Player Matchup

Neith
Neith
Maartiiiiiii
Neith
Level 7
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 3L
1,251 Elo+
Party 2
Bacchus
Bacchus
ROMANO90
Bacchus
Level 105
God Stats
1W - 0L
1,389 SR
Queue Stats
9W - 6L
1,487 Elo+
Party 2
Scylla
Scylla
Zuaze
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,379 Elo+
Party 1
Janus
Janus
achipegua
Janus
Level 129
God Stats
30W - 51L
1,405 SR
Queue Stats
233W - 261L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
muxufo
Guan Yu
Level 142
God Stats
1W - 1L
1,471 SR
Queue Stats
8W - 3L
1,602 Elo+
Party 2
Team Averages
Level 97
1,407 SR
1,435 Elo+

VS

Team Averages
Level 33
1,422 SR
1,372 Elo+
Persephone
Persephone
EpsilonEridana
Persephone
Level 69
God Stats
4W - 2L
1,818 SR
Queue Stats
16W - 16L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Linanell
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Vulcan
Vulcan
Sahaal
Vulcan
Level 67
God Stats
0W - 2L
1,323 SR
Queue Stats
90W - 78L
1,518 Elo+
Party 3
Artemis
Artemis
SpaceNyanNyan
Artemis
Level 14
God Stats
0W - 2L
1,185 SR
Queue Stats
2W - 15L
1,100 Elo+
Party 3
Achilles
Achilles
omgdwarfpower
Achilles
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 6L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
11,645
1,165
15,568
11,973
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ROMANO90
Bacchus
17
5 / 0 / 17
11,866
1,187
8,092
11,777
18,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Zuaze
Scylla
17
4 / 1 / 12
11,022
1,102
20,953
7,247
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
achipegua
Janus
16
2 / 0 / 13
10,097
1,010
20,010
9,849
5,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
muxufo
Guan Yu
17
7 / 2 / 13
11,604
1,160
12,855
16,683
12,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EpsilonEridana
Persephone
15
0 / 4 / 3
9,609
961
14,757
14,609
5,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Linanell
Cthulhu
15
1 / 6 / 1
9,257
926
4,596
14,852
18,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Sahaal
Vulcan
15
1 / 4 / 2
9,748
975
15,823
14,785
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
15
0 / 1 / 3
9,370
937
10,299
13,263
5,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
omgdwarfpower
Achilles
15
2 / 9 / 0
9,589
959
7,630
23,561
31,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
24
Kills
4
4
Deaths
24
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
EpsilonEridana
Persephone
0
4
3
0.38
L
Cthulhu
Linanell
Cthulhu
1
6
1
0.25
W
6
1
13
12.5
W
Bacchus
ROMANO90
Bacchus
5
0
17
13.5
L
Vulcan
Sahaal
Vulcan
1
4
2
0.5
L
Artemis
0
1
3
1.5
W
Scylla
Zuaze
Scylla
4
1
12
10
W
Janus
achipegua
Janus
2
0
13
8.5
W
Guan Yu
muxufo
Guan Yu
7
2
13
6.75
L
Achilles
omgdwarfpower
Achilles
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,478
Damage
53,105
57,529
Taken
81,070
47,043
Mitigated
68,161
10,559
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
EpsilonEridana
Persephone
14,757
776
0
375
14,609
5,619
0
10,696
3,909
33,045
0
L
Cthulhu
Linanell
Cthulhu
4,596
151
136
638
14,852
18,688
0
9,595
5,257
14,486
0
W
15,568
9,475
0
2,171
11,973
6,887
0
7,013
4,591
0
41,210
W
Bacchus
ROMANO90
Bacchus
8,092
1,068
360
1,784
11,777
18,887
0
6,618
4,760
16,328
0
L
Vulcan
Sahaal
Vulcan
15,823
2,642
0
150
14,785
6,550
0
7,933
6,852
36,246
0
L
Artemis
10,299
4,506
0
808
13,263
5,815
0
9,830
3,433
0
29,233
W
Scylla
Zuaze
Scylla
20,953
348
0
0
7,247
3,545
0
3,955
3,193
44,923
0
W
Janus
achipegua
Janus
20,010
0
177
1,567
9,849
5,070
0
6,398
3,305
31,733
0
W
Guan Yu
muxufo
Guan Yu
12,855
2,346
2,016
2,484
16,683
12,654
0
10,531
5,690
0
23,447
L
Achilles
omgdwarfpower
Achilles
7,630
2,457
0
928
23,561
31,489
0
11,000
12,561
0
14,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,234
Gold Earned
47,573
194
Minions Killed
185
6
Camps Cleared
3
1,035,222
Distance Traveled
911,738
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,609
961
45
5
0
195,056
1
L
Cthulhu
9,257
926
28
3
1
145,783
0
W
Neith
11,645
1,165
64
6
2
181,373
0
W
Bacchus
11,866
1,187
21
2
2
208,619
0
L
Vulcan
9,748
975
61
6
0
203,942
0
L
Artemis
9,370
937
40
4
2
185,975
0
W
Scylla
11,022
1,102
51
5
2
198,933
0
W
Janus
10,097
1,010
36
4
0
230,487
0
W
Guan Yu
11,604
1,160
22
2
0
215,810
0
L
Achilles
9,589
959
11
1
0
180,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role