Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
R3D3Y3D_J3D1
Cliodhna
Level 26
God Stats
2W - 2L
1,382 SR
Queue Stats
17W - 25L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
deathXfirst
Gilgamesh
Level 49
God Stats
5W - 3L
1,626 SR
Queue Stats
31W - 40L
1,372 Elo+
Party 2
Team Averages
Level 74
1,503 SR
1,390 Elo+

VS

Team Averages
Level 47
1,516 SR
1,488 Elo+
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IRA-Bloodhound
Athena
Level 35
God Stats
1W - 1L
1,548 SR
Queue Stats
5W - 7L
1,337 Elo+
Party 1
Hun Batz
Hun Batz
IRA-hazard
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 0 / 6
8,978
816
8,420
4,708
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
R3D3Y3D_J3D1
Cliodhna
14
5 / 2 / 8
8,758
796
11,200
11,470
5,723
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
deathXfirst
Gilgamesh
13
3 / 0 / 9
8,309
755
6,158
10,834
11,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 4 / 1
6,859
624
7,865
10,989
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 0
8,008
728
4,461
11,269
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
IRA-hazard
Hun Batz
9
0 / 8 / 0
6,207
564
2,273
11,171
4,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
2
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
6
10
L
Artemis
 
Artemis
0
4
1
0.13
L
2
3
0
0.67
L
Hun Batz
IRA-hazard
Hun Batz
0
8
0
0
W
Cliodhna
R3D3Y3D_J3D1
Cliodhna
5
2
8
4.5
W
Gilgamesh
deathXfirst
Gilgamesh
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
14,599
27,012
Taken
33,429
22,636
Mitigated
16,558
7,814
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,420
496
2,050
1,908
4,708
5,183
633
321
4,387
34,718
0
L
Artemis
 
Artemis
7,865
2,934
0
2,990
10,989
4,515
0
3,793
6,830
0
34,224
L
4,461
1,015
185
993
11,269
7,986
0
1,873
9,060
16,182
0
L
Hun Batz
IRA-hazard
Hun Batz
2,273
898
0
0
11,171
4,057
0
1,950
8,963
0
5,887
W
Cliodhna
R3D3Y3D_J3D1
Cliodhna
11,200
1,069
0
2,562
11,470
5,723
66
2,169
9,301
0
27,072
W
Gilgamesh
deathXfirst
Gilgamesh
6,158
1,615
395
899
10,834
11,730
92
2,001
8,833
0
20,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
21,074
115
Minions Killed
83
0
Camps Cleared
0
597,498
Distance Traveled
440,438
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,978
816
48
4
0
180,882
3
L
Artemis
6,859
624
54
5
0
143,158
1
L
Athena
8,008
728
22
2
0
165,288
2
L
Hun Batz
6,207
564
7
1
0
131,992
0
W
Cliodhna
8,758
796
41
4
0
207,857
1
W
Gilgamesh
8,309
755
26
2
0
208,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role