
4,722
0
2,993
8,577
0
53,004
W
12,506
2,504
0
2,058
5,594
2,337
792
2,440
3,018
74,864
0
L
Baron Samedi
NilChronos
Baron Samedi
6,570
936
504
2,897
13,061
6,316
232
4,772
8,289
35,259
0
W
Zhong Kui
brunojesus766
Zhong Kui
8,608
1,224
0
8,036
12,896
8,331
372
0
12,148
57,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
35,416
466
Minions Killed
448
0
Camps Cleared
0
1,466,561
Distance Traveled
1,371,593
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,556
637
108
7
0
259,191
2
W
Nemesis
8,548
570
107
7
0
337,256
6
W
Maui
7,154
477
23
2
0
315,141
12
L
Anubis
6,896
460
116
8
0
253,041
3
L
Freya
6,804
454
88
6
0
273,339
3
L
Horus
7,500
500
106
7
0
281,686
2
L
Susano
7,545
503
93
6
0
303,589
0
W
Nu Wa
8,901
593
135
9
0
289,859
7
L
Baron Samedi
6,671
445
45
3
0
259,938
3
W
Zhong Kui
8,541
569
93
6
0
265,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role