Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AOMDforever
Danzaburou
Level 65
God Stats
123W - 130L
1,443 SR
Queue Stats
170W - 204L
1,334 Elo+
Solo
Mulan
Mulan
DiscipleAriel
Mulan
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,301 Elo+
Solo
Hel
Hel
ptkali
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,322 Elo+
Party 2
Anubis
Anubis
speedy237rose
Anubis
Level 60
God Stats
16W - 8L
1,524 SR
Queue Stats
32W - 31L
1,415 Elo+
Solo
Team Averages
Level 55
1,493 SR
1,374 Elo+

VS

Team Averages
Level 92
1,443 SR
1,410 Elo+
Atlas
Atlas
 
Atlas
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Gooose94
Mulan
Level 88
God Stats
6W - 9L
1,411 SR
Queue Stats
120W - 131L
1,417 Elo+
Solo
Neith
Neith
jessicajessicaa
Neith
Level 86
God Stats
37W - 37L
1,453 SR
Queue Stats
54W - 60L
1,345 Elo+
Party 1
Thanatos
Thanatos
temp-334854
Thanatos
Level 87
God Stats
3W - 3L
1,223 SR
Queue Stats
69W - 68L
1,377 Elo+
Solo
Pele
Pele
xStYLiNxOnxEmx
Pele
Level 155
God Stats
27W - 11L
1,629 SR
Queue Stats
173W - 186L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 8 / 4
8,709
435
4,680
18,028
6,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
AOMDforever
Danzaburou
13
2 / 4 / 0
8,564
428
11,493
19,504
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
6 / 9 / 0
9,352
468
16,472
24,300
19,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
ptkali
Hel
12
0 / 4 / 0
7,491
375
3,413
8,793
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 10 / 0
9,036
452
10,048
22,304
10,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 8
9,872
494
7,806
15,376
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Gooose94
Mulan
15
2 / 6 / 6
9,907
495
13,238
20,203
15,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 6
9,040
452
7,613
11,838
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
temp-334854
Thanatos
20
20 / 0 / 4
13,108
655
20,573
16,305
8,614
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 1 / 3
12,778
639
17,787
16,050
6,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
10
Kills
35
35
Deaths
10
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
4
0.38
W
Atlas
 
Atlas
2
2
8
3
L
Danzaburou
AOMDforever
Danzaburou
2
4
0
0.5
L
6
9
0
0.67
W
Mulan
Gooose94
Mulan
2
6
6
0.83
W
0
1
6
3
L
Hel
ptkali
Hel
0
4
0
0
L
1
10
0
0.1
W
Thanatos
temp-334854
Thanatos
20
0
4
22
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
67,017
92,929
Taken
79,772
50,294
Mitigated
52,839
28,072
Healing
35,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,680
1,019
0
314
18,028
6,686
770
144
17,884
0
80,741
W
Atlas
 
Atlas
7,806
2,309
494
2,367
15,376
16,506
648
2,624
12,752
31,818
6,492
L
Danzaburou
AOMDforever
Danzaburou
11,493
4,398
0
8,604
19,504
8,030
152
3,128
16,376
0
75,907
L
16,472
3,728
0
6,543
24,300
19,227
670
1,210
23,090
241
68,239
W
Mulan
Gooose94
Mulan
13,238
1,789
0
5,783
20,203
15,378
879
3,268
16,935
0
57,013
W
7,613
1,996
0
5,312
11,838
5,385
2,937
1,438
10,400
0
60,872
L
Hel
ptkali
Hel
3,413
542
1,638
2,024
8,793
5,974
54
2,205
6,588
33,147
0
L
10,048
201
461
8,488
22,304
10,377
58
842
21,462
67,010
0
W
Thanatos
temp-334854
Thanatos
20,573
9,198
0
17,172
16,305
8,614
843
920
15,385
0
101,793
W
17,787
5,325
0
3,910
16,050
6,956
2,403
5,452
10,598
0
126,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,152
Gold Earned
54,705
471
Minions Killed
571
0
Camps Cleared
0
1,625,176
Distance Traveled
1,931,459
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,709
435
112
6
0
395,512
4
W
Atlas
9,872
494
56
3
0
443,695
3
L
Danzaburou
8,564
428
102
5
0
335,027
0
L
Mulan
9,352
468
99
5
0
313,144
1
W
Mulan
9,907
495
91
5
0
335,234
3
W
Neith
9,040
452
105
5
0
335,946
6
L
Hel
7,491
375
58
3
0
303,310
1
L
Anubis
9,036
452
100
5
0
278,183
6
W
Thanatos
13,108
655
155
8
0
443,987
2
W
Pele
12,778
639
164
8
0
372,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role