Player Matchup

Osiris
Osiris
CapAustralia
Osiris
Level 85
God Stats
5W - 13L
1,298 SR
Queue Stats
172W - 157L
1,463 Elo+
Party 3
Ah Puch
Ah Puch
DinosaurusRexx
Ah Puch
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,308 Elo+
Solo
Thanatos
Thanatos
IRA-Bloodhound
Thanatos
Level 35
God Stats
3W - 3L
1,851 SR
Queue Stats
9W - 20L
1,339 Elo+
Party 1
Fenrir
Fenrir
IRA-hazard
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,669 Elo+
Party 1
Xing Tian
Xing Tian
LilAllergy
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 91L
1,481 Elo+
Party 3
Team Averages
Level 36
1,530 SR
1,452 Elo+

VS

Team Averages
Level 68
1,472 SR
1,517 Elo+
Anubis
Anubis
AbbyMallard
Anubis
Level 45
God Stats
21W - 15L
1,576 SR
Queue Stats
24W - 15L
1,570 Elo+
Party 2
Ullr
Ullr
Fiendd
Ullr
Level 98
God Stats
16W - 8L
1,595 SR
Queue Stats
92W - 72L
1,554 Elo+
Party 2
Bastet
Bastet
Owonzo
Bastet
Level 89
God Stats
1W - 1L
1,257 SR
Queue Stats
94W - 85L
1,587 Elo+
Party 2
Xing Tian
Xing Tian
Windchillz
Xing Tian
Level 46
God Stats
3W - 1L
1,429 SR
Queue Stats
29W - 32L
1,470 Elo+
Solo
Vulcan
Vulcan
kyl3
Vulcan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 2 / 0
8,464
940
7,252
8,641
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 1
8,629
959
6,524
14,664
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
0 / 9 / 0
8,005
889
3,249
14,035
5,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
IRA-hazard
Fenrir
13
1 / 16 / 0
8,421
936
5,938
26,532
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
LilAllergy
Xing Tian
14
0 / 7 / 1
8,943
994
6,646
25,432
26,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
13 / 0 / 20
11,459
1,273
24,011
7,979
5,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
Fiendd
Ullr
17
7 / 1 / 26
11,085
1,232
22,028
7,749
3,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
Owonzo
Bastet
18
17 / 0 / 19
12,520
1,391
24,089
7,967
4,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Windchillz
Xing Tian
17
3 / 0 / 27
10,855
1,206
8,299
8,612
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
kyl3
Vulcan
16
0 / 1 / 15
9,349
1,039
5,419
2,538
1,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
147
2
Kills
40
40
Deaths
2
2
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
0
20
23
L
Osiris
1
2
0
0.5
L
0
6
1
0.08
W
Ullr
Fiendd
Ullr
7
1
26
20
L
Thanatos
0
9
0
0
L
Fenrir
IRA-hazard
Fenrir
1
16
0
0.06
L
Xing Tian
LilAllergy
Xing Tian
0
7
1
0.07
W
Bastet
Owonzo
Bastet
17
0
19
26.5
W
Xing Tian
Windchillz
Xing Tian
3
0
27
16.5
W
Vulcan
kyl3
Vulcan
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
83,846
89,304
Taken
34,845
51,337
Mitigated
26,792
5,039
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
24,011
2,343
0
5,418
7,979
5,296
0
3,302
4,584
34,319
0
L
Osiris
7,252
1,840
0
702
8,641
4,161
0
3,653
4,988
0
12,084
L
6,524
701
0
680
14,664
4,444
0
6,773
7,891
29,881
0
W
Ullr
Fiendd
Ullr
22,028
9,916
0
64
7,749
3,754
0
2,502
4,997
0
28,872
L
Thanatos
3,249
1,397
96
1,567
14,035
5,079
0
3,157
10,878
0
7,374
L
Fenrir
IRA-hazard
Fenrir
5,938
2,248
0
1,322
26,532
11,154
0
12,313
14,219
0
8,777
L
Xing Tian
LilAllergy
Xing Tian
6,646
476
0
672
25,432
26,499
0
11,833
13,599
18,724
0
W
Bastet
Owonzo
Bastet
24,089
7,137
0
4,162
7,967
4,318
0
2,545
5,380
0
37,738
W
Xing Tian
Windchillz
Xing Tian
8,299
897
0
1,338
8,612
12,359
0
4,586
3,790
18,591
0
W
Vulcan
kyl3
Vulcan
5,419
2,597
0
0
2,538
1,065
0
235
2,214
32,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
55,268
95
Minions Killed
183
4
Camps Cleared
4
629,421
Distance Traveled
912,747
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,459
1,273
39
4
1
169,725
0
L
Osiris
8,464
940
6
1
2
85,611
0
L
Ah Puch
8,629
959
54
6
2
130,758
0
W
Ullr
11,085
1,232
15
2
1
181,624
0
L
Thanatos
8,005
889
11
1
0
104,043
1
L
Fenrir
8,421
936
3
0
0
141,558
0
L
Xing Tian
8,943
994
21
2
0
167,451
0
W
Bastet
12,520
1,391
34
4
1
226,810
0
W
Xing Tian
10,855
1,206
14
2
1
198,389
0
W
Vulcan
9,349
1,039
81
9
0
136,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role