Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Niederle
Scylla
Level 158
God Stats
32W - 35L
1,529 SR
Queue Stats
376W - 424L
1,453 Elo+
Solo
Maui
Maui
RqBoy
Maui
Level 89
God Stats
0W - 1L
1,486 SR
Queue Stats
15W - 11L
1,617 Elo+
Solo
Sol
Sol
costacurti
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,328 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,480 Elo+

VS

Team Averages
Level 114
1,543 SR
1,543 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ElyasTMZ
Kuzenbo
Level 125
God Stats
3W - 1L
1,669 SR
Queue Stats
90W - 103L
1,462 Elo+
Party 1
Hel
Hel
Kwoch
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 90L
1,582 Elo+
Party 1
Apollo
Apollo
REID ySpeedz
Apollo
Level 149
God Stats
64W - 39L
1,621 SR
Queue Stats
263W - 215L
1,603 Elo+
Party 1
Da Ji
Da Ji
y Hatr3d
Da Ji
Level 101
God Stats
3W - 4L
1,424 SR
Queue Stats
191W - 163L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 2
8,992
599
3,808
15,204
11,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
 
Pele
13
4 / 2 / 2
7,723
515
9,689
12,888
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Niederle
Scylla
14
2 / 0 / 3
8,270
551
4,327
5,632
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Maui
RqBoy
Maui
11
1 / 0 / 6
7,179
479
5,944
14,102
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
3 / 2 / 3
6,666
444
5,991
6,125
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 4 / 0
7,280
485
3,202
7,651
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
ElyasTMZ
Kuzenbo
10
1 / 3 / 0
6,853
457
2,817
11,184
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Kwoch
Hel
13
0 / 2 / 3
7,690
513
7,964
8,040
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
14
1 / 2 / 1
8,249
550
6,979
10,920
4,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
y Hatr3d
Da Ji
14
4 / 1 / 0
8,207
547
7,814
11,776
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
6
6
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
2
1.5
L
Pele
 
Pele
4
2
2
2.5
W
Kukulkan
 
Kukulkan
0
4
0
0
W
Kuzenbo
ElyasTMZ
Kuzenbo
1
3
0
0.33
W
Hel
Kwoch
Hel
0
2
3
0.75
L
Scylla
Niederle
Scylla
2
0
3
3.5
W
Apollo
1
2
1
0.75
L
Maui
RqBoy
Maui
1
0
6
4
L
3
2
3
2.25
W
Da Ji
y Hatr3d
Da Ji
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,759
Damage
28,776
53,951
Taken
49,571
32,564
Mitigated
26,683
18,531
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,808
846
0
6,802
15,204
11,253
0
7,022
8,182
0
70,765
L
Pele
 
Pele
9,689
2,063
0
2,656
12,888
5,152
0
1,498
11,390
0
60,388
W
Kukulkan
 
Kukulkan
3,202
125
0
500
7,651
3,568
0
3,615
4,036
67,384
0
W
Kuzenbo
ElyasTMZ
Kuzenbo
2,817
1,344
0
1,801
11,184
9,471
68
6,512
3,894
21,807
0
W
Hel
Kwoch
Hel
7,964
874
548
3,810
8,040
3,552
306
0
8,040
62,231
0
L
Scylla
Niederle
Scylla
4,327
212
0
2,090
5,632
2,378
0
1,549
4,083
70,812
0
W
Apollo
6,979
5,271
0
4,368
10,920
4,733
1,664
4,045
6,875
0
79,389
L
Maui
RqBoy
Maui
5,944
1,524
0
4,371
14,102
11,623
0
2,944
10,564
26,601
4,664
L
5,991
2,447
0
2,612
6,125
2,158
1,034
1,136
4,989
31,515
2,701
W
Da Ji
y Hatr3d
Da Ji
7,814
3,061
0
4,874
11,776
5,359
0
1,128
10,648
0
60,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
38,279
462
Minions Killed
494
0
Camps Cleared
0
1,352,418
Distance Traveled
1,425,769
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,992
599
147
10
0
255,611
3
L
Pele
7,723
515
78
5
0
309,831
5
W
Kukulkan
7,280
485
126
8
0
275,363
4
W
Kuzenbo
6,853
457
27
2
0
297,111
3
W
Hel
7,690
513
105
7
0
284,730
4
L
Scylla
8,270
551
134
9
0
294,929
6
W
Apollo
8,249
550
138
9
0
264,762
2
L
Maui
7,179
479
42
3
0
302,214
2
L
Sol
6,666
444
61
4
0
189,833
1
W
Da Ji
8,207
547
98
7
0
303,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role