Player Matchup

Anubis
Anubis
DepisLTU
Anubis
Level 44
God Stats
1W - 1L
1,423 SR
Queue Stats
14W - 13L
1,322 Elo+
Solo
Thanatos
Thanatos
JustSomeGuy9
Thanatos
Level 48
God Stats
4W - 1L
1,557 SR
Queue Stats
51W - 37L
1,482 Elo+
Party 1
Ishtar
Ishtar
RedeemerOfSauls
Ishtar
Level 96
God Stats
2W - 0L
1,277 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
SaintST
Tyr
Level 66
God Stats
11W - 14L
1,427 SR
Queue Stats
96W - 144L
1,373 Elo+
Party 1
Aphrodite
Aphrodite
lolyas99
Aphrodite
Level 59
God Stats
4W - 0L
1,797 SR
Queue Stats
68W - 109L
1,377 Elo+
Party 1
Team Averages
Level 63
1,496 SR
1,411 Elo+

VS

Team Averages
Level 53
1,429 SR
1,339 Elo+
Nemesis
Nemesis
Rock547
Nemesis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 2
Bacchus
Bacchus
ShunsuiKoryaku
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,383 Elo+
Party 3
Medusa
Medusa
TheDraugr556
Medusa
Level 44
God Stats
0W - 2L
1,187 SR
Queue Stats
5W - 14L
1,194 Elo+
Party 2
Baron Samedi
Baron Samedi
WizardCosmo
Baron Samedi
Level 101
God Stats
3W - 2L
1,456 SR
Queue Stats
58W - 43L
1,415 Elo+
Party 3
Guan Yu
Guan Yu
rjanssen980
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 116L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DepisLTU
Anubis
20
20 / 3 / 9
16,577
691
35,719
23,922
14,945
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JustSomeGuy9
Thanatos
19
13 / 6 / 13
14,004
584
18,914
22,400
12,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 16
12,350
515
23,203
16,287
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
19
8 / 2 / 12
13,617
567
23,644
34,342
33,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
lolyas99
Aphrodite
17
2 / 4 / 17
12,099
504
10,955
24,466
27,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rock547
Nemesis
14
1 / 12 / 3
9,477
395
7,089
27,009
11,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 5 / 6
11,213
467
14,220
30,649
43,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
3 / 11 / 4
9,364
390
13,089
23,307
10,552
Short Bow

Short Bow

+15%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
WizardCosmo
Baron Samedi
18
8 / 11 / 3
11,300
471
17,862
24,194
11,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
rjanssen980
Guan Yu
14
0 / 10 / 3
9,244
385
13,818
35,917
42,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
49
Kills
15
16
Deaths
49
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
DepisLTU
Anubis
20
3
9
8.17
W
Thanatos
JustSomeGuy9
Thanatos
13
6
13
3.25
W
6
1
16
14
L
Nemesis
Rock547
Nemesis
1
12
3
0.21
W
Tyr
8
2
12
7
L
3
5
6
1.2
L
Medusa
3
11
4
0.45
L
Baron Samedi
WizardCosmo
Baron Samedi
8
11
3
0.86
W
Aphrodite
lolyas99
Aphrodite
2
4
17
2.63
L
Guan Yu
rjanssen980
Guan Yu
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,435
Damage
66,078
121,417
Taken
141,076
97,335
Mitigated
120,126
79,335
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DepisLTU
Anubis
35,719
4,139
0
19,796
23,922
14,945
5,233
10,083
13,770
182,896
0
W
Thanatos
JustSomeGuy9
Thanatos
18,914
7,590
0
19,797
22,400
12,744
2,238
6,654
15,620
0
110,116
W
23,203
12,744
0
7,618
16,287
8,186
4,117
5,700
10,587
0
90,768
L
Nemesis
Rock547
Nemesis
7,089
3,226
0
1,591
27,009
11,495
57
7,877
19,132
0
58,376
W
Tyr
23,644
5,871
0
16,094
34,342
33,910
2,711
4,533
27,744
0
89,557
L
14,220
1,901
0
3,770
30,649
43,997
0
10,971
19,678
41,627
0
L
Medusa
13,089
7,937
0
2,356
23,307
10,552
0
6,995
16,312
175
48,652
L
Baron Samedi
WizardCosmo
Baron Samedi
17,862
1,846
826
2,692
24,194
11,533
0
11,950
12,244
78,818
0
W
Aphrodite
lolyas99
Aphrodite
10,955
2,780
4,761
11,269
24,466
27,550
1,997
7,936
16,328
47,345
1,689
L
Guan Yu
rjanssen980
Guan Yu
13,818
4,181
850
9,481
35,917
42,549
0
8,445
27,472
0
54,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,647
Gold Earned
50,598
662
Minions Killed
397
0
Camps Cleared
0
2,122,531
Distance Traveled
1,882,340
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,577
691
261
11
0
390,071
0
W
Thanatos
14,004
584
114
5
0
485,773
2
W
Ishtar
12,350
515
97
4
0
417,605
1
L
Nemesis
9,477
395
86
4
0
410,287
2
W
Tyr
13,617
567
131
5
0
445,873
1
L
Bacchus
11,213
467
43
2
0
431,538
4
L
Medusa
9,364
390
73
3
0
355,597
2
L
Baron Samedi
11,300
471
102
4
0
343,319
2
W
Aphrodite
12,099
504
59
2
0
383,209
4
L
Guan Yu
9,244
385
93
4
0
341,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role