Player Matchup

Gilgamesh
Gilgamesh
BofaDeezInYaFace
Gilgamesh
Level 123
God Stats
3W - 2L
1,628 SR
Queue Stats
166W - 150L
1,584 Elo+
Party 2
Set
Set
Calebrial
Set
Level 100
God Stats
2W - 0L
1,410 SR
Queue Stats
15W - 11L
1,549 Elo+
Party 2
Sol
Sol
YaBoiKG
Sol
Level 138
God Stats
5W - 1L
1,667 SR
Queue Stats
500W - 338L
1,707 Elo+
Solo
Team Averages
Level 120
1,568 SR
1,613 Elo+

VS

Team Averages
Level 105
1,384 SR
1,585 Elo+
Ares
Ares
BaIfrog
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 92L
1,565 Elo+
Party 1
Medusa
Medusa
Camelot777
Medusa
Level 123
God Stats
0W - 3L
1,260 SR
Queue Stats
127W - 123L
1,547 Elo+
Solo
Anubis
Anubis
n00kworm
Anubis
Level 127
God Stats
2W - 4L
1,391 SR
Queue Stats
299W - 234L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
0 / 1 / 5
8,586
716
7,981
15,197
10,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 1
9,598
800
8,374
10,482
5,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
15
1 / 0 / 3
8,621
718
12,851
6,865
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BaIfrog
Ares
13
0 / 2 / 3
7,640
637
5,395
13,120
17,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Camelot777
Medusa
13
1 / 1 / 2
8,387
699
9,565
9,589
5,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
n00kworm
Anubis
14
2 / 2 / 1
8,459
705
9,814
10,219
7,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
3
3
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
BaIfrog
Ares
0
2
3
0.75
W
Gilgamesh
0
1
5
2.5
W
4
2
1
2.25
L
Medusa
Camelot777
Medusa
1
1
2
2
W
Sol
1
0
3
2.5
L
Anubis
n00kworm
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,206
Damage
24,774
32,544
Taken
32,928
17,894
Mitigated
30,035
13,713
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BaIfrog
Ares
5,395
753
397
405
13,120
17,136
190
5,995
7,125
6,744
0
W
Gilgamesh
7,981
2,227
2,292
3,472
15,197
10,217
210
6,654
8,543
0
20,372
W
8,374
3,277
1,720
2,280
10,482
5,120
0
5,940
4,542
0
31,907
L
Medusa
Camelot777
Medusa
9,565
4,308
1,355
2,543
9,589
5,305
272
2,752
6,837
0
37,694
W
Sol
12,851
6,803
0
3,949
6,865
2,557
1,308
2,688
4,177
64,433
0
L
Anubis
n00kworm
Anubis
9,814
537
0
4,674
10,219
7,594
786
4,121
6,098
51,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
24,486
180
Minions Killed
155
0
Camps Cleared
0
714,749
Distance Traveled
702,557
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,640
637
4
0
0
249,514
2
W
Gilgamesh
8,586
716
18
2
0
261,924
5
W
Set
9,598
800
39
3
0
233,394
3
L
Medusa
8,387
699
43
4
0
235,450
2
W
Sol
8,621
718
123
10
0
219,431
5
L
Anubis
8,459
705
108
9
0
217,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role