Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
F4C3xL355
Mercury
Level 118
God Stats
6W - 4L
1,578 SR
Queue Stats
45W - 37L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Maryjane4205331
Zhong Kui
Level 89
God Stats
3W - 6L
1,438 SR
Queue Stats
118W - 138L
1,422 Elo+
Solo
Bacchus
Bacchus
PattyMcDubs44
Bacchus
Level 67
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Ishtar
Ishtar
iFeaR Trigga
Ishtar
Level 68
God Stats
8W - 7L
1,471 SR
Queue Stats
262W - 280L
1,433 Elo+
Solo
Team Averages
Level 98
1,458 SR
1,455 Elo+

VS

Team Averages
Level 138
1,407 SR
1,410 Elo+
Vamana
Vamana
GreenManaGuru
Vamana
Level 160
God Stats
3W - 0L
1,528 SR
Queue Stats
130W - 159L
1,362 Elo+
Party 1
Ishtar
Ishtar
R3 zGhostJisus1
Ishtar
Level 103
God Stats
7W - 11L
1,363 SR
Queue Stats
410W - 428L
1,385 Elo+
Solo
Hades
Hades
SirLust
Hades
Level 149
God Stats
3W - 3L
1,355 SR
Queue Stats
273W - 273L
1,476 Elo+
Solo
Thor
Thor
SporadicEmporer
Thor
Level 129
God Stats
3W - 5L
1,262 SR
Queue Stats
225W - 289L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
samucahenrique2
Nu Wa
Level 148
God Stats
20W - 10L
1,525 SR
Queue Stats
136W - 115L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 0
5,366
596
4,499
5,991
5,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
F4C3xL355
Mercury
8
0 / 3 / 0
4,322
480
2,884
7,318
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
Maryjane4205331
Zhong Kui
5
0 / 2 / 0
3,936
437
1,739
4,390
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
7
0 / 0 / 2
4,725
525
3,760
5,677
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
8
4 / 0 / 0
5,162
574
5,518
7,407
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,395
599
3,644
8,223
5,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 3 / 0
4,342
482
4,783
7,404
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hades
SirLust
Hades
7
0 / 1 / 0
4,748
528
2,013
8,136
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 2
5,433
604
3,129
5,112
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 3
5,694
633
4,772
4,656
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Mercury
F4C3xL355
Mercury
0
3
0
0
W
0
1
0
0
L
Zhong Kui
Maryjane4205331
Zhong Kui
0
2
0
0
L
Bacchus
0
0
2
1
W
0
3
0
0
W
Hades
SirLust
Hades
0
1
0
0
W
3
0
2
4
L
Ishtar
4
0
0
4
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
18,341
30,783
Taken
33,531
17,562
Mitigated
14,845
10,198
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,499
1,912
0
2,897
5,991
5,857
0
506
5,485
0
34,553
L
Mercury
F4C3xL355
Mercury
2,884
1,026
0
500
7,318
2,172
0
1,862
5,456
0
28,374
W
3,644
881
0
2,370
8,223
5,407
0
0
8,223
3,089
30,510
L
Zhong Kui
Maryjane4205331
Zhong Kui
1,739
283
0
1,026
4,390
3,251
0
2,440
1,950
17,079
0
L
Bacchus
3,760
844
0
2,285
5,677
3,849
0
1,358
4,319
14,994
2,067
W
4,783
2,987
198
2,500
7,404
2,058
463
1,013
6,391
0
22,466
W
Hades
SirLust
Hades
2,013
307
479
2,894
8,136
3,875
500
1,789
6,347
17,081
0
W
3,129
502
0
2,654
5,112
1,875
0
583
4,529
0
25,450
L
Ishtar
5,518
2,825
0
3,490
7,407
2,433
0
1,125
6,282
0
30,551
W
4,772
2,472
0
1,785
4,656
1,630
978
1,553
3,103
36,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
25,612
214
Minions Killed
249
0
Camps Cleared
0
835,145
Distance Traveled
840,472
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,366
596
69
8
0
186,755
2
L
Mercury
4,322
480
42
5
0
199,785
2
W
Vamana
5,395
599
70
8
0
172,963
1
L
Zhong Kui
3,936
437
29
3
0
108,761
0
L
Bacchus
4,725
525
25
3
0
173,650
4
W
Ishtar
4,342
482
37
4
0
165,136
1
W
Hades
4,748
528
31
3
0
156,941
3
W
Thor
5,433
604
61
7
0
196,523
2
L
Ishtar
5,162
574
49
5
0
166,194
1
W
Nu Wa
5,694
633
50
6
0
148,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role