Player Matchup

Aphrodite
Aphrodite
Niraver
Aphrodite
Level 126
God Stats
3W - 0L
1,780 SR
Queue Stats
45W - 60L
1,438 Elo+
Solo
Sobek
Sobek
RidderPiemel
Sobek
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,395 Elo+
Solo
Jormungandr
Jormungandr
YamiTheF00L
Jormungandr
Level 125
God Stats
5W - 2L
1,396 SR
Queue Stats
139W - 150L
1,444 Elo+
Solo
Xbalanque
Xbalanque
jar-1997
Xbalanque
Level 62
God Stats
5W - 2L
1,646 SR
Queue Stats
208W - 230L
1,481 Elo+
Solo
Bellona
Bellona
wysolini
Bellona
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,535 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,459 Elo+

VS

Team Averages
Level 115
1,338 SR
1,472 Elo+
Scylla
Scylla
AbrutixPotatoes
Scylla
Level 105
God Stats
2W - 1L
1,524 SR
Queue Stats
61W - 45L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
B4J Cj
Gilgamesh
Level 122
God Stats
0W - 3L
1,205 SR
Queue Stats
20W - 31L
1,411 Elo+
Party 1
Da Ji
Da Ji
B4J Manlike
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,324 Elo+
Party 1
Chaac
Chaac
UngernSternberg
Chaac
Level 115
God Stats
0W - 3L
1,191 SR
Queue Stats
309W - 321L
1,514 Elo+
Solo
Aphrodite
Aphrodite
jojobanana
Aphrodite
Level 126
God Stats
0W - 1L
1,272 SR
Queue Stats
21W - 14L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Niraver
Aphrodite
20
3 / 2 / 21
12,002
667
12,176
21,164
17,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 3 / 19
13,123
729
13,662
25,125
36,999
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
YamiTheF00L
Jormungandr
20
5 / 4 / 23
12,770
709
31,231
24,175
28,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
jar-1997
Xbalanque
20
15 / 4 / 12
14,203
789
32,335
18,296
8,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
wysolini
Bellona
18
5 / 6 / 23
13,184
732
19,345
31,091
40,636
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
12,503
695
25,739
19,511
11,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
B4J Cj
Gilgamesh
17
2 / 7 / 12
11,434
635
19,796
27,900
28,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 8 / 7
11,202
622
15,368
21,181
13,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
2 / 8 / 9
11,348
630
16,908
29,185
42,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
jojobanana
Aphrodite
18
2 / 4 / 12
10,977
610
15,493
21,506
16,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
68
31
Kills
17
19
Deaths
31
98
Assists
51
Player
Kills
Deaths
Assists
KDA
L
7
4
11
3.13
L
Gilgamesh
B4J Cj
Gilgamesh
2
7
12
1.14
L
4
8
7
0.94
W
Aphrodite
Niraver
Aphrodite
3
2
21
6.75
W
3
3
19
4.17
L
2
8
9
0.81
W
Jormungandr
YamiTheF00L
Jormungandr
5
4
23
4.13
W
Xbalanque
jar-1997
Xbalanque
15
4
12
5.25
L
Aphrodite
jojobanana
Aphrodite
2
4
12
2
W
Bellona
wysolini
Bellona
5
6
23
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,749
Damage
93,304
119,851
Taken
119,283
132,760
Mitigated
111,742
50,283
Healing
47,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,739
1,254
3,793
3,223
19,511
11,082
880
10,037
9,474
47,689
0
L
Gilgamesh
B4J Cj
Gilgamesh
19,796
4,550
4,252
3,398
27,900
28,130
248
13,593
14,307
1,112
35,956
L
15,368
3,385
874
1,023
21,181
13,167
612
10,137
11,044
0
21,147
W
Aphrodite
Niraver
Aphrodite
12,176
2,832
14,448
11,730
21,164
17,827
970
5,172
15,992
32,801
0
W
13,662
1,130
2,782
6,501
25,125
36,999
300
10,537
14,588
26,022
0
L
16,908
2,655
684
4,424
29,185
42,810
0
11,322
17,863
0
35,343
W
Jormungandr
YamiTheF00L
Jormungandr
31,231
3,585
2,254
1,243
24,175
28,609
1,056
8,464
15,711
60,937
0
W
Xbalanque
jar-1997
Xbalanque
32,335
10,736
3,496
2,844
18,296
8,689
4,835
9,053
9,243
0
52,003
L
Aphrodite
jojobanana
Aphrodite
15,493
2,505
15,005
11,172
21,506
16,553
289
12,307
9,199
27,322
0
W
Bellona
wysolini
Bellona
19,345
5,558
1,269
3,716
31,091
40,636
1,255
8,804
22,287
327
29,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,282
Gold Earned
57,464
177
Minions Killed
166
0
Camps Cleared
0
1,532,474
Distance Traveled
1,484,372
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,503
695
66
4
0
331,277
1
L
Gilgamesh
11,434
635
27
2
0
284,119
0
L
Da Ji
11,202
622
8
0
0
263,962
1
W
Aphrodite
12,002
667
36
2
0
304,127
0
W
Sobek
13,123
729
15
1
0
321,211
1
L
Chaac
11,348
630
34
2
0
292,179
0
W
Jormungandr
12,770
709
59
3
0
320,477
0
W
Xbalanque
14,203
789
53
3
0
305,324
1
L
Aphrodite
10,977
610
31
2
0
312,835
2
W
Bellona
13,184
732
14
1
0
281,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role