Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Applixxx
Ah Muzen Cab
Level 55
God Stats
4W - 2L
1,636 SR
Queue Stats
46W - 61L
1,412 Elo+
Party 4
Anubis
Anubis
Dilios71
Anubis
Level 76
God Stats
32W - 38L
1,432 SR
Queue Stats
215W - 221L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
GurrenLogOff
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
ItsLobo
Ymir
Level 44
God Stats
2W - 0L
1,301 SR
Queue Stats
56W - 58L
1,485 Elo+
Party 4
Ne Zha
Ne Zha
Mastergamma333
Ne Zha
Level 86
God Stats
1W - 0L
1,830 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 53
1,540 SR
1,462 Elo+

VS

Team Averages
Level 45
1,423 SR
1,406 Elo+
Thor
Thor
InsidePerfect
Thor
Level 98
God Stats
7W - 10L
1,441 SR
Queue Stats
405W - 402L
1,426 Elo+
Party 3
Raijin
Raijin
SCH0ØLSH0OT3R
Raijin
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,259 Elo+
Solo
Hun Batz
Hun Batz
SolWinter
Hun Batz
Level 29
God Stats
0W - 1L
1,304 SR
Queue Stats
32W - 39L
1,469 Elo+
Party 1
Ymir
Ymir
math913city
Ymir
Level 45
God Stats
6W - 7L
1,587 SR
Queue Stats
55W - 63L
1,444 Elo+
Party 1
Sol
Sol
r2mtiw
Sol
Level 15
God Stats
0W - 2L
1,281 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Applixxx
Ah Muzen Cab
9
2 / 0 / 0
5,471
547
3,981
3,142
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Dilios71
Anubis
9
3 / 0 / 1
6,050
605
2,542
3,404
1,601
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
GurrenLogOff
Gilgamesh
8
1 / 2 / 0
4,953
495
1,314
4,802
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ItsLobo
Ymir
8
0 / 0 / 1
5,344
534
1,847
6,359
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 2 / 2
5,660
566
6,190
6,559
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,053
605
4,341
7,124
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

4
0 / 4 / 0
3,701
370
347
3,410
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
SolWinter
Hun Batz
9
0 / 0 / 2
5,440
544
754
5,507
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 1
5,290
529
1,550
6,329
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
r2mtiw
Sol
8
1 / 2 / 0
5,035
504
4,826
4,844
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Applixxx
Ah Muzen Cab
2
0
0
2
W
Anubis
Dilios71
Anubis
3
0
1
3.5
W
Gilgamesh
GurrenLogOff
Gilgamesh
1
2
0
0.5
L
3
2
0
1.5
W
Ymir
ItsLobo
Ymir
0
0
1
0.5
W
1
2
2
1
L
0
4
0
0
L
Hun Batz
SolWinter
Hun Batz
0
0
2
1
L
0
0
1
0.5
L
Sol
r2mtiw
Sol
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
11,818
24,266
Taken
27,214
11,121
Mitigated
9,948
8,566
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Applixxx
Ah Muzen Cab
3,981
2,741
0
1,719
3,142
1,180
0
1,966
1,176
0
33,209
W
Anubis
Dilios71
Anubis
2,542
587
0
2,441
3,404
1,601
1,728
379
3,025
35,041
0
W
Gilgamesh
GurrenLogOff
Gilgamesh
1,314
649
0
708
4,802
2,273
648
0
4,368
0
10,889
L
4,341
1,178
0
2,520
7,124
2,887
545
45
7,079
0
33,033
W
Ymir
ItsLobo
Ymir
1,847
392
0
2,067
6,359
3,492
0
3,568
2,791
19,642
0
W
6,190
3,504
0
1,631
6,559
2,575
0
517
5,923
0
36,305
L
347
65
0
140
3,410
891
0
2,111
1,299
4,476
0
L
Hun Batz
SolWinter
Hun Batz
754
121
0
2,622
5,507
1,644
0
610
4,897
0
32,359
L
1,550
763
108
2,235
6,329
3,407
0
1,236
5,093
16,216
0
L
Sol
r2mtiw
Sol
4,826
2,706
0
1,856
4,844
1,119
0
387
4,457
38,139
3,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,478
Gold Earned
25,519
252
Minions Killed
270
0
Camps Cleared
0
875,922
Distance Traveled
800,665
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,471
547
64
6
0
173,385
2
W
Anubis
6,050
605
65
7
0
163,921
2
W
Gilgamesh
4,953
495
24
2
0
168,599
0
L
Thor
6,053
605
87
9
0
176,480
3
W
Ymir
5,344
534
33
3
0
173,593
3
W
Ne Zha
5,660
566
66
7
0
196,424
2
L
Raijin
3,701
370
4
0
0
104,478
1
L
Hun Batz
5,440
544
72
7
0
192,087
0
L
Ymir
5,290
529
27
3
0
171,786
3
L
Sol
5,035
504
80
8
0
155,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role