Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
MrBoogieman
Rama
Level 142
God Stats
2W - 0L
1,719 SR
Queue Stats
35W - 21L
1,536 Elo+
Party 3
King Arthur
King Arthur
Palpatus
King Arthur
Level 87
God Stats
6W - 11L
1,262 SR
Queue Stats
294W - 286L
1,581 Elo+
Party 1
Tyr
Tyr
SmallTiddies
Tyr
Level 29
God Stats
2W - 0L
1,950 SR
Queue Stats
34W - 21L
1,612 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XpRaygon
Morgan Le Fay
Level 103
God Stats
18W - 15L
1,557 SR
Queue Stats
278W - 265L
1,601 Elo+
Party 1
Team Averages
Level 78
1,598 SR
1,566 Elo+

VS

Team Averages
Level 88
1,564 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ThunderZabimaruX
Chronos
Level 149
God Stats
3W - 1L
1,892 SR
Queue Stats
39W - 51L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
summer46
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,595 Elo+
Party 2
Raijin
Raijin
xblackwiidowx
Raijin
Level 48
God Stats
1W - 2L
1,524 SR
Queue Stats
78W - 91L
1,510 Elo+
Party 2
Loki
Loki
yazdanmirzaee
Loki
Level 86
God Stats
4W - 6L
1,405 SR
Queue Stats
83W - 82L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 2 / 3
7,538
443
4,354
18,147
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 4
8,004
471
9,071
17,690
7,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Palpatus
King Arthur
16
1 / 0 / 0
9,766
574
15,431
14,832
18,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
10 / 1 / 2
9,618
566
12,357
13,379
11,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
XpRaygon
Morgan Le Fay
16
4 / 3 / 3
9,637
567
13,236
12,846
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 1 / 0
9,205
541
9,180
18,840
15,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 5 / 2
8,546
503
18,539
10,697
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
summer46
Jormungandr
13
2 / 3 / 5
8,490
499
9,772
15,527
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 7 / 0
8,487
499
4,900
13,414
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 2
8,023
472
6,061
17,743
9,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
19
Kills
10
10
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
3
1.75
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
2
4
4
1
W
King Arthur
Palpatus
King Arthur
1
0
0
1
W
10
1
2
11
L
4
5
2
1
W
Morgan Le Fay
XpRaygon
Morgan Le Fay
4
3
3
1.83
L
Jormungandr
summer46
Jormungandr
2
3
5
1.5
L
2
7
0
0.29
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,449
Damage
48,452
76,894
Taken
76,221
60,851
Mitigated
53,094
22,028
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,354
798
438
5,536
18,147
17,232
108
12,973
5,174
17,605
0
L
Sun Wukong
 
Sun Wukong
9,180
1,596
0
8,976
18,840
15,577
0
536
18,304
0
75,906
W
9,071
6,362
0
7,062
17,690
7,697
778
11,535
6,155
0
64,436
W
King Arthur
Palpatus
King Arthur
15,431
2,351
0
2,086
14,832
18,122
0
0
14,832
0
89,344
W
12,357
3,080
0
4,839
13,379
11,673
0
2,180
11,199
0
53,983
L
18,539
8,659
0
1,659
10,697
4,805
1,069
3,202
7,495
70,868
1,089
W
Morgan Le Fay
XpRaygon
Morgan Le Fay
13,236
2,159
0
2,067
12,846
6,127
125
6,177
6,669
87,942
0
L
Jormungandr
summer46
Jormungandr
9,772
3,375
0
1,364
15,527
17,453
60
5,559
9,968
36,020
0
L
4,900
929
0
600
13,414
5,539
828
5,745
7,669
52,675
0
L
6,061
2,472
0
4,478
17,743
9,720
0
2,548
15,195
49
60,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
42,751
492
Minions Killed
499
0
Camps Cleared
0
1,672,433
Distance Traveled
1,641,419
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,538
443
17
1
0
321,454
1
L
Sun Wukong
9,205
541
142
8
0
374,874
7
W
Rama
8,004
471
106
6
0
292,059
4
W
King Arthur
9,766
574
159
9
0
330,132
4
W
Tyr
9,618
566
78
5
0
390,033
4
L
Chronos
8,546
503
120
7
0
323,877
2
W
Morgan Le Fay
9,637
567
132
8
0
338,755
3
L
Jormungandr
8,490
499
40
2
0
322,250
0
L
Raijin
8,487
499
99
6
0
300,520
1
L
Loki
8,023
472
98
6
0
319,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role