Player Matchup

Baron Samedi
Baron Samedi
hazeyassasin420
Baron Samedi
Level 96
God Stats
10W - 12L
1,486 SR
Queue Stats
90W - 122L
1,471 Elo+
Solo
Cthulhu
Cthulhu
louiegarcia
Cthulhu
Level 136
God Stats
4W - 2L
1,606 SR
Queue Stats
397W - 339L
1,539 Elo+
Party 2
Lancelot
Lancelot
vivacedrop9
Lancelot
Level 104
God Stats
16W - 17L
1,538 SR
Queue Stats
559W - 467L
1,592 Elo+
Party 2
Team Averages
Level 112
1,543 SR
1,534 Elo+

VS

Team Averages
Level 95
1,414 SR
1,521 Elo+
Shiva
Shiva
Blαzε
Shiva
Level 66
God Stats
0W - 1L
1,410 SR
Queue Stats
7W - 11L
1,493 Elo+
Solo
Cliodhna
Cliodhna
JacksonEatBaby
Cliodhna
Level 92
God Stats
0W - 3L
1,243 SR
Queue Stats
170W - 181L
1,552 Elo+
Party 1
Sol
Sol
YeOldeFolds
Sol
Level 126
God Stats
11W - 9L
1,589 SR
Queue Stats
129W - 142L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
hazeyassasin420
Baron Samedi
14
2 / 4 / 5
9,388
722
7,512
10,567
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
louiegarcia
Cthulhu
15
2 / 1 / 7
10,262
789
9,952
16,100
14,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
vivacedrop9
Lancelot
16
5 / 1 / 4
9,769
751
13,399
11,661
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Blαzε
Shiva
14
4 / 1 / 1
9,047
696
16,340
12,865
13,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
13
1 / 5 / 3
8,212
632
6,901
12,760
5,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 3
8,560
658
7,542
9,839
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
6
6
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
Blαzε
Shiva
4
1
1
4.5
L
Cliodhna
1
5
3
0.5
L
1
3
3
0.83
W
Baron Samedi
hazeyassasin420
Baron Samedi
2
4
5
1.13
W
Cthulhu
louiegarcia
Cthulhu
2
1
7
5.5
W
Lancelot
vivacedrop9
Lancelot
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
30,783
38,328
Taken
35,464
26,408
Mitigated
23,179
16,774
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Blαzε
Shiva
16,340
3,349
0
2,162
12,865
13,441
0
5,943
6,602
215
41,991
L
Cliodhna
6,901
857
0
2,063
12,760
5,195
0
5,412
7,004
0
21,127
L
7,542
1,324
0
3,050
9,839
4,543
0
6,118
3,549
32,613
1,984
W
Baron Samedi
hazeyassasin420
Baron Samedi
7,512
241
2,793
3,041
10,567
4,930
745
1,493
9,074
30,890
0
W
Cthulhu
louiegarcia
Cthulhu
9,952
1,106
3,247
4,451
16,100
14,034
525
3,381
12,719
45,428
0
W
Lancelot
vivacedrop9
Lancelot
13,399
3,669
146
3,096
11,661
7,444
1,515
2,711
8,950
0
38,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
25,819
171
Minions Killed
146
0
Camps Cleared
0
762,220
Distance Traveled
667,240
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,047
696
49
4
0
235,733
3
L
Cliodhna
8,212
632
23
2
0
212,719
5
L
Sol
8,560
658
74
6
0
218,788
1
W
Baron Samedi
9,388
722
51
4
0
218,959
1
W
Cthulhu
10,262
789
82
6
0
264,432
1
W
Lancelot
9,769
751
38
3
0
278,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role