Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DeepPower
Rama
Level 147
God Stats
5W - 5L
1,581 SR
Queue Stats
405W - 370L
1,516 Elo+
Solo
Da Ji
Da Ji
LewdPasta
Da Ji
Level 83
God Stats
0W - 3L
1,181 SR
Queue Stats
107W - 70L
1,612 Elo+
Party 2
Guan Yu
Guan Yu
NeX xiPaCo gL
Guan Yu
Level 160
God Stats
0W - 3L
1,132 SR
Queue Stats
39W - 55L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Šquidz
Cthulhu
Level 87
God Stats
1W - 2L
1,591 SR
Queue Stats
140W - 99L
1,595 Elo+
Party 2
Team Averages
Level 126
1,397 SR
1,548 Elo+

VS

Team Averages
Level 150
1,546 SR
1,626 Elo+
Scylla
Scylla
DanteZero001
Scylla
Level 160
God Stats
5W - 1L
1,685 SR
Queue Stats
202W - 187L
1,565 Elo+
Party 1
Mercury
Mercury
TaMuta
Mercury
Level 148
God Stats
2W - 3L
1,301 SR
Queue Stats
442W - 469L
1,489 Elo+
Solo
Mulan
Mulan
johnjota4
Mulan
Level 160
God Stats
4W - 4L
1,689 SR
Queue Stats
184W - 169L
1,557 Elo+
Party 1
Terra
Terra
sarcos12
Terra
Level 140
God Stats
2W - 1L
1,553 SR
Queue Stats
58W - 56L
1,592 Elo+
Party 1
Xing Tian
Xing Tian
xuxumeko
Xing Tian
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
3 / 8 / 6
10,696
713
18,210
19,092
11,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
16
1 / 8 / 7
10,585
706
14,335
16,539
8,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
LewdPasta
Da Ji
17
2 / 6 / 9
11,681
779
11,371
22,061
29,846
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
17
1 / 6 / 4
10,236
682
10,447
26,584
29,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Šquidz
Cthulhu
20
8 / 5 / 5
11,934
796
31,403
25,641
32,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 4 / 14
12,314
821
24,046
14,342
8,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
TaMuta
Mercury
18
7 / 4 / 15
12,285
819
19,017
19,927
14,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
johnjota4
Mulan
20
11 / 3 / 20
13,240
883
30,105
31,135
39,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
sarcos12
Terra
20
5 / 2 / 22
12,155
810
14,187
23,692
36,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
xuxumeko
Xing Tian
16
3 / 3 / 16
10,625
708
10,324
18,594
27,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
120
15
Kills
33
33
Deaths
16
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
8
6
0.75
W
Scylla
7
4
14
3.5
L
Rama
1
8
7
0.56
L
Da Ji
LewdPasta
Da Ji
2
6
9
1.08
L
Guan Yu
1
6
4
0.5
W
Mercury
TaMuta
Mercury
7
4
15
3.63
W
Mulan
johnjota4
Mulan
11
3
20
7
W
Terra
sarcos12
Terra
5
2
22
8
W
Xing Tian
xuxumeko
Xing Tian
3
3
16
3.67
L
Cthulhu
Šquidz
Cthulhu
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,766
Damage
97,679
109,917
Taken
107,690
112,421
Mitigated
127,334
32,342
Healing
49,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
18,210
8,185
162
2,667
19,092
11,329
2,510
8,147
10,945
0
34,983
W
Scylla
24,046
2,269
1,669
1,232
14,342
8,778
2,230
7,401
6,742
60,162
0
L
Rama
14,335
7,875
0
1,074
16,539
8,692
2,022
6,538
10,001
0
35,653
L
Da Ji
LewdPasta
Da Ji
11,371
1,589
0
3,084
22,061
29,846
108
7,065
14,996
34
13,510
L
Guan Yu
10,447
1,225
6,709
9,246
26,584
29,879
20
14,685
11,899
43
14,109
W
Mercury
TaMuta
Mercury
19,017
12,159
2,420
3,258
19,927
14,400
2,473
6,400
13,393
0
27,030
W
Mulan
johnjota4
Mulan
30,105
5,560
3,258
13,309
31,135
39,819
2,828
4,519
26,095
0
51,200
W
Terra
sarcos12
Terra
14,187
1,224
12,310
9,851
23,692
36,717
1,365
6,848
16,394
22,142
0
W
Xing Tian
xuxumeko
Xing Tian
10,324
319
408
2,187
18,594
27,620
272
6,305
11,994
17,092
0
L
Cthulhu
Šquidz
Cthulhu
31,403
1,695
3,194
6,206
25,641
32,675
0
12,122
13,519
53,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,132
Gold Earned
60,619
152
Minions Killed
154
0
Camps Cleared
0
1,272,272
Distance Traveled
1,394,411
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,696
713
46
3
0
222,977
4
W
Scylla
12,314
821
78
5
0
260,388
2
L
Rama
10,585
706
46
3
0
223,937
1
L
Da Ji
11,681
779
5
0
0
279,286
0
L
Guan Yu
10,236
682
13
1
0
263,604
1
W
Mercury
12,285
819
17
1
0
317,219
1
W
Mulan
13,240
883
36
2
0
291,966
0
W
Terra
12,155
810
13
1
0
282,225
0
W
Xing Tian
10,625
708
10
1
0
242,613
1
L
Cthulhu
11,934
796
42
3
0
282,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role