Player Matchup

Bacchus
Bacchus
HolyAndrejNBGD
Bacchus
Level 57
God Stats
6W - 13L
1,304 SR
Queue Stats
31W - 89L
1,293 Elo+
Party 2
Cernunnos
Cernunnos
YODAKOLE1
Cernunnos
Level 27
God Stats
7W - 18L
1,253 SR
Queue Stats
26W - 63L
1,305 Elo+
Party 2
Zeus
Zeus
isoichi
Zeus
Level 159
God Stats
26W - 16L
1,606 SR
Queue Stats
42W - 45L
1,545 Elo+
Solo
Team Averages
Level 81
1,388 SR
1,381 Elo+

VS

Team Averages
Level 82
1,451 SR
1,195 Elo+
Chang'e
Chang'e
FairlySimple
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,079 Elo+
Party 1
Anhur
Anhur
Najomo
Anhur
Level 154
God Stats
0W - 2L
1,352 SR
Queue Stats
7W - 13L
1,426 Elo+
Solo
Guan Yu
Guan Yu
aQstic87
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
11,423
714
7,845
14,937
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
YODAKOLE1
Cernunnos
15
2 / 5 / 5
10,514
657
9,351
14,141
5,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
isoichi
Zeus
19
6 / 2 / 2
12,247
765
15,747
7,203
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FairlySimple
Chang'e
16
0 / 4 / 4
9,706
607
3,092
14,329
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Najomo
Anhur
18
7 / 3 / 0
11,904
744
19,339
15,365
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
aQstic87
Guan Yu
11
0 / 1 / 2
8,257
516
2,807
8,616
8,289
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
7
7
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FairlySimple
Chang'e
0
4
4
0.5
W
0
0
8
4
L
Anhur
Najomo
Anhur
7
3
0
2.33
W
Cernunnos
YODAKOLE1
Cernunnos
2
5
5
0.9
L
Guan Yu
aQstic87
Guan Yu
0
1
2
1
W
Zeus
isoichi
Zeus
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
25,238
36,281
Taken
38,310
29,081
Mitigated
22,358
9,620
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FairlySimple
Chang'e
3,092
305
932
3,656
14,329
6,640
0
8,727
5,602
27,502
0
W
7,845
1,085
0
5,526
14,937
21,058
325
2,258
12,679
19,137
0
L
Anhur
Najomo
Anhur
19,339
13,103
0
2,900
15,365
7,429
0
9,771
5,594
0
73,381
W
Cernunnos
YODAKOLE1
Cernunnos
9,351
4,636
0
2,120
14,141
5,111
43
699
13,442
0
37,063
L
Guan Yu
aQstic87
Guan Yu
2,807
370
808
2,112
8,616
8,289
0
5,152
3,464
0
8,743
W
Zeus
isoichi
Zeus
15,747
1,394
250
1,724
7,203
2,912
1,067
178
7,025
74,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
29,867
177
Minions Killed
168
0
Camps Cleared
0
796,262
Distance Traveled
750,336
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,706
607
32
2
0
275,966
2
W
Bacchus
11,423
714
13
1
0
303,753
1
L
Anhur
11,904
744
120
8
0
274,031
5
W
Cernunnos
10,514
657
39
2
0
255,303
4
L
Guan Yu
8,257
516
16
1
0
200,339
1
W
Zeus
12,247
765
125
8
0
237,206
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role