Player Matchup

Cthulhu
Cthulhu
DYFANT TOO
Cthulhu
Level 78
God Stats
0W - 2L
1,564 SR
Queue Stats
32W - 32L
1,491 Elo+
Party 2
Ullr
Ullr
soap1334
Ullr
Level 147
God Stats
11W - 17L
1,455 SR
Queue Stats
311W - 285L
1,491 Elo+
Party 2
Nemesis
Nemesis
tdog293
Nemesis
Level 67
God Stats
4W - 5L
1,553 SR
Queue Stats
95W - 86L
1,485 Elo+
Solo
Chaac
Chaac
zDarkLord
Chaac
Level 146
God Stats
2W - 8L
1,384 SR
Queue Stats
295W - 349L
1,467 Elo+
Party 3
Merlin
Merlin
zPSYTRANCE
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 204L
1,453 Elo+
Party 3
Team Averages
Level 113
1,491 SR
1,477 Elo+

VS

Team Averages
Level 105
1,514 SR
1,473 Elo+
Ganesha
Ganesha
Highly Raged
Ganesha
Level 89
God Stats
29W - 33L
1,592 SR
Queue Stats
56W - 61L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
Mavbruh119
Ne Zha
Level 102
God Stats
1W - 1L
1,605 SR
Queue Stats
7W - 4L
1,534 Elo+
Solo
Vamana
Vamana
RlCKBONE
Vamana
Level 78
God Stats
4W - 3L
1,256 SR
Queue Stats
125W - 157L
1,459 Elo+
Solo
Freya
Freya
jpchamp187
Freya
Level 113
God Stats
49W - 45L
1,542 SR
Queue Stats
104W - 98L
1,469 Elo+
Party 1
Neith
Neith
xrevolt909x
Neith
Level 141
God Stats
28W - 22L
1,575 SR
Queue Stats
346W - 361L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DYFANT TOO
Cthulhu
14
3 / 3 / 3
10,092
459
12,024
17,814
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
17
2 / 5 / 5
10,635
483
10,664
21,198
9,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
tdog293
Nemesis
15
2 / 7 / 0
9,350
425
12,054
21,122
8,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
zDarkLord
Chaac
17
0 / 4 / 3
11,272
512
11,389
23,552
17,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
zPSYTRANCE
Merlin
16
4 / 8 / 3
10,837
493
8,183
15,502
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Highly Raged
Ganesha
18
1 / 1 / 12
12,012
546
8,670
17,142
24,759
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Mavbruh119
Ne Zha
20
5 / 3 / 7
12,688
577
12,839
19,936
9,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
RlCKBONE
Vamana
19
4 / 2 / 7
12,280
558
11,237
19,807
17,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
19
10 / 4 / 5
12,074
549
25,755
18,530
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 2 / 5
12,877
585
13,645
14,002
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
27
27
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DYFANT TOO
Cthulhu
3
3
3
1.5
W
Ganesha
Highly Raged
Ganesha
1
1
12
7
W
Ne Zha
Mavbruh119
Ne Zha
5
3
7
2.83
W
Vamana
RlCKBONE
Vamana
4
2
7
3.75
W
Freya
10
4
5
3.13
L
Ullr
2
5
5
0.9
L
Nemesis
tdog293
Nemesis
2
7
0
0.29
W
7
2
5
4.75
L
Chaac
zDarkLord
Chaac
0
4
3
0.38
L
Merlin
zPSYTRANCE
Merlin
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,314
Damage
72,146
99,188
Taken
89,417
58,400
Mitigated
68,603
21,871
Healing
31,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DYFANT TOO
Cthulhu
12,024
207
757
4,442
17,814
15,277
0
10,178
7,636
43,161
5,985
W
Ganesha
Highly Raged
Ganesha
8,670
777
268
4,430
17,142
24,759
0
5,011
12,131
57,331
2,657
W
Ne Zha
Mavbruh119
Ne Zha
12,839
4,332
0
4,724
19,936
9,680
3,612
1,285
18,651
0
127,000
W
Vamana
RlCKBONE
Vamana
11,237
5,060
0
4,718
19,807
17,417
1,574
3,865
15,942
0
93,813
W
Freya
25,755
8,337
0
11,708
18,530
9,848
653
5,839
12,691
89,931
0
L
Ullr
10,664
3,598
0
3,910
21,198
9,668
0
8,997
12,201
0
87,806
L
Nemesis
tdog293
Nemesis
12,054
5,422
0
2,957
21,122
8,935
0
5,359
15,763
0
75,205
W
13,645
5,888
0
5,194
14,002
6,899
5,441
4,065
9,937
0
100,987
L
Chaac
zDarkLord
Chaac
11,389
3,146
0
8,943
23,552
17,786
2,040
3,093
20,459
0
89,727
L
Merlin
zPSYTRANCE
Merlin
8,183
1,226
0
862
15,502
6,734
1,176
6,009
9,493
58,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,186
Gold Earned
61,931
565
Minions Killed
662
0
Camps Cleared
0
1,917,225
Distance Traveled
2,090,919
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,092
459
65
3
0
407,269
1
W
Ganesha
12,012
546
37
2
0
432,334
2
W
Ne Zha
12,688
577
160
7
0
468,992
6
W
Vamana
12,280
558
151
7
0
403,996
5
W
Freya
12,074
549
145
7
0
423,297
1
L
Ullr
10,635
483
143
7
0
353,673
0
L
Nemesis
9,350
425
90
4
0
415,235
1
W
Neith
12,877
585
169
8
0
362,300
1
L
Chaac
11,272
512
179
8
0
403,912
6
L
Merlin
10,837
493
88
4
0
337,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role