Player Matchup

Nox
Nox
Honeуmoon
Nox
Level 160
God Stats
8W - 1L
1,908 SR
Queue Stats
199W - 31L
2,044 Elo+
Party 2
Atlas
Atlas
Passiоn
Atlas
Level 160
God Stats
4W - 1L
1,808 SR
Queue Stats
68W - 20L
1,868 Elo+
Party 2
Achilles
Achilles
godwіn
Achilles
Level 160
God Stats
1W - 0L
1,696 SR
Queue Stats
70W - 2L
2,296 Elo+
Party 2
Team Averages
Level 160
1,804 SR
2,069 Elo+

VS

Team Averages
Level 141
1,614 SR
1,517 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Poppa pocket
Medusa
Level 158
God Stats
20W - 15L
1,600 SR
Queue Stats
150W - 182L
1,530 Elo+
Party 1
Ra
Ra
SuPaHBaT66
Ra
Level 148
God Stats
3W - 2L
1,743 SR
Queue Stats
116W - 126L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,390
839
5,038
5,190
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Passiоn
Atlas
12
1 / 0 / 8
7,898
790
4,566
12,602
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
godwіn
Achilles
13
4 / 1 / 5
7,630
763
10,317
9,187
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 4 / 1
6,561
656
6,267
10,254
6,451
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
0 / 2 / 2
6,290
629
8,305
6,902
2,809
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 3 / 0
6,319
632
3,800
5,585
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
1
0.38
W
4
1
5
6.5
W
Atlas
Passiоn
Atlas
1
0
8
5
L
Medusa
0
2
2
0.5
L
1
3
0
0.33
W
Achilles
godwіn
Achilles
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,921
Damage
18,372
26,979
Taken
22,741
26,021
Mitigated
11,371
6,677
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,267
1,485
0
1,606
10,254
6,451
0
3,393
6,518
0
14,616
W
5,038
412
0
981
5,190
2,511
1,165
263
4,927
38,371
0
W
Atlas
Passiоn
Atlas
4,566
1,013
0
4,296
12,602
14,020
590
2,436
10,166
15,594
0
L
Medusa
8,305
3,062
0
345
6,902
2,809
0
3,312
3,438
0
23,374
L
3,800
172
941
1,155
5,585
2,111
0
2,933
2,533
20,763
0
W
Achilles
godwіn
Achilles
10,317
3,627
0
1,400
9,187
9,490
1,008
1,169
8,018
0
27,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
19,170
130
Minions Killed
96
0
Camps Cleared
0
553,274
Distance Traveled
521,482
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,561
656
25
3
0
173,633
2
W
Nox
8,390
839
88
9
0
164,063
1
W
Atlas
7,898
790
18
2
0
185,650
3
L
Medusa
6,290
629
34
3
0
181,591
1
L
Ra
6,319
632
37
4
0
166,258
1
W
Achilles
7,630
763
24
2
0
203,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role