Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ChickenSquad767
Awilix
Level 110
God Stats
1W - 1L
1,429 SR
Queue Stats
27W - 32L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
ChuckLee1108
Cernunnos
Level 67
God Stats
1W - 2L
1,344 SR
Queue Stats
11W - 16L
1,368 Elo+
Party 1
Olorun
Olorun
GorgothTheVile
Olorun
Level 128
God Stats
13W - 10L
1,568 SR
Queue Stats
171W - 178L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
JarrenAMonke
Ao Kuang
Level 95
God Stats
3W - 2L
1,667 SR
Queue Stats
199W - 202L
1,430 Elo+
Solo
Team Averages
Level 102
1,502 SR
1,444 Elo+

VS

Team Averages
Level 88
1,552 SR
1,413 Elo+
Mulan
Mulan
CrAxkHeaD_Troll
Mulan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 142L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
CraxkHead-_Cap
Zhong Kui
Level 124
God Stats
29W - 26L
1,544 SR
Queue Stats
222W - 240L
1,496 Elo+
Party 2
Ao Kuang
Ao Kuang
CraxkHead_OCK
Ao Kuang
Level 103
God Stats
72W - 61L
1,539 SR
Queue Stats
149W - 173L
1,387 Elo+
Party 2
Fenrir
Fenrir
DoubleVDaVV
Fenrir
Level 128
God Stats
7W - 6L
1,406 SR
Queue Stats
28W - 33L
1,415 Elo+
Party 3
Apollo
Apollo
JustinAsEater
Apollo
Level 21
God Stats
3W - 1L
1,771 SR
Queue Stats
30W - 35L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 4 / 4
7,920
440
7,806
18,253
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 2
7,482
416
8,673
15,138
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ChuckLee1108
Cernunnos
10
3 / 3 / 0
6,843
380
10,392
10,604
4,028
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 0
8,481
471
8,960
23,145
11,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
JarrenAMonke
Ao Kuang
15
6 / 3 / 0
9,429
524
14,478
23,342
14,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
9,104
506
10,956
16,551
9,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
CraxkHead-_Cap
Zhong Kui
16
2 / 0 / 6
10,361
576
16,105
8,746
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
CraxkHead_OCK
Ao Kuang
16
7 / 0 / 9
10,140
563
19,016
21,018
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
14
3 / 0 / 6
8,137
452
10,625
14,381
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 5
8,662
481
8,883
16,244
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
20
20
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
4
0.5
L
0
4
2
0.25
L
Cernunnos
ChuckLee1108
Cernunnos
3
3
0
1
W
4
6
1
0.75
W
Zhong Kui
CraxkHead-_Cap
Zhong Kui
2
0
6
5
W
Ao Kuang
CraxkHead_OCK
Ao Kuang
7
0
9
11.5
W
Fenrir
3
0
6
6
L
1
6
0
0.17
L
Ao Kuang
JarrenAMonke
Ao Kuang
6
3
0
2
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,309
Damage
65,585
90,482
Taken
76,940
52,818
Mitigated
45,327
33,660
Healing
38,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,806
3,992
2,405
5,441
18,253
16,406
18
4,855
12,976
0
31,250
L
8,673
3,702
0
613
15,138
6,300
0
4,742
10,093
0
50,100
L
Cernunnos
ChuckLee1108
Cernunnos
10,392
4,377
0
2,422
10,604
4,028
118
1,671
8,463
0
37,767
W
10,956
2,806
0
5,080
16,551
9,283
0
10,250
6,301
0
56,265
W
Zhong Kui
CraxkHead-_Cap
Zhong Kui
16,105
3,183
25
6,726
8,746
7,073
1,069
4,949
3,797
79,283
0
W
Ao Kuang
CraxkHead_OCK
Ao Kuang
19,016
5,881
165
15,417
21,018
9,411
907
5,575
15,443
80,776
0
W
Fenrir
10,625
2,132
440
3,313
14,381
13,110
0
1,110
13,271
0
30,322
L
8,960
5,216
406
7,795
23,145
11,689
266
15,181
7,222
70,070
0
L
Ao Kuang
JarrenAMonke
Ao Kuang
14,478
3,846
0
14,578
23,342
14,395
594
7,854
15,405
68,244
0
W
8,883
5,696
0
7,780
16,244
6,450
996
1,554
14,690
0
61,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
46,404
385
Minions Killed
477
0
Camps Cleared
0
1,550,209
Distance Traveled
1,648,031
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,920
440
47
3
0
336,952
8
L
Awilix
7,482
416
64
4
0
405,542
2
L
Cernunnos
6,843
380
60
3
0
216,508
1
W
Mulan
9,104
506
91
5
0
281,640
0
W
Zhong Kui
10,361
576
145
8
0
329,401
3
W
Ao Kuang
10,140
563
112
6
0
369,858
1
W
Fenrir
8,137
452
38
2
0
363,657
2
L
Olorun
8,481
471
119
7
0
281,254
6
L
Ao Kuang
9,429
524
95
5
0
309,953
0
W
Apollo
8,662
481
91
5
0
303,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role