Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Fox1107
Nemesis
Level 123
God Stats
2W - 9L
1,142 SR
Queue Stats
131W - 186L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
PureLuck28
Erlang Shen
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,435 Elo+
Party 3
Chernobog
Chernobog
Shadowspire45
Chernobog
Level 146
God Stats
5W - 4L
1,552 SR
Queue Stats
302W - 301L
1,477 Elo+
Party 1
Ares
Ares
prophet4747
Ares
Level 123
God Stats
1W - 2L
1,403 SR
Queue Stats
48W - 60L
1,454 Elo+
Party 1
Team Averages
Level 124
1,419 SR
1,450 Elo+

VS

Team Averages
Level 117
1,610 SR
1,505 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
OnyxxReigns
Da Ji
Level 126
God Stats
1W - 2L
1,599 SR
Queue Stats
14W - 27L
1,402 Elo+
Party 2
Ganesha
Ganesha
archy6566898
Ganesha
Level 144
God Stats
1W - 3L
1,624 SR
Queue Stats
74W - 61L
1,520 Elo+
Party 2
Shiva
Shiva
rxty
Shiva
Level 45
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 3L
1,593 Elo+
Solo
Anhur
Anhur
sloth82001
Anhur
Level 142
God Stats
1W - 1L
1,585 SR
Queue Stats
70W - 65L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 2
6,234
567
6,200
4,010
1,884
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
Fox1107
Nemesis
11
3 / 2 / 2
6,372
579
3,086
9,280
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
PureLuck28
Erlang Shen
9
0 / 2 / 3
5,496
500
2,852
10,419
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Shadowspire45
Chernobog
10
1 / 2 / 1
5,814
529
4,549
8,100
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 5
6,052
550
5,127
8,492
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 1
6,258
569
6,070
5,759
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 1
5,306
482
3,440
8,947
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
archy6566898
Ganesha
8
0 / 3 / 3
5,875
534
4,009
10,453
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
rxty
Shiva
8
1 / 1 / 1
5,141
467
2,656
5,389
2,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
10
5 / 2 / 1
6,773
616
7,587
8,467
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
9
9
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
L
Hercules
 
Hercules
3
0
1
3.5
W
Nemesis
Fox1107
Nemesis
3
2
2
2
L
0
2
1
0.25
W
Erlang Shen
PureLuck28
Erlang Shen
0
2
3
0.75
W
Chernobog
Shadowspire45
Chernobog
1
2
1
0.75
L
Ganesha
archy6566898
Ganesha
0
3
3
0.5
W
2
2
5
2.25
L
Shiva
rxty
Shiva
1
1
1
1.5
L
Anhur
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
23,762
40,301
Taken
39,015
17,972
Mitigated
21,079
13,862
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,200
830
888
408
4,010
1,884
0
108
3,816
40,378
0
L
Hercules
 
Hercules
6,070
1,636
0
3,022
5,759
3,809
0
906
4,853
0
37,351
W
Nemesis
Fox1107
Nemesis
3,086
1,076
0
1,762
9,280
4,243
0
684
8,508
0
48,201
L
3,440
608
0
2,998
8,947
3,375
0
1,737
7,210
0
31,209
W
Erlang Shen
PureLuck28
Erlang Shen
2,852
1,345
0
4,842
10,419
4,249
0
731
9,329
0
29,533
W
Chernobog
Shadowspire45
Chernobog
4,549
2,818
0
3,642
8,100
2,291
0
772
7,328
0
43,376
L
Ganesha
archy6566898
Ganesha
4,009
711
0
2,532
10,453
8,642
0
3,767
6,686
21,242
1,834
W
5,127
867
0
2,320
8,492
5,305
0
1,270
7,222
16,174
0
L
Shiva
rxty
Shiva
2,656
691
87
1,333
5,389
2,321
0
2,663
2,726
0
20,206
L
Anhur
7,587
4,790
0
3,662
8,467
2,932
442
2,254
6,213
0
45,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
29,353
307
Minions Killed
253
0
Camps Cleared
0
1,095,398
Distance Traveled
1,099,476
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,234
567
78
7
0
195,086
2
L
Hercules
6,258
569
55
5
0
236,395
5
W
Nemesis
6,372
579
86
8
0
254,032
0
L
Da Ji
5,306
482
72
7
0
247,954
1
W
Erlang Shen
5,496
500
48
4
0
226,137
0
W
Chernobog
5,814
529
78
7
0
192,485
2
L
Ganesha
5,875
534
13
1
0
208,280
1
W
Ares
6,052
550
17
2
0
227,658
0
L
Shiva
5,141
467
26
2
0
202,367
1
L
Anhur
6,773
616
87
8
0
204,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role