Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Guillermopinto2
Cerberus
Level 69
God Stats
0W - 1L
1,447 SR
Queue Stats
12W - 27L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
IlJaegerM20V
Ao Kuang
Level 96
God Stats
30W - 29L
1,511 SR
Queue Stats
407W - 502L
1,318 Elo+
Solo
Izanami
Izanami
kingcappy32
Izanami
Level 149
God Stats
33W - 31L
1,552 SR
Queue Stats
71W - 94L
1,343 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,396 Elo+

VS

Team Averages
Level 120
1,483 SR
1,388 Elo+
Neith
Neith
Kitsune RgL
Neith
Level 134
God Stats
11W - 17L
1,420 SR
Queue Stats
218W - 241L
1,419 Elo+
Solo
Athena
Athena
NickBoxes
Athena
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 46L
1,419 Elo+
Solo
Danzaburou
Danzaburou
The Boogstar
Danzaburou
Level 119
God Stats
10W - 4L
1,686 SR
Queue Stats
61W - 58L
1,366 Elo+
Solo
Da Ji
Da Ji
hmartin98
Da Ji
Level 108
God Stats
8W - 12L
1,346 SR
Queue Stats
239W - 260L
1,352 Elo+
Solo
Terra
Terra
jurain
Terra
Level 157
God Stats
21W - 30L
1,465 SR
Queue Stats
354W - 364L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 5 / 0
6,179
475
4,840
13,803
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
9
1 / 6 / 0
5,858
451
5,435
7,563
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
0 / 2 / 0
5,997
461
3,368
14,868
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
IlJaegerM20V
Ao Kuang
11
3 / 7 / 0
6,994
538
6,464
15,210
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
kingcappy32
Izanami
11
1 / 3 / 0
6,400
492
5,744
9,705
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,704
516
11,514
4,710
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
NickBoxes
Athena
11
3 / 1 / 4
7,606
585
7,827
11,888
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
The Boogstar
Danzaburou
14
11 / 1 / 2
9,645
742
11,923
9,450
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
hmartin98
Da Ji
13
6 / 1 / 1
7,784
599
7,942
10,795
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
jurain
Terra
10
1 / 2 / 4
6,590
507
3,371
10,706
7,348
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
5
Kills
23
23
Deaths
5
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
0
0
L
Eset
 
Eset
1
6
0
0.17
L
Cerberus
0
2
0
0
L
Ao Kuang
IlJaegerM20V
Ao Kuang
3
7
0
0.43
W
2
0
3
3.5
W
Athena
NickBoxes
Athena
3
1
4
5
W
Danzaburou
The Boogstar
Danzaburou
11
1
2
12
W
Da Ji
hmartin98
Da Ji
6
1
1
6.5
W
Terra
jurain
Terra
1
2
4
1.5
L
Izanami
kingcappy32
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
42,577
61,149
Taken
47,549
25,105
Mitigated
28,907
19,187
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,840
3,215
0
1,843
13,803
5,171
0
880
12,923
0
34,088
L
Eset
 
Eset
5,435
901
0
944
7,563
2,699
0
2,449
5,114
35,428
0
L
Cerberus
3,368
507
31
7,177
14,868
7,754
0
3,983
10,885
20,302
0
L
Ao Kuang
IlJaegerM20V
Ao Kuang
6,464
2,546
0
6,100
15,210
5,336
627
574
14,636
32,601
0
W
11,514
5,007
0
1,946
4,710
2,350
225
743
3,967
0
52,042
W
Athena
NickBoxes
Athena
7,827
2,483
0
3,669
11,888
10,128
57
2,712
8,956
27,086
1,771
W
Danzaburou
The Boogstar
Danzaburou
11,923
4,520
0
6,040
9,450
4,306
2,657
3,950
5,085
0
60,131
W
Da Ji
hmartin98
Da Ji
7,942
2,835
0
4,958
10,795
4,775
0
3,570
7,105
0
52,078
W
Terra
jurain
Terra
3,371
285
18
2,743
10,706
7,348
649
4,292
5,915
33,728
0
L
Izanami
kingcappy32
Izanami
5,744
3,987
0
3,092
9,705
4,145
0
3,044
6,661
0
54,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
38,329
308
Minions Killed
370
0
Camps Cleared
0
1,140,781
Distance Traveled
1,226,743
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,179
475
77
6
0
284,745
1
L
Eset
5,858
451
59
5
0
200,308
2
L
Cerberus
5,997
461
34
3
0
214,430
0
L
Ao Kuang
6,994
538
44
3
0
222,403
0
W
Neith
6,704
516
82
6
0
227,735
3
W
Athena
7,606
585
35
3
0
239,299
0
W
Danzaburou
9,645
742
107
8
0
249,221
1
W
Da Ji
7,784
599
90
7
0
242,387
0
W
Terra
6,590
507
56
4
0
268,101
0
L
Izanami
6,400
492
94
7
0
218,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role