Player Matchup

Cerberus
Cerberus
FENRIRS BLOOD
Cerberus
Level 129
God Stats
1W - 1L
1,108 SR
Queue Stats
18W - 11L
1,529 Elo+
Solo
Zeus
Zeus
HeavenlyPoet
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Jewbalee
Cthulhu
Level 88
God Stats
2W - 1L
1,528 SR
Queue Stats
61W - 66L
1,451 Elo+
Solo
Vulcan
Vulcan
V0lcyB0y
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 120L
1,348 Elo+
Solo
Danzaburou
Danzaburou
drastikNZ
Danzaburou
Level 107
God Stats
5W - 3L
1,503 SR
Queue Stats
227W - 254L
1,391 Elo+
Solo
Team Averages
Level 108
1,428 SR
1,428 Elo+

VS

Team Averages
Level 107
1,486 SR
1,406 Elo+
The Morrigan
The Morrigan
ArchMageLVL72
The Morrigan
Level 160
God Stats
28W - 38L
1,475 SR
Queue Stats
1,282W - 1,357L
1,366 Elo+
Solo
Chiron
Chiron
ParchedDeath
Chiron
Level 88
God Stats
1W - 2L
1,465 SR
Queue Stats
17W - 24L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
cedreipo
Kuzenbo
Level 108
God Stats
1W - 2L
1,482 SR
Queue Stats
31W - 38L
1,383 Elo+
Solo
Da Ji
Da Ji
daniel19066
Da Ji
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Khepri
Khepri
xXSilentGravesXx
Khepri
Level 100
God Stats
1W - 2L
1,509 SR
Queue Stats
18W - 22L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FENRIRS BLOOD
Cerberus
11
5 / 2 / 6
6,430
1,286
4,187
4,640
4,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 7
6,772
1,354
8,400
3,354
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Jewbalee
Cthulhu
10
1 / 1 / 11
6,179
1,236
4,448
7,095
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
V0lcyB0y
Vulcan
11
2 / 1 / 11
6,154
1,231
6,844
3,047
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
drastikNZ
Danzaburou
10
2 / 1 / 7
6,035
1,207
6,069
4,015
2,180
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArchMageLVL72
The Morrigan
11
2 / 5 / 3
5,759
1,152
4,859
6,315
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
1
0 / 0 / 0
1,388
278
0
0
0
Kuzenbo
cedreipo
Kuzenbo
11
1 / 2 / 2
5,597
1,119
2,600
12,485
8,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
2 / 4 / 2
5,726
1,145
3,769
6,078
2,968
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
4,824
965
1,073
8,871
6,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
15
Kills
5
6
Deaths
15
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArchMageLVL72
The Morrigan
2
5
3
0.7
W
Cerberus
FENRIRS BLOOD
Cerberus
5
2
6
4
W
5
1
7
8.5
W
Cthulhu
Jewbalee
Cthulhu
1
1
11
6.5
L
Chiron
0
0
0
0
W
Vulcan
V0lcyB0y
Vulcan
2
1
11
7.5
L
Kuzenbo
cedreipo
Kuzenbo
1
2
2
1
L
2
4
2
0.75
W
Danzaburou
drastikNZ
Danzaburou
2
1
7
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
12,301
22,151
Taken
33,749
16,891
Mitigated
21,468
9,043
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArchMageLVL72
The Morrigan
4,859
526
560
883
6,315
2,908
0
4,521
1,728
11,723
0
W
Cerberus
FENRIRS BLOOD
Cerberus
4,187
330
811
1,157
4,640
4,382
104
1,112
3,528
6,590
0
W
8,400
2,514
0
500
3,354
1,648
969
1,487
1,867
16,540
0
W
Cthulhu
Jewbalee
Cthulhu
4,448
846
1,579
2,832
7,095
6,957
349
2,445
4,650
7,138
0
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
V0lcyB0y
Vulcan
6,844
3,534
371
192
3,047
1,724
565
1,188
1,859
15,282
0
L
Kuzenbo
cedreipo
Kuzenbo
2,600
536
970
3,749
12,485
8,674
0
8,512
3,973
5,144
0
L
3,769
507
302
428
6,078
2,968
0
4,019
2,059
0
5,999
W
Danzaburou
drastikNZ
Danzaburou
6,069
3,194
613
988
4,015
2,180
976
2,300
1,715
0
12,165
L
1,073
96
374
512
8,871
6,918
0
6,761
2,110
4,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
23,294
71
Minions Killed
26
0
Camps Cleared
0
565,011
Distance Traveled
399,220
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,759
1,152
11
2
0
80,741
0
W
Cerberus
6,430
1,286
9
2
0
117,961
2
W
Zeus
6,772
1,354
27
5
0
97,767
0
W
Cthulhu
6,179
1,236
6
1
0
110,071
0
L
Chiron
1,388
278
0
0
0
0
0
W
Vulcan
6,154
1,231
19
4
0
124,523
1
L
Kuzenbo
5,597
1,119
3
1
0
122,582
1
L
Da Ji
5,726
1,145
4
1
0
95,410
0
W
Danzaburou
6,035
1,207
10
2
0
114,689
1
L
Khepri
4,824
965
8
2
0
100,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role