Player Matchup

Ra
Ra
Harleyodis360
Ra
Level 58
God Stats
1W - 1L
1,813 SR
Queue Stats
36W - 44L
1,381 Elo+
Party 3
Hercules
Hercules
J_FlemingoTTV
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
LonerSlime
Jormungandr
Level 10
God Stats
2W - 3L
1,634 SR
Queue Stats
3W - 5L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
lonesumv1
Danzaburou
Level 16
God Stats
6W - 5L
1,600 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 1
Awilix
Awilix
thirsty_tofu9
Awilix
Level 25
God Stats
2W - 3L
1,560 SR
Queue Stats
19W - 18L
1,427 Elo+
Party 3
Team Averages
Level 35
1,622 SR
1,391 Elo+

VS

Team Averages
Level 113
1,582 SR
1,602 Elo+
Ymir
Ymir
Krongh16
Ymir
Level 69
God Stats
75W - 80L
1,441 SR
Queue Stats
108W - 123L
1,410 Elo+
Solo
Ne Zha
Ne Zha
LadyLumi
Ne Zha
Level 160
God Stats
5W - 9L
1,465 SR
Queue Stats
86W - 93L
1,436 Elo+
Party 2
He Bo
He Bo
PascomaestroTTV
He Bo
Level 160
God Stats
15W - 1L
1,685 SR
Queue Stats
332W - 115L
1,733 Elo+
Party 2
Xbalanque
Xbalanque
WickedSaintzz
Xbalanque
Level 148
God Stats
3W - 2L
1,602 SR
Queue Stats
148W - 63L
1,670 Elo+
Party 2
Sun Wukong
Sun Wukong
cyrax87
Sun Wukong
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 13L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,138
446
4,707
12,319
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
J_FlemingoTTV
Hercules
13
0 / 3 / 0
7,504
469
7,002
13,271
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
LonerSlime
Jormungandr
11
0 / 2 / 2
7,085
443
6,593
13,087
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
lonesumv1
Danzaburou
13
3 / 4 / 0
7,833
490
9,081
14,230
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 6 / 1
9,106
569
11,138
15,144
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 0 / 4
8,653
541
4,352
10,553
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
LadyLumi
Ne Zha
14
7 / 5 / 3
8,918
557
9,407
16,174
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 3 / 4
9,472
592
10,864
8,669
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
WickedSaintzz
Xbalanque
14
4 / 3 / 3
8,535
533
18,925
13,394
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
cyrax87
Sun Wukong
16
3 / 0 / 2
9,557
597
10,172
15,342
13,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
11
Kills
24
24
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Hercules
J_FlemingoTTV
Hercules
0
3
0
0
W
Ymir
3
0
4
5
W
Ne Zha
LadyLumi
Ne Zha
7
5
3
1.7
L
Jormungandr
LonerSlime
Jormungandr
0
2
2
0.5
W
7
3
4
3
W
Xbalanque
WickedSaintzz
Xbalanque
4
3
3
1.83
W
Sun Wukong
cyrax87
Sun Wukong
3
0
2
4
L
Danzaburou
lonesumv1
Danzaburou
3
4
0
0.75
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
53,720
68,051
Taken
64,132
37,067
Mitigated
38,078
14,757
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,707
1,027
198
1,242
12,319
4,853
473
6,514
5,805
42,214
0
L
Hercules
J_FlemingoTTV
Hercules
7,002
2,895
0
5,378
13,271
9,508
0
0
13,271
0
58,952
W
Ymir
4,352
724
0
3,176
10,553
10,413
58
3,341
7,212
30,154
3,616
W
Ne Zha
LadyLumi
Ne Zha
9,407
3,980
0
4,405
16,174
6,163
0
1,210
14,919
0
53,748
L
Jormungandr
LonerSlime
Jormungandr
6,593
1,546
636
1,670
13,087
11,291
0
1,862
11,225
41,304
0
W
10,864
157
0
380
8,669
3,016
918
3,497
5,172
65,236
0
W
Xbalanque
WickedSaintzz
Xbalanque
18,925
8,681
0
4,237
13,394
5,267
1,502
3,252
10,142
0
76,008
W
Sun Wukong
cyrax87
Sun Wukong
10,172
1,969
0
7,394
15,342
13,219
24
0
14,530
0
73,163
L
Danzaburou
lonesumv1
Danzaburou
9,081
3,858
0
5,168
14,230
4,997
216
2,228
12,002
0
56,716
L
11,138
4,605
0
465
15,144
6,418
0
4,350
10,794
0
53,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
45,135
392
Minions Killed
500
0
Camps Cleared
0
1,397,415
Distance Traveled
1,539,472
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,138
446
72
5
0
263,469
2
L
Hercules
7,504
469
103
6
0
303,115
3
W
Ymir
8,653
541
54
3
0
309,362
0
W
Ne Zha
8,918
557
96
6
0
319,956
0
L
Jormungandr
7,085
443
56
4
0
288,546
3
W
He Bo
9,472
592
101
6
0
313,531
0
W
Xbalanque
8,535
533
119
7
0
271,241
6
W
Sun Wukong
9,557
597
130
8
0
325,382
0
L
Danzaburou
7,833
490
95
6
0
254,669
2
L
Awilix
9,106
569
66
4
0
287,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role