Player Matchup

Ne Zha
Ne Zha
Faeyo
Ne Zha
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 55L
1,569 Elo+
Party 2
Chiron
Chiron
Mistymarin
Chiron
Level 42
God Stats
10W - 5L
1,738 SR
Queue Stats
117W - 56L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
TurtleHurdle987
Guan Yu
Level 67
God Stats
9W - 6L
1,626 SR
Queue Stats
166W - 120L
1,403 Elo+
Party 2
Team Averages
Level 48
1,621 SR
1,514 Elo+

VS

Team Averages
Level 139
1,521 SR
1,544 Elo+
Da Ji
Da Ji
DocSweetLeaf
Da Ji
Level 148
God Stats
1W - 2L
1,506 SR
Queue Stats
137W - 102L
1,643 Elo+
Party 1
Horus
Horus
Dog-On-Show
Horus
Level 158
God Stats
3W - 3L
1,558 SR
Queue Stats
161W - 197L
1,489 Elo+
Party 1
Chang'e
Chang'e
dedeatsliving
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Faeyo
Ne Zha
19
2 / 8 / 7
14,151
643
24,123
24,694
26,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Mistymarin
Chiron
19
3 / 6 / 6
14,638
665
12,375
20,742
7,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 5
14,847
675
16,841
27,053
19,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 8
15,795
718
26,509
23,967
11,775
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 11
14,662
666
10,516
24,655
35,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
20
8 / 3 / 9
15,967
726
27,423
20,286
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
18
18
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
W
3
4
11
2.13
L
Ne Zha
Faeyo
Ne Zha
2
8
7
0.69
L
Chiron
Mistymarin
Chiron
3
6
6
1
L
6
4
5
2.13
W
Chang'e
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,339
Damage
64,448
72,489
Taken
68,908
52,923
Mitigated
54,957
11,965
Healing
27,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,509
7,444
0
2,723
23,967
11,775
2,032
81
23,886
0
101,728
W
10,516
3,797
3,673
6,383
24,655
35,737
252
587
24,068
3,712
37,256
L
Ne Zha
Faeyo
Ne Zha
24,123
7,011
0
3,112
24,694
26,089
45
10,560
14,134
0
73,087
L
Chiron
Mistymarin
Chiron
12,375
7,078
761
3,579
20,742
7,647
654
5,647
15,094
0
45,339
L
16,841
3,410
1,637
2,876
27,053
19,187
287
12,691
14,362
0
51,006
W
Chang'e
27,423
3,886
6,227
8,870
20,286
7,445
1,051
285
20,001
70,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
46,424
206
Minions Killed
207
0
Camps Cleared
0
989,928
Distance Traveled
1,076,266
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,795
718
93
4
0
375,694
2
W
Horus
14,662
666
41
2
0
374,734
2
L
Ne Zha
14,151
643
77
4
0
334,118
3
L
Chiron
14,638
665
58
3
0
288,224
0
L
Guan Yu
14,847
675
71
3
0
367,586
2
W
Chang'e
15,967
726
73
3
0
325,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role