Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KatPotato2658
Charybdis
Level 89
God Stats
1W - 0L
1,304 SR
Queue Stats
28W - 38L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
Tirano Diablo
Nu Wa
Level 109
God Stats
1W - 0L
1,675 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 1
Athena
Athena
converssecoca
Athena
Level 156
God Stats
1W - 0L
1,556 SR
Queue Stats
30W - 24L
1,519 Elo+
Solo
Hel
Hel
eliteabtl
Hel
Level 159
God Stats
1W - 1L
1,288 SR
Queue Stats
56W - 67L
1,420 Elo+
Solo
Team Averages
Level 128
1,464 SR
1,422 Elo+

VS

Team Averages
Level 66
1,581 SR
1,700 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jakman2371
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,749 Elo+
Party 2
Heimdallr
Heimdallr
Silveredge28
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,749 Elo+
Party 2
Fenrir
Fenrir
pandrewww
Fenrir
Level 103
God Stats
1W - 1L
1,906 SR
Queue Stats
20W - 17L
1,770 Elo+
Party 3
Nox
Nox
poisonbroombeech
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
6 / 4 / 12
11,802
738
22,329
18,564
13,814
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
KatPotato2658
Charybdis
20
5 / 3 / 19
12,163
760
23,447
16,776
10,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 2 / 17
12,514
782
22,547
10,873
6,842
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 5 / 21
12,809
801
12,572
36,148
67,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 4 / 18
12,029
752
17,155
18,804
17,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 5 / 12
9,575
598
10,969
21,014
13,603
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Jakman2371
Arachne
18
4 / 6 / 8
11,701
731
13,337
35,428
37,177
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Silveredge28
Heimdallr
18
5 / 5 / 12
11,315
707
31,103
20,342
8,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
pandrewww
Fenrir
18
8 / 7 / 9
11,589
724
18,401
19,833
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 14
10,227
639
11,599
13,236
6,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
73
28
Kills
18
18
Deaths
28
87
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
4
12
3
L
Aphrodite
 
Aphrodite
0
5
12
1.2
L
Arachne
Jakman2371
Arachne
4
6
8
1.33
W
Charybdis
KatPotato2658
Charybdis
5
3
19
4.83
L
Heimdallr
Silveredge28
Heimdallr
5
5
12
2.2
W
7
2
17
7.75
W
5
5
21
3.1
W
5
4
18
3.5
L
Fenrir
pandrewww
Fenrir
8
7
9
1.79
L
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,050
Damage
85,409
101,165
Taken
109,853
115,749
Mitigated
79,616
54,254
Healing
46,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
22,329
2,402
2,737
6,067
18,564
13,814
2,189
3,017
15,298
49,733
0
L
Aphrodite
 
Aphrodite
10,969
3,277
7,090
9,097
21,014
13,603
131
14,393
6,621
39,020
0
L
Arachne
Jakman2371
Arachne
13,337
8,170
5,010
13,051
35,428
37,177
1,008
22,365
13,063
430
31,930
W
Charybdis
KatPotato2658
Charybdis
23,447
9,523
2,149
2,870
16,776
10,323
1,663
3,720
12,669
41
50,807
L
Heimdallr
Silveredge28
Heimdallr
31,103
14,807
0
5,919
20,342
8,347
1,765
15,849
4,493
0
64,923
W
22,547
9,474
1,746
1,159
10,873
6,842
3,196
1,361
9,321
44,309
0
W
12,572
3,264
2,490
6,910
36,148
67,579
343
10,971
24,858
23,089
0
W
17,155
2,059
17,141
10,985
18,804
17,191
1,277
3,677
14,906
33,568
0
L
Fenrir
pandrewww
Fenrir
18,401
3,361
2,010
3,364
19,833
13,593
66
12,282
7,551
0
27,414
L
11,599
1,398
291
699
13,236
6,896
0
9,755
3,481
44,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
54,407
236
Minions Killed
215
0
Camps Cleared
0
1,547,277
Distance Traveled
1,416,286
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,802
738
50
3
0
275,213
2
L
Aphrodite
9,575
598
31
2
0
294,052
2
L
Arachne
11,701
731
40
3
0
307,804
1
W
Charybdis
12,163
760
63
4
0
270,018
0
L
Heimdallr
11,315
707
73
5
0
262,897
1
W
Nu Wa
12,514
782
44
3
0
317,724
0
W
Athena
12,809
801
27
2
0
329,605
2
W
Hel
12,029
752
52
3
0
354,717
0
L
Fenrir
11,589
724
12
1
0
294,987
0
L
Nox
10,227
639
59
4
0
256,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role