Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Jesuselcrakaso
Ra
Level 66
God Stats
1W - 4L
1,283 SR
Queue Stats
91W - 91L
1,390 Elo+
Party 2
Poseidon
Poseidon
Luistheproaso
Poseidon
Level 68
God Stats
2W - 3L
1,393 SR
Queue Stats
93W - 91L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
XxJDOGxX85
Sun Wukong
Level 86
God Stats
49W - 46L
1,534 SR
Queue Stats
198W - 205L
1,367 Elo+
Party 1
Team Averages
Level 78
1,442 SR
1,430 Elo+

VS

Team Averages
Level 96
1,579 SR
1,418 Elo+
Anubis
Anubis
Moisty_Pus
Anubis
Level 65
God Stats
15W - 3L
1,779 SR
Queue Stats
59W - 55L
1,445 Elo+
Solo
Atlas
Atlas
Sayzwhu
Atlas
Level 106
God Stats
4W - 2L
1,568 SR
Queue Stats
71W - 51L
1,430 Elo+
Solo
Da Ji
Da Ji
coldhell12
Da Ji
Level 107
God Stats
3W - 2L
1,330 SR
Queue Stats
282W - 280L
1,394 Elo+
Solo
Set
Set
phxdre98
Set
Level 75
God Stats
58W - 43L
1,575 SR
Queue Stats
185W - 134L
1,486 Elo+
Solo
Jing Wei
Jing Wei
xt_Lone_Star_tx
Jing Wei
Level 126
God Stats
4W - 5L
1,644 SR
Queue Stats
404W - 506L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
1 / 1 / 0
3,708
742
1,755
3,067
1,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
 
Chernobog
4
0 / 1 / 0
2,880
576
1,045
2,151
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
906
181
0
0
0
Poseidon
Luistheproaso
Poseidon
1
0 / 0 / 0
906
181
0
0
0
Sun Wukong
XxJDOGxX85
Sun Wukong
4
0 / 1 / 0
2,930
586
674
2,573
1,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Moisty_Pus
Anubis
2
0 / 0 / 0
2,718
544
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
Sayzwhu
Atlas
5
0 / 0 / 1
3,164
633
711
1,388
535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
4
1 / 0 / 0
3,160
632
1,343
2,805
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 0
3,886
777
774
2,388
1,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
5
1 / 0 / 0
3,281
656
613
2,124
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
L
Chernobog
 
Chernobog
0
1
0
0
L
0
0
0
0
L
Poseidon
Luistheproaso
Poseidon
0
0
0
0
W
Anubis
Moisty_Pus
Anubis
0
0
0
0
W
Atlas
Sayzwhu
Atlas
0
0
1
0.5
L
Sun Wukong
XxJDOGxX85
Sun Wukong
0
1
0
0
W
Da Ji
1
0
0
1
W
1
1
0
1
W
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,474
Damage
3,441
7,791
Taken
8,705
3,392
Mitigated
3,153
2,306
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,755
416
0
863
3,067
1,777
0
0
2,889
0
17,176
L
Chernobog
 
Chernobog
1,045
773
0
446
2,151
499
0
97
2,054
0
9,697
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Luistheproaso
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Moisty_Pus
Anubis
0
0
0
0
0
0
0
0
0
1,083
0
W
Atlas
Sayzwhu
Atlas
711
396
0
318
1,388
535
306
0
1,323
7,724
1,545
L
Sun Wukong
XxJDOGxX85
Sun Wukong
674
79
21
976
2,573
1,116
0
560
2,013
0
10,078
W
Da Ji
1,343
840
0
450
2,805
1,022
200
0
2,805
0
9,178
W
774
252
0
876
2,388
1,070
0
0
2,388
0
16,108
W
Jing Wei
613
524
0
779
2,124
526
756
0
2,059
0
13,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,330
Gold Earned
16,209
76
Minions Killed
100
0
Camps Cleared
0
282,486
Distance Traveled
377,439
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,708
742
32
6
0
99,243
1
L
Chernobog
2,880
576
23
5
0
92,605
0
L
Ra
906
181
0
0
0
0
0
L
Poseidon
906
181
0
0
0
0
0
W
Anubis
2,718
544
1
0
0
17,061
2
W
Atlas
3,164
633
20
4
0
101,180
0
L
Sun Wukong
2,930
586
21
4
0
90,638
0
W
Da Ji
3,160
632
23
5
0
94,976
0
W
Set
3,886
777
36
7
0
91,962
1
W
Jing Wei
3,281
656
20
4
0
72,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role