Player Matchup

Merlin
Merlin
AnG3l1c_D3vil
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Bacchus
Bacchus
ApexDrowsy
Bacchus
Level 6
God Stats
1W - 2L
1,789 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jesuselcrakaso
Cu Chulainn
Level 66
God Stats
1W - 2L
1,547 SR
Queue Stats
91W - 91L
1,400 Elo+
Party 2
Thanatos
Thanatos
Luistheproaso
Thanatos
Level 68
God Stats
0W - 4L
1,048 SR
Queue Stats
93W - 91L
1,401 Elo+
Party 2
Charybdis
Charybdis
asapTristen
Charybdis
Level 68
God Stats
0W - 3L
1,527 SR
Queue Stats
44W - 50L
1,389 Elo+
Party 1
Team Averages
Level 49
1,482 SR
1,431 Elo+

VS

Team Averages
Level 99
1,545 SR
1,423 Elo+
Aphrodite
Aphrodite
CABLE ZER0
Aphrodite
Level 87
God Stats
30W - 39L
1,421 SR
Queue Stats
171W - 193L
1,343 Elo+
Solo
Arachne
Arachne
J95 Th3 Truth
Arachne
Level 86
God Stats
61W - 37L
1,660 SR
Queue Stats
373W - 397L
1,504 Elo+
Solo
Heimdallr
Heimdallr
Moisty_Pus
Heimdallr
Level 65
God Stats
4W - 5L
1,340 SR
Queue Stats
59W - 55L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Ophar14
Cabrakan
Level 108
God Stats
3W - 0L
1,737 SR
Queue Stats
206W - 224L
1,425 Elo+
Solo
Skadi
Skadi
SuicidalRapture
Skadi
Level 147
God Stats
31W - 21L
1,569 SR
Queue Stats
269W - 293L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,252
370
6,337
11,370
4,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
ApexDrowsy
Bacchus
18
5 / 4 / 5
12,332
493
12,557
23,243
30,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Jesuselcrakaso
Cu Chulainn
18
0 / 10 / 3
11,080
443
17,303
32,883
34,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Luistheproaso
Thanatos
19
4 / 8 / 0
11,832
473
9,138
24,395
14,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
asapTristen
Charybdis
19
3 / 3 / 3
11,733
469
16,454
19,216
7,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CABLE ZER0
Aphrodite
18
2 / 2 / 10
13,777
551
7,200
21,639
24,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
20
12 / 0 / 2
17,100
684
18,186
22,546
12,472
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Moisty_Pus
Heimdallr
19
4 / 6 / 5
13,316
533
20,479
21,694
10,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Ophar14
Cabrakan
20
6 / 2 / 5
16,130
645
18,307
23,727
28,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 4 / 7
14,833
593
16,796
21,116
10,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
14
Kills
28
28
Deaths
14
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Bacchus
ApexDrowsy
Bacchus
5
4
5
1.88
W
Aphrodite
CABLE ZER0
Aphrodite
2
2
10
3.5
W
Arachne
12
0
2
13
L
Cu Chulainn
Jesuselcrakaso
Cu Chulainn
0
10
3
0.15
L
Thanatos
Luistheproaso
Thanatos
4
8
0
0.5
W
Heimdallr
Moisty_Pus
Heimdallr
4
6
5
1.08
W
Cabrakan
Ophar14
Cabrakan
6
2
5
4.25
W
4
4
7
1.88
L
Charybdis
asapTristen
Charybdis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,789
Damage
80,968
111,107
Taken
110,722
90,466
Mitigated
85,953
28,534
Healing
45,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,337
640
112
1,972
11,370
4,396
481
893
10,477
52,609
0
L
Bacchus
ApexDrowsy
Bacchus
12,557
1,778
378
4,146
23,243
30,115
232
3,074
20,169
58,907
0
W
Aphrodite
CABLE ZER0
Aphrodite
7,200
1,184
3,490
9,934
21,639
24,290
144
5,941
15,698
42,578
0
W
Arachne
18,186
14,401
0
9,750
22,546
12,472
0
1,564
20,982
0
248,186
L
Cu Chulainn
Jesuselcrakaso
Cu Chulainn
17,303
2,037
0
923
32,883
34,044
0
14,753
18,130
16,497
86,009
L
Thanatos
Luistheproaso
Thanatos
9,138
4,031
0
15,842
24,395
14,033
0
4,495
19,900
0
104,406
W
Heimdallr
Moisty_Pus
Heimdallr
20,479
9,577
0
4,879
21,694
10,392
3,135
6,577
15,117
0
84,123
W
Cabrakan
Ophar14
Cabrakan
18,307
2,954
0
11,549
23,727
28,430
2,439
2,239
21,488
122,014
0
W
16,796
8,038
18
5,980
21,116
10,369
14,451
6,647
14,469
0
126,896
L
Charybdis
asapTristen
Charybdis
16,454
8,616
0
5,161
19,216
7,878
0
2,292
16,924
0
109,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
75,156
626
Minions Killed
838
0
Camps Cleared
0
2,138,212
Distance Traveled
2,204,758
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,252
370
84
3
0
241,477
0
L
Bacchus
12,332
493
73
3
0
542,237
10
W
Aphrodite
13,777
551
60
2
0
460,427
1
W
Arachne
17,100
684
259
10
0
547,753
4
L
Cu Chulainn
11,080
443
158
6
0
424,254
0
L
Thanatos
11,832
473
144
6
0
460,478
2
W
Heimdallr
13,316
533
98
4
0
413,403
4
W
Cabrakan
16,130
645
222
9
0
368,099
10
W
Skadi
14,833
593
199
8
0
415,076
2
L
Charybdis
11,733
469
167
7
0
469,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role