Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IdioticGhost
Horus
Level 142
God Stats
28W - 28L
1,451 SR
Queue Stats
910W - 989L
1,454 Elo+
Solo
King Arthur
King Arthur
JCIR
King Arthur
Level 115
God Stats
1W - 2L
1,596 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 1
Ishtar
Ishtar
MiddleEastSoap
Ishtar
Level 123
God Stats
2W - 0L
1,317 SR
Queue Stats
13W - 14L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WinterOwl226
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 2L
1,519 Elo+
Party 1
Team Averages
Level 114
1,437 SR
1,474 Elo+

VS

Team Averages
Level 123
1,520 SR
1,444 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ecotsy
Lancelot
Level 107
God Stats
20W - 18L
1,529 SR
Queue Stats
173W - 177L
1,435 Elo+
Solo
Serqet
Serqet
Lavaery
Serqet
Level 86
God Stats
1W - 2L
1,475 SR
Queue Stats
74W - 65L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StrvinMrvin4863
Morgan Le Fay
Level 153
God Stats
0W - 1L
1,631 SR
Queue Stats
36W - 54L
1,387 Elo+
Solo
Tyr
Tyr
TheDankDeity
Tyr
Level 109
God Stats
15W - 21L
1,463 SR
Queue Stats
141W - 156L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 0 / 3
6,841
1,140
5,603
1,386
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 5
7,115
1,186
3,923
6,947
5,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
JCIR
King Arthur
12
5 / 1 / 1
7,794
1,299
7,941
7,998
6,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 7
6,971
1,162
6,050
2,807
1,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
WinterOwl226
Morgan Le Fay
12
1 / 2 / 5
6,841
1,140
6,195
5,308
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

366

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 1 / 1
6,784
1,131
4,484
4,326
1,976
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
Ecotsy
Lancelot
12
0 / 0 / 2
6,548
1,091
4,451
7,938
3,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Serqet
Lavaery
Serqet
11
0 / 0 / 0
6,226
1,038
504
1,774
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
StrvinMrvin4863
Morgan Le Fay
12
1 / 3 / 1
6,886
1,148
7,526
7,955
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
6,814
1,136
5,091
10,949
10,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
8
Kills
3
3
Deaths
8
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
0
3
2.5
L
Ishtar
 
Ishtar
1
1
1
1.5
L
Lancelot
Ecotsy
Lancelot
0
0
2
1
W
1
0
5
3.5
W
King Arthur
JCIR
King Arthur
5
1
1
5.5
L
Serqet
Lavaery
Serqet
0
0
0
0
W
0
0
7
3.5
L
Morgan Le Fay
StrvinMrvin4863
Morgan Le Fay
1
3
1
0.5
L
1
4
1
0.38
W
Morgan Le Fay
WinterOwl226
Morgan Le Fay
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
22,056
24,446
Taken
32,942
15,785
Mitigated
20,980
5,517
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,603
670
0
0
1,386
530
0
534
852
20,505
0
L
Ishtar
 
Ishtar
4,484
1,993
0
0
4,326
1,976
0
1,657
2,669
0
17,203
L
Lancelot
Ecotsy
Lancelot
4,451
179
0
833
7,938
3,861
0
2,899
5,039
0
13,000
W
3,923
1,987
1,952
2,042
6,947
5,231
0
1,727
5,118
0
11,536
W
King Arthur
JCIR
King Arthur
7,941
1,161
0
390
7,998
6,441
0
2,736
5,262
0
12,467
L
Serqet
Lavaery
Serqet
504
0
0
202
1,774
997
0
291
1,483
0
1,217
W
6,050
3,259
0
824
2,807
1,128
0
998
1,809
0
22,626
L
Morgan Le Fay
StrvinMrvin4863
Morgan Le Fay
7,526
891
0
141
7,955
3,784
0
2,721
5,234
23,608
0
L
5,091
130
0
945
10,949
10,362
0
4,230
6,719
0
14,621
W
Morgan Le Fay
WinterOwl226
Morgan Le Fay
6,195
947
0
309
5,308
2,455
0
1,531
3,777
14,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
33,258
129
Minions Killed
118
4
Camps Cleared
4
621,291
Distance Traveled
531,064
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,841
1,140
47
8
0
117,563
0
L
Ishtar
6,784
1,131
38
6
1
105,703
3
L
Lancelot
6,548
1,091
26
4
0
143,872
2
W
Horus
7,115
1,186
15
3
2
134,484
0
W
King Arthur
7,794
1,299
16
3
0
133,784
1
L
Serqet
6,226
1,038
1
0
1
42,761
1
W
Ishtar
6,971
1,162
36
6
1
112,531
0
L
Morgan Le Fay
6,886
1,148
36
6
2
110,164
0
L
Tyr
6,814
1,136
17
3
0
128,564
1
W
Morgan Le Fay
6,841
1,140
15
3
1
122,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role