Player Matchup

Ullr
Ullr
FrozenPorkChop
Ullr
Level 106
God Stats
0W - 1L
1,495 SR
Queue Stats
21W - 21L
1,435 Elo+
Solo
Ymir
Ymir
Infinite__Plays
Ymir
Level 59
God Stats
14W - 16L
1,437 SR
Queue Stats
141W - 142L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
Jared_Parker69
Hun Batz
Level 149
God Stats
0W - 1L
1,659 SR
Queue Stats
44W - 40L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
Shark0beast1
Cernunnos
Level 28
God Stats
25W - 15L
1,648 SR
Queue Stats
61W - 76L
1,405 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZevSK2001
Cu Chulainn
Level 63
God Stats
19W - 10L
1,641 SR
Queue Stats
162W - 192L
1,403 Elo+
Party 1
Team Averages
Level 81
1,576 SR
1,438 Elo+

VS

Team Averages
Level 79
1,499 SR
1,400 Elo+
Ra
Ra
AWSDG
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 253L
1,339 Elo+
Party 2
Nu Wa
Nu Wa
FaZz Maylay
Nu Wa
Level 82
God Stats
12W - 8L
1,507 SR
Queue Stats
120W - 92L
1,456 Elo+
Solo
Vamana
Vamana
GuapoCasanova
Vamana
Level 142
God Stats
43W - 33L
1,501 SR
Queue Stats
280W - 318L
1,371 Elo+
Solo
Nemesis
Nemesis
I_-lag_-ge_-d
Nemesis
Level 64
God Stats
1W - 6L
1,416 SR
Queue Stats
26W - 32L
1,426 Elo+
Solo
Heimdallr
Heimdallr
jjojjo118863
Heimdallr
Level 18
God Stats
3W - 2L
1,568 SR
Queue Stats
15W - 16L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,328
466
12,950
15,095
6,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 4 / 1
8,953
448
7,750
19,069
23,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
16
4 / 2 / 3
9,627
481
14,778
17,779
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Shark0beast1
Cernunnos
14
1 / 3 / 0
8,464
423
5,200
16,689
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
ZevSK2001
Cu Chulainn
15
2 / 7 / 1
9,570
479
11,864
21,647
24,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 2 / 8
9,129
456
5,777
15,583
16,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 5 / 5
9,529
476
13,288
14,533
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 0 / 3
11,156
558
19,988
18,873
18,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
16
3 / 2 / 6
9,920
496
5,654
14,999
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
jjojjo118863
Heimdallr
17
3 / 1 / 4
10,469
523
18,017
14,414
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
18
18
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
0
2
8
2
W
4
5
5
1.3
L
2
2
3
1.75
W
8
0
3
9.5
W
Nemesis
3
2
6
3
L
1
4
1
0.38
L
Hun Batz
4
2
3
2.75
L
Cernunnos
Shark0beast1
Cernunnos
1
3
0
0.33
L
Cu Chulainn
ZevSK2001
Cu Chulainn
2
7
1
0.36
W
Heimdallr
jjojjo118863
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,542
Damage
62,724
90,279
Taken
78,402
69,597
Mitigated
54,261
22,068
Healing
25,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,777
856
1,362
4,668
15,583
16,550
23
1,677
13,906
49,546
1,525
W
13,288
4,120
316
4,282
14,533
5,921
529
1,101
13,432
66,008
0
L
12,950
5,530
0
1,757
15,095
6,762
332
6,471
8,624
0
80,489
W
19,988
9,022
0
7,995
18,873
18,005
2,198
2,211
16,662
0
84,530
W
Nemesis
5,654
2,754
0
851
14,999
6,886
547
608
14,391
0
88,694
L
7,750
853
896
4,630
19,069
23,022
56
4,368
14,701
46,817
7,691
L
Hun Batz
14,778
3,675
0
4,146
17,779
8,388
0
4,364
13,415
0
87,167
L
Cernunnos
Shark0beast1
Cernunnos
5,200
2,236
0
7,537
16,689
7,319
0
2,188
14,501
0
67,125
L
Cu Chulainn
ZevSK2001
Cu Chulainn
11,864
1,708
0
3,102
21,647
24,106
0
1,436
20,211
11,988
60,782
W
Heimdallr
jjojjo118863
Heimdallr
18,017
8,106
0
6,134
14,414
6,899
2,514
3,381
11,033
0
90,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
50,203
555
Minions Killed
580
0
Camps Cleared
0
1,982,873
Distance Traveled
1,872,175
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,129
456
85
4
0
313,857
0
W
Nu Wa
9,529
476
106
5
0
344,157
6
L
Ullr
9,328
466
117
6
0
352,134
0
W
Vamana
11,156
558
143
7
0
384,470
0
W
Nemesis
9,920
496
120
6
0
467,701
5
L
Ymir
8,953
448
74
4
0
391,985
5
L
Hun Batz
9,627
481
121
6
0
449,818
2
L
Cernunnos
8,464
423
103
5
0
445,782
2
L
Cu Chulainn
9,570
479
140
7
0
343,154
0
W
Heimdallr
10,469
523
126
6
0
361,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role