Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BerkADerp
Vulcan
Level 46
God Stats
8W - 5L
1,656 SR
Queue Stats
94W - 107L
1,585 Elo+
Party 1
Fenrir
Fenrir
BigDogMaxx
Fenrir
Level 83
God Stats
19W - 16L
1,538 SR
Queue Stats
148W - 162L
1,521 Elo+
Party 1
Team Averages
Level 86
1,565 SR
1,535 Elo+

VS

Team Averages
Level 136
1,650 SR
1,554 Elo+
Ymir
Ymir
InfantileGuide5
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
LostRelyk
Danzaburou
Level 141
God Stats
3W - 5L
1,698 SR
Queue Stats
135W - 112L
1,575 Elo+
Solo
Agni
Agni
MajorPancake
Agni
Level 141
God Stats
1W - 0L
1,752 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 5 / 2
11,742
734
12,437
26,794
41,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
BerkADerp
Vulcan
15
0 / 5 / 3
10,227
639
11,402
13,725
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BigDogMaxx
Fenrir
16
3 / 6 / 4
11,185
699
9,929
16,831
9,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 13
12,722
795
8,979
14,106
18,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
LostRelyk
Danzaburou
19
8 / 3 / 8
13,675
855
18,297
18,589
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 4 / 9
12,340
771
20,547
11,930
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
16
16
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
5
2
1
L
Vulcan
BerkADerp
Vulcan
0
5
3
0.3
L
Fenrir
BigDogMaxx
Fenrir
3
6
4
0.83
W
3
0
13
9.5
W
Danzaburou
LostRelyk
Danzaburou
8
3
8
4
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
47,823
57,350
Taken
44,625
57,006
Mitigated
31,893
15,090
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,437
1,123
1,114
6,006
26,794
41,112
13
12,574
14,220
0
41,294
L
Vulcan
BerkADerp
Vulcan
11,402
3,345
635
2,754
13,725
6,613
0
7,299
6,426
50,428
0
L
Fenrir
BigDogMaxx
Fenrir
9,929
922
661
3,920
16,831
9,281
0
9,697
7,134
0
22,006
W
8,979
2,788
0
4,083
14,106
18,041
387
6,088
8,018
27,420
0
W
Danzaburou
LostRelyk
Danzaburou
18,297
9,698
0
7,441
18,589
9,271
1,311
3,552
15,037
0
75,976
W
20,547
1,869
363
2,701
11,930
4,581
1,606
1,924
10,006
71,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
38,737
170
Minions Killed
246
0
Camps Cleared
0
876,575
Distance Traveled
858,257
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,742
734
42
3
0
288,634
1
L
Vulcan
10,227
639
95
6
0
293,616
1
L
Fenrir
11,185
699
33
2
0
294,325
0
W
Ymir
12,722
795
32
2
0
281,182
0
W
Danzaburou
13,675
855
117
7
0
304,836
0
W
Agni
12,340
771
97
6
0
272,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role