Player Matchup

Jormungandr
Jormungandr
GenLL
Jormungandr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,511 Elo+
Party 3
Artio
Artio
Ninouschka
Artio
Level 155
God Stats
3W - 0L
1,744 SR
Queue Stats
207W - 174L
1,600 Elo+
Party 2
Skadi
Skadi
Slayerrofdeath
Skadi
Level 158
God Stats
1W - 1L
1,293 SR
Queue Stats
114W - 97L
1,512 Elo+
Party 2
Olorun
Olorun
dannii3
Olorun
Level 108
God Stats
2W - 3L
1,332 SR
Queue Stats
548W - 555L
1,496 Elo+
Solo
Da Ji
Da Ji
drpopi
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,408 Elo+
Party 3
Team Averages
Level 98
1,474 SR
1,505 Elo+

VS

Team Averages
Level 97
1,538 SR
1,520 Elo+
Sobek
Sobek
AoNox50
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,585 Elo+
Solo
Hera
Hera
LMStrauss
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 1
Janus
Janus
SebastianStey
Janus
Level 128
God Stats
0W - 1L
1,567 SR
Queue Stats
16W - 12L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Shiining-Justice
Baron Samedi
Level 149
God Stats
3W - 2L
1,829 SR
Queue Stats
598W - 571L
1,500 Elo+
Solo
Vamana
Vamana
Sooly90
Vamana
Level 155
God Stats
0W - 3L
1,292 SR
Queue Stats
32W - 44L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GenLL
Jormungandr
17
1 / 4 / 15
10,393
693
18,999
19,218
25,650
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
17
2 / 5 / 16
11,160
744
7,537
26,440
37,197
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 2 / 9
12,926
862
27,312
11,235
7,045
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
dannii3
Olorun
19
3 / 2 / 10
11,131
742
13,974
14,587
9,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
drpopi
Da Ji
17
4 / 6 / 9
10,684
712
14,937
13,227
8,515
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AoNox50
Sobek
17
3 / 3 / 14
11,105
740
8,245
21,259
27,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
16
1 / 5 / 14
9,895
660
9,107
13,497
6,783
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 6 / 13
11,086
739
14,663
15,596
8,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Shiining-Justice
Baron Samedi
18
6 / 6 / 9
10,825
722
15,554
17,572
10,985
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Sooly90
Vamana
17
5 / 4 / 11
10,914
728
13,199
22,021
11,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
78
23
Kills
17
19
Deaths
24
59
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sobek
AoNox50
Sobek
3
3
14
3.33
W
Jormungandr
GenLL
Jormungandr
1
4
15
2.13
L
Hera
1
5
14
1.6
W
Artio
2
5
16
2
L
2
6
13
1.42
L
Baron Samedi
Shiining-Justice
Baron Samedi
6
6
9
1.75
W
13
2
9
8.75
L
Vamana
Sooly90
Vamana
5
4
11
2.63
W
Olorun
dannii3
Olorun
3
2
10
4
W
Da Ji
drpopi
Da Ji
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,759
Damage
60,768
84,707
Taken
89,945
88,185
Mitigated
66,007
29,176
Healing
36,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AoNox50
Sobek
8,245
505
3,443
7,453
21,259
27,949
118
9,616
11,643
14,939
0
W
Jormungandr
GenLL
Jormungandr
18,999
4,658
1,396
1,014
19,218
25,650
162
11,849
7,369
38,525
0
L
Hera
9,107
3,934
1,436
1,435
13,497
6,783
1,008
6,228
7,269
21,595
0
W
Artio
7,537
611
5,347
8,307
26,440
37,197
284
12,820
13,620
16,027
0
L
14,663
1,787
1,569
2,171
15,596
8,949
1,578
6,610
8,986
38,187
0
L
Baron Samedi
Shiining-Justice
Baron Samedi
15,554
1,122
4,797
4,182
17,572
10,985
1,007
7,847
9,725
29,658
0
W
27,312
12,871
376
2,142
11,235
7,045
4,553
3,907
7,328
0
58,323
L
Vamana
Sooly90
Vamana
13,199
7,375
1,319
8,486
22,021
11,341
1,076
10,209
11,812
0
22,143
W
Olorun
dannii3
Olorun
13,974
7,470
3,425
5,991
14,587
9,778
1,787
9,975
4,612
40,658
0
W
Da Ji
drpopi
Da Ji
14,937
4,035
707
471
13,227
8,515
1,107
9,018
4,209
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
53,825
160
Minions Killed
147
0
Camps Cleared
0
1,342,411
Distance Traveled
1,307,007
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,105
740
9
1
0
295,216
3
W
Jormungandr
10,393
693
28
2
0
256,796
1
L
Hera
9,895
660
33
2
0
234,268
3
W
Artio
11,160
744
15
1
0
299,177
0
L
Janus
11,086
739
42
3
0
237,616
1
L
Baron Samedi
10,825
722
42
3
0
243,435
5
W
Skadi
12,926
862
49
3
0
264,567
0
L
Vamana
10,914
728
21
1
0
296,472
1
W
Olorun
11,131
742
59
4
0
267,703
4
W
Da Ji
10,684
712
9
1
0
254,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role