Player Matchup

Medusa
Medusa
DrakonicAcid
Medusa
Level 28
God Stats
1W - 5L
1,151 SR
Queue Stats
55W - 67L
1,397 Elo+
Party 1
Arachne
Arachne
Foresttreen
Arachne
Level 125
God Stats
1W - 1L
1,462 SR
Queue Stats
27W - 36L
1,374 Elo+
Solo
Poseidon
Poseidon
Joker5257
Poseidon
Level 48
God Stats
1W - 4L
1,371 SR
Queue Stats
14W - 30L
1,342 Elo+
Party 2
King Arthur
King Arthur
Speeddemon2717
King Arthur
Level 151
God Stats
0W - 1L
1,293 SR
Queue Stats
37W - 33L
1,494 Elo+
Party 2
Serqet
Serqet
WillWRLD
Serqet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,386 Elo+
Party 1
Team Averages
Level 90
1,356 SR
1,399 Elo+

VS

Team Averages
Level 77
1,504 SR
1,466 Elo+
Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
I Am BackTalk
Athena
Level 75
God Stats
13W - 15L
1,429 SR
Queue Stats
27W - 31L
1,369 Elo+
Solo
Heimdallr
Heimdallr
Isaacr_CR18
Heimdallr
Level 60
God Stats
2W - 2L
1,494 SR
Queue Stats
55W - 54L
1,383 Elo+
Solo
Bellona
Bellona
Rochuel_
Bellona
Level 123
God Stats
12W - 12L
1,498 SR
Queue Stats
230W - 201L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
regudon
Ne Zha
Level 27
God Stats
5W - 4L
1,597 SR
Queue Stats
53W - 39L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 1 / 0
7,601
507
8,656
11,143
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Foresttreen
Arachne
2
0 / 1 / 0
4,444
296
221
1,557
362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Joker5257
Poseidon
12
2 / 8 / 1
7,180
479
5,491
9,208
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Speeddemon2717
King Arthur
11
1 / 4 / 0
6,692
446
3,820
11,677
9,132
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Serqet
WillWRLD
Serqet
12
1 / 6 / 3
7,020
468
7,544
11,760
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 1 / 1
9,456
630
5,414
6,388
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 4
7,684
512
3,582
6,974
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Isaacr_CR18
Heimdallr
10
1 / 3 / 0
6,674
445
4,934
10,171
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Rochuel_
Bellona
15
5 / 2 / 1
9,542
636
9,281
14,411
15,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
regudon
Ne Zha
14
6 / 0 / 4
8,602
573
7,261
11,324
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
20
20
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
1
7.5
L
Medusa
3
1
0
3
L
Arachne
Foresttreen
Arachne
0
1
0
0
W
1
1
4
3
W
Heimdallr
Isaacr_CR18
Heimdallr
1
3
0
0.33
L
Poseidon
Joker5257
Poseidon
2
8
1
0.31
W
Bellona
Rochuel_
Bellona
5
2
1
2.75
L
King Arthur
Speeddemon2717
King Arthur
1
4
0
0.25
L
Serqet
WillWRLD
Serqet
1
6
3
0.42
W
Ne Zha
regudon
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
30,472
45,345
Taken
49,268
27,022
Mitigated
31,441
8,500
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,414
1,689
184
2,160
6,388
2,804
1,010
1,212
5,110
80,489
564
L
Medusa
8,656
3,172
0
5,844
11,143
4,790
0
1,943
9,200
0
61,999
L
Arachne
Foresttreen
Arachne
221
221
0
284
1,557
362
0
0
1,557
0
3,042
W
3,582
862
0
2,211
6,974
4,971
503
804
6,102
19,938
0
W
Heimdallr
Isaacr_CR18
Heimdallr
4,934
1,727
0
3,613
10,171
3,997
256
0
9,993
0
38,413
L
Poseidon
Joker5257
Poseidon
5,491
1,101
0
275
9,208
2,937
64
2,129
7,079
47,395
0
W
Bellona
Rochuel_
Bellona
9,281
4,667
0
4,543
14,411
15,077
1,572
2,428
11,734
0
67,624
L
King Arthur
Speeddemon2717
King Arthur
3,820
605
0
1,031
11,677
9,132
0
1,488
10,189
0
33,635
L
Serqet
WillWRLD
Serqet
7,544
1,601
0
1,066
11,760
9,801
0
3,436
8,324
0
36,253
W
Ne Zha
regudon
Ne Zha
7,261
2,112
0
6,325
11,324
4,592
0
1,047
9,631
0
58,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
41,958
298
Minions Killed
492
0
Camps Cleared
0
1,112,974
Distance Traveled
1,445,536
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,456
630
151
10
0
254,436
3
L
Medusa
7,601
507
94
6
0
318,445
2
L
Arachne
4,444
296
7
0
0
47,780
0
W
Athena
7,684
512
24
2
0
345,985
2
W
Heimdallr
6,674
445
72
5
0
256,886
4
L
Poseidon
7,180
479
82
5
0
243,501
1
W
Bellona
9,542
636
145
10
0
235,989
1
L
King Arthur
6,692
446
55
4
0
226,755
2
L
Serqet
7,020
468
60
4
0
276,493
0
W
Ne Zha
8,602
573
100
7
0
352,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role