Player Matchup

Tiamat
Tiamat
AbsolutLeviathan
Tiamat
Level 149
God Stats
0W - 2L
1,397 SR
Queue Stats
100W - 107L
1,457 Elo+
Party 2
Chronos
Chronos
CSW01
Chronos
Level 135
God Stats
2W - 5L
1,388 SR
Queue Stats
177W - 164L
1,560 Elo+
Solo
Cabrakan
Cabrakan
LoveFactoryy
Cabrakan
Level 160
God Stats
0W - 1L
1,809 SR
Queue Stats
15W - 13L
1,554 Elo+
Solo
Serqet
Serqet
RedWolfSoulEater
Serqet
Level 160
God Stats
1W - 4L
1,369 SR
Queue Stats
188W - 187L
1,479 Elo+
Party 2
Medusa
Medusa
xD-MADNESSxX
Medusa
Level 159
God Stats
1W - 1L
1,746 SR
Queue Stats
208W - 222L
1,527 Elo+
Party 2
Team Averages
Level 153
1,542 SR
1,515 Elo+

VS

Team Averages
Level 138
1,494 SR
1,538 Elo+
Sun Wukong
Sun Wukong
Blood18Snipe
Sun Wukong
Level 160
God Stats
73W - 55L
1,637 SR
Queue Stats
86W - 73L
1,538 Elo+
Party 1
Arachne
Arachne
ChuckDIV
Arachne
Level 160
God Stats
35W - 20L
1,619 SR
Queue Stats
281W - 263L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
XxeshopUKxX
Danzaburou
Level 84
God Stats
2W - 1L
1,444 SR
Queue Stats
208W - 208L
1,542 Elo+
Solo
Athena
Athena
ixx FIERCE xxi
Athena
Level 156
God Stats
9W - 8L
1,557 SR
Queue Stats
175W - 155L
1,516 Elo+
Party 1
Vulcan
Vulcan
majorwheel
Vulcan
Level 128
God Stats
1W - 3L
1,216 SR
Queue Stats
177W - 172L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 5
12,385
476
11,238
19,321
16,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
CSW01
Chronos
19
6 / 3 / 3
13,044
502
11,610
22,685
10,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
LoveFactoryy
Cabrakan
17
5 / 7 / 4
11,757
452
23,200
24,012
13,015
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 6 / 2
12,988
500
11,236
24,340
12,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
2 / 5 / 2
14,022
539
8,621
22,655
11,003
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blood18Snipe
Sun Wukong
20
4 / 5 / 14
14,760
568
23,789
31,437
38,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
ChuckDIV
Arachne
20
5 / 3 / 11
13,979
538
14,616
27,350
15,623
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
XxeshopUKxX
Danzaburou
20
6 / 4 / 6
13,847
533
10,301
19,651
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 1 / 16
12,885
496
6,974
20,192
25,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
majorwheel
Vulcan
20
12 / 4 / 2
14,605
562
22,594
11,856
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
16
Kills
27
27
Deaths
17
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Sun Wukong
Blood18Snipe
Sun Wukong
4
5
14
2.2
L
Chronos
CSW01
Chronos
6
3
3
2.5
W
Arachne
ChuckDIV
Arachne
5
3
11
3.5
L
Cabrakan
LoveFactoryy
Cabrakan
5
7
4
1
L
3
6
2
0.67
W
Danzaburou
XxeshopUKxX
Danzaburou
6
4
6
2.25
W
0
1
16
8
W
Vulcan
majorwheel
Vulcan
12
4
2
3.25
L
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,905
Damage
78,274
113,013
Taken
110,486
62,369
Mitigated
94,898
24,616
Healing
39,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,238
960
0
3,115
19,321
16,046
180
2,839
16,482
93,836
0
W
Sun Wukong
Blood18Snipe
Sun Wukong
23,789
2,862
0
10,484
31,437
38,082
1,321
12,669
18,056
0
116,666
L
Chronos
CSW01
Chronos
11,610
3,559
0
8,098
22,685
10,241
6,341
9,867
12,818
112,488
0
W
Arachne
ChuckDIV
Arachne
14,616
9,257
0
13,357
27,350
15,623
3,786
7,875
19,475
0
137,432
L
Cabrakan
LoveFactoryy
Cabrakan
23,200
3,204
262
3,910
24,012
13,015
0
11,606
11,746
59,759
3,037
L
11,236
3,923
0
500
24,340
12,064
0
3,999
19,915
0
122,247
W
Danzaburou
XxeshopUKxX
Danzaburou
10,301
4,265
0
7,347
19,651
9,699
1,974
8,435
11,216
0
107,699
W
6,974
1,419
1,238
4,870
20,192
25,600
365
8,594
11,598
43,271
0
W
Vulcan
majorwheel
Vulcan
22,594
6,208
394
1,940
11,856
5,894
1,526
8,720
2,974
139,529
0
L
Medusa
8,621
3,443
0
8,731
22,655
11,003
3,374
2,488
19,645
0
141,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,196
Gold Earned
70,076
848
Minions Killed
774
0
Camps Cleared
0
2,286,194
Distance Traveled
2,605,899
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,385
476
189
7
0
416,044
4
W
Sun Wukong
14,760
568
201
8
0
466,740
3
L
Chronos
13,044
502
199
8
0
450,609
0
W
Arachne
13,979
538
172
7
0
619,883
7
L
Cabrakan
11,757
452
69
3
0
415,237
2
L
Serqet
12,988
500
166
6
0
541,524
8
W
Danzaburou
13,847
533
174
7
0
468,775
8
W
Athena
12,885
496
50
2
0
512,412
8
W
Vulcan
14,605
562
177
7
0
538,089
7
L
Medusa
14,022
539
225
9
0
462,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role