Player Matchup

Charybdis
Charybdis
Gambit536412-21
Charybdis
Level 129
God Stats
15W - 22L
1,423 SR
Queue Stats
374W - 419L
1,346 Elo+
Party 1
Agni
Agni
Lucas_silva6996
Agni
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 199L
1,405 Elo+
Solo
Horus
Horus
MavenArtuso
Horus
Level 108
God Stats
6W - 4L
1,572 SR
Queue Stats
87W - 95L
1,405 Elo+
Party 1
Bastet
Bastet
Sicarios016
Bastet
Level 58
God Stats
28W - 50L
1,340 SR
Queue Stats
92W - 120L
1,295 Elo+
Solo
Cerberus
Cerberus
elchinoRC
Cerberus
Level 79
God Stats
2W - 12L
1,500 SR
Queue Stats
53W - 78L
1,291 Elo+
Solo
Team Averages
Level 94
1,467 SR
1,348 Elo+

VS

Team Averages
Level 107
1,495 SR
1,420 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Infinity_VeTrox
Aphrodite
Level 119
God Stats
5W - 8L
1,328 SR
Queue Stats
132W - 102L
1,411 Elo+
Solo
King Arthur
King Arthur
NickBoxes
King Arthur
Level 82
God Stats
3W - 2L
1,538 SR
Queue Stats
60W - 46L
1,410 Elo+
Solo
Maui
Maui
RecklessD00DE
Maui
Level 140
God Stats
28W - 11L
1,651 SR
Queue Stats
140W - 156L
1,455 Elo+
Party 2
Cupid
Cupid
Senor Phrogg
Cupid
Level 65
God Stats
2W - 1L
1,460 SR
Queue Stats
75W - 114L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gambit536412-21
Charybdis
8
1 / 3 / 0
5,298
482
6,029
6,584
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 0
6,169
561
4,091
4,837
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 0 / 0
5,039
458
2,282
8,832
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
7
0 / 2 / 0
4,653
423
1,737
7,793
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
elchinoRC
Cerberus
10
0 / 1 / 0
4,912
447
1,145
5,041
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 0 / 2
6,065
551
5,335
7,541
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Infinity_VeTrox
Aphrodite
10
1 / 1 / 2
5,996
545
2,684
4,953
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NickBoxes
King Arthur
12
2 / 0 / 0
6,756
614
4,859
4,568
3,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 3
4,885
444
3,046
8,800
5,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 0 / 2
5,096
463
3,246
4,691
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
6
6
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
2
3
L
Charybdis
Gambit536412-21
Charybdis
1
3
0
0.33
W
Aphrodite
Infinity_VeTrox
Aphrodite
1
1
2
2
L
1
0
0
1
L
0
0
0
0
W
King Arthur
NickBoxes
King Arthur
2
0
0
2
W
1
1
3
2.5
W
0
0
2
1
L
Bastet
0
2
0
0
L
Cerberus
elchinoRC
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,284
Damage
19,170
33,087
Taken
30,553
14,265
Mitigated
14,808
11,270
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,335
1,915
0
3,978
7,541
2,756
0
503
7,038
0
42,724
L
Charybdis
Gambit536412-21
Charybdis
6,029
2,996
277
1,836
6,584
2,247
0
1,689
4,857
0
29,671
W
Aphrodite
Infinity_VeTrox
Aphrodite
2,684
437
783
2,989
4,953
2,145
86
1,740
3,213
34,364
0
L
4,091
169
0
2,051
4,837
1,794
420
1,512
3,187
45,926
0
L
2,282
1,089
574
3,384
8,832
4,636
0
1,956
6,842
0
16,299
W
King Arthur
NickBoxes
King Arthur
4,859
853
0
725
4,568
3,338
96
1,145
3,423
0
44,976
W
3,046
603
665
1,404
8,800
5,425
0
1,374
7,426
14,611
0
W
3,246
1,952
795
1,691
4,691
1,144
280
474
4,217
68
20,692
L
Bastet
1,737
436
0
2,315
7,793
2,415
0
407
7,386
0
22,115
L
Cerberus
elchinoRC
Cerberus
1,145
214
0
833
5,041
3,173
0
0
5,041
24,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
28,798
240
Minions Killed
324
0
Camps Cleared
0
1,015,805
Distance Traveled
1,139,727
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,065
551
79
7
0
271,197
1
L
Charybdis
5,298
482
59
5
0
181,715
3
W
Aphrodite
5,996
545
86
8
0
221,994
0
L
Agni
6,169
561
91
8
0
221,744
3
L
Horus
5,039
458
18
2
0
212,288
4
W
King Arthur
6,756
614
94
9
0
197,032
0
W
Maui
4,885
444
20
2
0
232,013
6
W
Cupid
5,096
463
45
4
0
217,491
1
L
Bastet
4,653
423
32
3
0
223,581
2
L
Cerberus
4,912
447
40
4
0
176,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role