Player Matchup

Medusa
Medusa
Dynamtyerookie
Medusa
Level 140
God Stats
2W - 1L
1,513 SR
Queue Stats
74W - 68L
1,470 Elo+
Solo
Artio
Artio
H3TE Lord
Artio
Level 146
God Stats
3W - 0L
1,834 SR
Queue Stats
33W - 32L
1,566 Elo+
Party 1
Arachne
Arachne
JugularNickel50
Arachne
Level 124
God Stats
2W - 2L
1,521 SR
Queue Stats
47W - 39L
1,574 Elo+
Party 1
King Arthur
King Arthur
Levscer
King Arthur
Level 128
God Stats
1W - 2L
1,478 SR
Queue Stats
29W - 26L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
Xenozah
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,498 Elo+
Party 1
Team Averages
Level 125
1,569 SR
1,536 Elo+

VS

Team Averages
Level 98
1,440 SR
1,448 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CannetteQc
Sylvanus
Level 83
God Stats
8W - 8L
1,306 SR
Queue Stats
156W - 170L
1,410 Elo+
Party 2
Achilles
Achilles
LOBOxFRAGGER
Achilles
Level 70
God Stats
0W - 3L
1,167 SR
Queue Stats
95W - 115L
1,456 Elo+
Solo
Thor
Thor
LithsAspect
Thor
Level 86
God Stats
1W - 1L
1,561 SR
Queue Stats
76W - 75L
1,447 Elo+
Solo
Nu Wa
Nu Wa
NurseDiagnosis
Nu Wa
Level 143
God Stats
0W - 1L
1,666 SR
Queue Stats
35W - 47L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 10 / 7
11,136
484
21,862
24,441
10,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
H3TE Lord
Artio
16
4 / 2 / 15
10,835
471
14,886
25,676
29,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
11 / 1 / 4
12,192
530
15,958
21,018
9,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Levscer
King Arthur
19
4 / 5 / 3
12,128
527
19,900
28,715
22,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Xenozah
Nu Wa
17
3 / 8 / 12
11,265
490
12,633
16,359
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 10 / 5
10,618
462
19,444
20,229
7,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
CannetteQc
Sylvanus
15
2 / 10 / 5
9,411
409
14,393
29,355
26,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
LOBOxFRAGGER
Achilles
17
3 / 5 / 2
10,761
468
17,407
24,198
28,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 5 / 2
11,390
495
14,177
23,559
13,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 6
11,474
499
16,908
10,137
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
31
Kills
26
26
Deaths
31
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
10
5
0.85
L
Sylvanus
CannetteQc
Sylvanus
2
10
5
0.45
W
9
10
7
1.25
W
Artio
H3TE Lord
Artio
4
2
15
5.75
W
11
1
4
13
L
Achilles
LOBOxFRAGGER
Achilles
3
5
2
0.8
W
King Arthur
Levscer
King Arthur
4
5
3
1.1
L
11
5
2
2.4
L
4
1
6
7
W
Nu Wa
Xenozah
Nu Wa
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,239
Damage
82,329
116,209
Taken
107,478
76,669
Mitigated
79,688
39,685
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
19,444
8,137
0
493
20,229
7,528
813
9,977
10,252
0
64,254
L
Sylvanus
CannetteQc
Sylvanus
14,393
5,086
2,088
5,800
29,355
26,997
80
5,669
23,504
46,044
15,350
W
21,862
12,302
0
4,674
24,441
10,261
599
7,741
16,700
0
97,218
W
Artio
H3TE Lord
Artio
14,886
2,219
1,049
8,202
25,676
29,091
0
7,533
18,143
62,826
0
W
15,958
10,519
0
9,979
21,018
9,042
984
3,779
16,934
0
74,121
L
Achilles
LOBOxFRAGGER
Achilles
17,407
3,272
0
8,038
24,198
28,190
0
3,439
19,390
0
67,867
W
King Arthur
Levscer
King Arthur
19,900
3,559
0
11,715
28,715
22,972
731
7,604
18,748
0
97,855
L
14,177
3,534
0
5,391
23,559
13,020
0
5,555
17,841
0
88,378
L
16,908
3,765
0
427
10,137
3,953
1,237
3,040
6,897
88,594
0
W
Nu Wa
Xenozah
Nu Wa
12,633
2,316
889
3,177
16,359
5,303
1,148
3,590
12,720
64,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
53,654
530
Minions Killed
543
0
Camps Cleared
0
2,159,798
Distance Traveled
1,923,939
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,618
462
95
4
0
344,556
3
L
Sylvanus
9,411
409
78
3
0
330,608
1
W
Medusa
11,136
484
102
4
0
343,141
1
W
Artio
10,835
471
74
3
0
441,518
0
W
Arachne
12,192
530
99
4
0
562,626
0
L
Achilles
10,761
468
101
4
0
420,553
0
W
King Arthur
12,128
527
162
7
0
417,224
1
L
Thor
11,390
495
137
6
0
425,314
9
L
Nu Wa
11,474
499
132
6
0
402,908
9
W
Nu Wa
11,265
490
93
4
0
395,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role