Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FrostyChris6719
Ares
Level 159
God Stats
6W - 7L
1,504 SR
Queue Stats
199W - 206L
1,387 Elo+
Party 2
Nemesis
Nemesis
Niuyu
Nemesis
Level 158
God Stats
4W - 2L
1,804 SR
Queue Stats
62W - 38L
1,669 Elo+
Party 2
Janus
Janus
Njiibaakwe
Janus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,650 Elo+
Party 2
Nu Wa
Nu Wa
Sacagaweaism
Nu Wa
Level 160
God Stats
4W - 1L
1,617 SR
Queue Stats
85W - 65L
1,640 Elo+
Party 2
Team Averages
Level 130
1,585 SR
1,569 Elo+

VS

Team Averages
Level 42
1,486 SR
1,490 Elo+
Agni
Agni
AhpuchOnlyfans
Agni
Level 48
God Stats
7W - 7L
1,492 SR
Queue Stats
82W - 81L
1,512 Elo+
Solo
King Arthur
King Arthur
Demons_with_Ryu_
King Arthur
Level 64
God Stats
1W - 2L
1,268 SR
Queue Stats
97W - 93L
1,461 Elo+
Party 1
Atlas
Atlas
Eduardo9270
Atlas
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 12L
1,566 Elo+
Solo
Cupid
Cupid
OnlyGhost557
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,442 Elo+
Solo
Kali
Kali
turpinator328-YT
Kali
Level 29
God Stats
1W - 2L
1,671 SR
Queue Stats
39W - 33L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
5 / 0 / 0
5,094
849
2,711
3,296
1,124
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 0 / 1
3,884
647
2,039
4,578
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Niuyu
Nemesis
7
1 / 0 / 3
4,262
710
2,542
4,408
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
7
3 / 0 / 0
4,281
714
2,999
2,660
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 5
3,959
660
2,519
2,773
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,557
593
1,086
3,115
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Demons_with_Ryu_
King Arthur
5
0 / 1 / 0
3,611
602
2,721
4,924
2,152
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
0 / 1 / 1
3,833
639
1,386
4,701
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 0
3,546
591
1,300
3,996
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 3 / 0
3,444
574
1,206
6,291
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
0
5
L
0
3
0
0
L
King Arthur
Demons_with_Ryu_
King Arthur
0
1
0
0
L
0
1
1
0.5
W
1
0
1
1.5
W
Nemesis
Niuyu
Nemesis
1
0
3
2.5
W
Janus
3
0
0
3
L
1
2
0
0.5
W
0
2
5
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,810
Damage
7,699
17,715
Taken
23,027
5,408
Mitigated
8,475
4,596
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,711
1,281
0
392
3,296
1,124
188
755
2,541
0
28,839
L
1,086
73
0
555
3,115
834
0
81
3,024
13,682
0
L
King Arthur
Demons_with_Ryu_
King Arthur
2,721
883
0
750
4,924
2,152
0
1,725
2,870
0
14,604
L
1,386
792
288
1,621
4,701
2,331
0
2,079
2,556
12,510
0
W
2,039
216
0
2,194
4,578
1,680
0
0
4,578
13,512
0
W
Nemesis
Niuyu
Nemesis
2,542
1,591
0
466
4,408
1,265
0
322
4,086
0
23,977
W
Janus
2,999
451
0
1,249
2,660
673
32
595
2,065
23,734
1,148
L
1,300
683
0
978
3,996
1,231
87
2,303
1,665
0
13,430
W
2,519
1,053
31
264
2,773
666
567
800
1,973
12,031
0
L
1,206
547
0
1,161
6,291
1,927
0
736
5,469
0
14,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,480
Gold Earned
17,991
196
Minions Killed
125
0
Camps Cleared
0
627,338
Distance Traveled
575,496
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,094
849
55
9
0
114,497
1
L
Agni
3,557
593
29
5
0
87,585
2
L
King Arthur
3,611
602
22
4
0
117,504
0
L
Atlas
3,833
639
13
2
0
111,394
0
W
Ares
3,884
647
21
4
0
127,293
1
W
Nemesis
4,262
710
51
9
0
152,626
0
W
Janus
4,281
714
38
6
0
113,468
1
L
Cupid
3,546
591
27
5
0
123,877
0
W
Nu Wa
3,959
660
31
5
0
119,454
0
L
Kali
3,444
574
34
6
0
135,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role